Your new Life in the Tentacle Realm

Hello! Welcome to THE PIT!

A strange voice reverberates in your head, the scent of raspberries fills your nostils, and you open your eyes to something unexpected.

I'm so glad you're here! It's been so long since we've had any fresh meat! I was worried there at first since it took you so long to wake up, but it looks like you're okay. Oh? Don't worry! You're in a better place now! Much better than yte wordl you came fom. This is The Pit! Yeah, the name might be a little off putting and it's a little scary looking at first, what with the pulsing wall and pink ooze everywhere, but you'll get used to it. And we assure you it's perfectly safe here. Safest place in the Tentacle Realm, actually! This is where we help newbies find their place in the tentacle realm. Where we help you find out where you belong. Everything has its place here. EVERYTING. Even YOU.

You can't see who's speaking to you. All you can see are the pink walls around you, pulsing and squirming, oozing slime all around you.

You try to respond to the disembodied voice, but find yourself unable to speak. The words catch in your throat. You try to move, but you can't do that either. Your body feels numb. The sweet scent of raspberries grows stronger. The voice echos in your head, louder now.

You're going to love it here, I promise!
Now relax while we make a few 'adjustments'. Don't try to fight. This is for your own good.

  • Try to Relax...

    You begin to feel tired, and you hear a faint humming sound as you slowly drigt off to sleep. You are woken up by an odd tickling sensation in your lower back that spreads out quickly, wahsing across you entire body. You feel a warmth in your chest and head that seems to pulse along with your heartbeat. It last for some time, and is alomost pleasant, but eventually it fades away.

    Very good! That wasn't so bad, was it?

    Start with 0 Points,
    and 50 Corruption.

    Your total Corruption may not fall below 50, or you will go mad and lose power over time. For every 150 Corruption you are granted an additinal 50 Points.

    You receieve the 'RESSURRECTION' Boon for Free,
    regardless of which Patron you choose.

  • PANIC!

    You desperately try to fight the feeling of tiredness that washes over you, and suddenly it feels like you're choking. You black out. You are wrenched awake by a sharp pain in your lower back, and suddenly your entire body feels unbearably hot and heavy, especially in your chest and head, where you feel a searing pain unlike anything you've ever felt, but the feeling only lasts an instant and then it's gone.

    Hey! We told you to relax! Whatever...

    Start with 100 Points,
    and 0 Corruption.

    Your total Corruption may not exeed 200, or you will go mad and become a Monster. A negative Corruption value grants Points equivalent to half of that negative value.

    You receieve the 'PRIMAL INTUITION' Boon for Free,
    regardless of which Patron you choose.

While you sleep, you dream. No. You aren't dreaming. You're remembering. What were you doing before? How did you wind up here?

Choose at least ONE of these options.

  • Summoned

    You were brougt to the Tentacle Realm against your will, suddenly and unexpectedly, by either some strange circumstance, the actions of a mysterious cuild, or the intervention of a Deity. Due to the spontaneous nature of your arrival the boundaries between realities were not entirely sealed off, so it is possible you may be able to find a way back to your own world.

    Cannot be taken with INVITED.

    You may choose as many items you own that you can carry and/or fit into a carryable bag to have been transported with you. The items you chose to bring will become available to you when you enter the Realm.

  • Invited

    You were presented the opportunity to enter the Tentacle Realm by a Deity, and become their follower. You accepted their invitation and that Deity is now your Patron Because you came here willingly you have earned quite a bit of favor from them, but because of the nature of your arrival you are bound to remain in the Realm, and cannout ever return to your own world.

    Cannot be taken with Summoned.

    You receive an additinal 100 Points to spend in the CYOA however you wish, but you are required to selecto ONE Patron, you may not select a second Patron (but you may receive one through some other option), you must take on your Patron's Champion Quest, along with al teast TWO of their other Quests

  • Just Like in my Animes!

    You were given the chance to play the closed beta of a brand new state-of-the-art virtual reality game called Tentacle Realm, but it quickly became apparent that this is no ordinary game. You can really see, hear, feel, smell, and taste what your in-game character experiences, and for some reason, you can't log out, or contact the administartors. You're trapped in this game, if it's really a game at all anymore...

    You must pay 200 Points to select this option.

    You can now receive your Level by observing yourself. You will start at Level 1 (ONE), and receive 10 Points. You receive 1 to 10 Points for each Level you gain. You are able to gain Levels through aquiring Experience. See the Missions Section.

  • Man-Made Horrors

    You were playing what is colloquially known as a CYOA, or "Choose Your Own Adventure" game on the internet, an evolution (or devolution, depending on your opinions) of the "Choose Your Own Adventure" novel format. More specifically, you were playing this internet CYOA, an explicit degenerate fantasy referred to as "Your New Life in the Tentacle Realm", upon completion of which you will wake up as your "build".

    You must select the "Multiplayer" option from among the Prime Scenarios of the CYOA. You will be locked into a special "server" alongsied every other person who selected this option, separate from the "main server" or any other "servers", every Player in this "server" must also select the same Starting Scenario and Modifier Scenarios. This special "server" which you are locked into cannot have any Monsters from the Beastiary Blacklisted, and will by default have THREE types of Monsters Goldlisted and THIRTY types of Monsters Whitelisted.

    Only the FIRST Player in the "server" gets to decide which MOnsters will be Goldlisted/Whitelisted by default, without input fom any subsequent players who join, but each subsequent Player aside from the first may choose ONE Monster to add to the Greylist other than a default Whitelist Monster. Additional Monsters may only be Greylisted or Goldlisted if all the Players in the "server" agree to do so, but any Monsters Whitelisted by default cannout be Greylisted.

  • New You

    Rather than entering the Realm fully Transformed,Mutated,Empowered, and possibly even Cursed based on your choices in the CYOA, you will instead be subject to a delayed Transformeation, Mutation, Empowerment, and/or Cursing process. You will either slowly change from your original body into the new form you have crafted for yourself, or find yourself being changed by your experiences, a process which may take several hours, several weeks, or even possibly several years, depending on exactly how different the final outcome is from your old body. At the longest estimate you should be fully Transformed/ Mutated/ Empowered/ Cursed within the span of a single year.

    You must select (or Roll for) a different sex than you original, and/or at least ONE non-human Transformeation in the following sections of the CYOA.

    • If it takes several hours to fully transform you will receive a "Special Bonus" of 25

    • If it takes several days to fully transform you will receive a "Special Bonus" of 50

    • If it takes several weeks to fully transform you will receive a "Special Bonus" of 100

    • If it takes several months to fully transform you will receive a "Special Bonus" of 150

    • If it takes several years to fully transform you will receive a "Special Bonus" of 200

    • If it takes several decades to fully transform you will receive a "Special Bonus" of 300

  • Tate Roulette

    You were given the opportunity to play some game of chance, a once-in-a-lifetime chance to win an amazing prize. Instead of choosing all of the options in the CYOA directly, your "build" has a few base values predetermined by chance. Because you get to choose, you are granted 100 Points for each value determined by chance that you decide to risk.

    You must select at least ONE of the following:

    • Flip a Coin to determine your Sex.

    • Roll 1 d27 to determine what Transformation(s) you must possess (may be rolled up to THREE times).

    • Roll 1 d53 to determine what Extra Transformeation you possess (may be rolled up to TWO times), must take any Transformation(s) required by the Extra Transformeations you roll.

    • Roll 10 d159 to determine what Mutations you possess (may be rolled up to THREE times).

    • Roll 5 d33 to determine what Combination Mutations you possess (may be rolled up to TWO times). You must take any Mutations required by the Combination Mutations you Roll.

    • Roll 3 d99 to determine what Curses you are afflicted with (may be rolled up to THREE times). You must take any Curses or other options required by the Curses you Roll.

    • Roll 1 d16 to determine which Deity is your Patron. You may not Roll for more than ONE Patron.

    If you roll the same option twice for any given choice, that is a null roll, do not take it twice, and do not reroll that roll.

And what exactly do we call you? Dou you have a Name of your own, or do the people who speak about you only refer to you by what you are, or what you do?

Name

Your Name is a very important aspect of your Character, and those blessed with a Name hold greater power than any who do not by virtue of their implied narrative importance. By default, you possess only a Given Name, you may keep your old "first name" as your Given Name, or you may ddecide to take a new Name for yoursel. You may only receive another Name via some other option in the CYOA that specifies you must/may receive one.

  • Given Name

    The Name bestowed upon an individual at the moment of their birth, most often by their parents, which provides an anchor for than individual's identity and allows others to appropriately refer to them in various social contexts. One's Name can influence the way they are perceived by others, and how they think about themselves, causeing one's personality to change and develop differently over time. Being granted a Given Name will copy a small fraction of the granter's power to the individual receiving the Name, allowing that individual to more easily master any skills/talents that are associated with their specific Given Name, and sleightly increasing the Experience they accrue from engaging in activities related to those skills/talents. An individual may possess up to THREE Given Name.

    Not possessing a Given Name limits one's potential for groth, and being granted one may cause animals/ Monsters/ etc. that do not normally have such Nams to "evolve" over time into unique variants that possess greater physical and non-physical prowess, and have access to special Powers/Abilities.

  • Inherited Name

    The Name placed upon an individual when they are born or adopted into a family or dynasty that already possesses such a Name, or when their own family/dynasty is bestowed such a Name by the Gods or by the overwhelming majority of a sufficiently aware and willing civilized population. One's Inherited Name offers authority and demands some level of inherent respect, but also comes with whatever other sorts of associations that the Name has acquired through the actions of other individuals who shared that Name. Possessing an Inherited Name provides an individual with a very slight resistance to some manner of harm and/or type of damage, and a very slightly increased maximum potential for harming others in that way or dealing damage of that type.

    Yery few possess an Inherited Name, as they are typically reserved for Royals, though such Royals can also grant less powerfull minor Inherited Names to those who serve them. True Kings and Queens possess an Inherited Name befitting of their station, a fact that distinguishes them from pretenders and petty tyrants.

  • Title

    A Name acquired by accomplishing certain opjectives, performing tasks repeatedly, or achieving specific comninations of actions. Titles are poth an addendum/addition to one's Name, and a special Power/Ability available only to those who possess and invoke that Title. By default, you cannot start with any Titles, but you may receive one by Apotheosis if you build an interesting character. There are innumerable Titles, each with its own condition(s) that must be met in order to acquire it normally, all of which can only be accomplished after entering the Realm. Vocation Titles refer to one's job and/or profession, and can only be aquired by having the associated job/profession for a certain length of time, Heroic Titles refer to one's heroic proclivities, and can only be acquired by doing wicked deeds, Noble Titles and Royal Titles can only be aquired by being nobility or royality respectively, Lewd Titles refer to one's sexual exploits and can only be acquired by engaging in lewd/sexual behavior, etc.

Not to alarm you, but your body may have mutated a little while we were fixing you up.

Don't worry! It's perfectly normal! Just your body's way of adjusting to your new life.

You can feel it more clearly now. You try to picture youself in your mind. Not the old you, but the new you.

Yould you like to fit in a little better here? Make your new life easier? While you're still here in The Pit your body is mallable, moldable, easy to change. WE can help you change, if you'd like. Is there anything you'd like to change about yourself? Anything?

Mutations

You must choose at least ONE Mutations from this section.

  • Male

    Even if you weren't before, you are now a male. You have a fully functional penis and testicles. Your eyes, hair, and skin colors are the same as they were before. Your face is just as handsome or ygly as it was before, even if its appearance has been changed.


    Sex Compatibility: Mutations and Powers labled M next to their name can be purchased for half price, or grant double Points, this does not apply to any Corruption gains/losses.
    If you selected PANIC! gain an additional 20 Starting Points.

  • Female

    Even if you weren't before, you are now a female. You have a fully functional vagina and a budding pair of breasts. Your eyes, hair, and skin colors are the same as they were before. Your face is just as pretty or ygly as it was before, even if its appearance has been changed.

    Sex Compatibility: Mutations and Powers labled F next to their name can be purchased for half price, or grant double Points, this does not apply to any Corruption gains/losses.
    If you selected Try to Relax... gain an additional 20 Starting Points.

  • Hermaphrodite

    You may choose to be made a Hermaphrodite instead, thus gaining the genitals of, and therefore qualify as, both Sexes for the purpose of any options that require one Sex, this costs you 100 Points, and grants you 100 Corruption.

  • Sex Change

    Changing your Sex is a very long and arduos process that involves a lot more than shifting around some dangly bits and changing your face. This is a heightly invasive metamorphosis, thus it will cost you 50 Points, and grant you 50 Corruption. If you do choose to chance Sex, you are required to take at least ONE Curse with a Value of 100+.

  • Asexual

    You may choose to be made an Asexual instad, with NO genitals at all, this grants you 50 Points, and doesn't grant you any Corruption

Racial Transformation Mutations

Here are a few Transformations, each representing a Race, Species, or similar "type" of entity that exists in this Realm. Each Racial Transformations offers unique capabilities and bonuses, and provides at least ONE Power for zero Point cost. Each Racial Transformation provides a Point Bonus on a number of related Mutations, all Mutations that grant you Points each now grant 10 Extra Points, while Mutations that cost you Points each now cost 20 Less Points (if any Mutation reaches a cost of Zero Points due to this, it simply becomes Free, you do not gain Points if the value would be reduced to a negative number), this Bonus does NOT apply to the Corruption Value. All Female Mutations (Mutations coded this color) only grant the Point Bonus if you are a Female, all Male Mutations ( Mutations coded this color) only grant you the Point Bonus if you are a Male. If you count as both sexes, or neither sex, you do not gain any Point Bonus from either Female or Male Mutations, always apply the appropriate Point Bonus to a Mutation before halving/doubling its Point Value via Sex Compatibility or other factors.

You may combine up to THREE Transformations at once, all Transformations still grant their individual Conditional Bonuses and Free/Half-Off Powers, but when determining what statistically represented capabilities you possess, Extra Transformations do NOT count, but you may only select Ectra Transformations that you actually meet the requirements to possess:

Use the Body Stats(Heigth, Sizes, Lifespan) of any of your Transformations that you desire, in any combination.

For your Meter Stats(Vitality, Stamina, Energy, Mana, Sanity, Lust, Corruption), you receive only the highest possible value for each individual Stat from between each of your Transformations.

For your Primary Stats(Strength, Agility, Dexterity, Speed, Endurance, Perception, Intelligence, Wisdom, Faith, Willpower, Charisma, and Luck), you receive the best possible value for NINE of the Stats from between each of your chosen Transformations, and the worst possible value for THREE of Stats from between each of your chosen Transformations, you must decide which specific Stats values will be set at their Best and Worst possible values.

If you select only ONE Transformation you will receive a Special Bonus of 200 Extra Points. If you select TWO Transformations you must instead pay 200 Points, if you select THREE Transformation you must pay 400 Points.

  • Human

    Point Bonus:

    Eyes of the Beholder

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Mundane History +40P
    Male 40%
    height 5'8"
    Penis 6"
    Lifespan 100yr
    Female 60%
    height 5'6"
    Breasts B-Cup
    Lifespan 100yr
    Vitality 0
    Stamina 0
    Energy 0
    Mana 0
    Sanity 0
    Lust 0
    Corruption 0
    Strength: Average
    Agility: Average
    Dexterity: Average
    Speed: Average
    Endurance: Average
    Perception: Average
    Intelligence: Average
    Wisdom: Average
    Faith: Average
    Willpower: Average
    Charisma: Average
    Luck: Average

    You are a Human. What? Yes, you were already a Human. This isn't the same sort of Transformation as the others listed in this section, but rather this is you adapting to the Tentacle Realm, developing the uniquely Human potential that is inherent in all the great champions and heros of your Race. Unlike average folks, you possess the might to fight against the dangers of the Realm while retaining your purity. You may not select additional Mutations which grant Corruption, or you will quickly degenerate into a monster. In a life or death scenario, Humans are known to gain a temporary boost to their Willpower that allows them to break their body's limits.

    You recieve the INDOMITABLE SELF Power for Free. You may select any ONE Power for half price.

  • Fallen Human

    Point Bonus:

    Eyes of the Beholder

    Curse Synergy:

    Liberated +5P
    Perverted +15P
    Fetish Focus +45P
    Love Drunk +40P
    Criminal History +50P
    Amorality +50P
    Corruption Overflow +50P
    Male 35%
    height 5'9"
    Penis 7"
    Lifespan 120yr
    Female 65%
    height 5'7"
    Breasts A-Cup
    Lifespan 120yr
    Vitality 0
    Stamina 0
    Energy 0
    Mana 0
    Sanity 0
    Lust 0
    Corruption 0
    Strength: Average
    Agility: Average
    Dexterity: Average
    Speed: Average
    Endurance: Average
    Perception: Average
    Intelligence: Average
    Wisdom: Average
    Faith: Average
    Willpower: Average
    Charisma: Average
    Luck: Average

    Immunity: Ruin

    Resistance: Fluster, Revulsion

    Weakness: Lust

    You are a Human who has suffered and given into extreme Corruption at a young age, or even before birth, molded into a new "Race" that is adapted to not only live, but to thrive in the Tentacle Realm. Fallen Humans possess bodies that are specially adapted to Corruption and its effects, preventing them from suffering and forced Mutations or loss of mental acuity when they are exposed to high levels of ambient Corruptive energies.

    You recieve the INDOMITABLE SELF Power for Free. You may purchase the SEDUCTION and THAUMATURGY Powers for Half Price.

  • Ascendant Human

    Point Bonus:

    Eyes of the Beholder

    Curse Synergy:

    Morality +40P
    Warrior's Madness +75P
    Board Surfer +50P
    Male 70%
    height 6'6"
    Penis 8"
    Lifespan 150yr
    Female 30%
    height 6'
    Breasts C-Cup
    Lifespan 150yr
    Vitality 0
    Stamina 0
    Energy 0
    Mana 0
    Sanity 0
    Lust 0
    Corruption 0
    Strength: Average
    Agility: Average
    Dexterity: Average
    Speed: Average
    Endurance: Average
    Perception: Average
    Intelligence: Average
    Wisdom: Average
    Faith: Average
    Willpower: Average
    Charisma: Average
    Luck: Average

    Resistance: Stifle

    You are no longer a mere Human, but something more. A superhuman, if you will. Your power far exceeds normal Humans, and you are uniquely resistant to the effects of Corruptive energies and psychic influences. Ascendant Humans are a mysterious phenomena, and their existence is not well understood. They are rare, but most often seen among the likes of great heros, kings, and other highly influenctial people. While they are quite phusically powerfull, they also possess an innate resistance to Magical energies that, while protecting them from hostile Spells and other effects, also makes it far more difficult to learn any magical arts, including Spellcasting.

    You recieve the INDOMITABLE SELF and MARTIAL PROWESS Powers for Free. You may purchase the FIGHTING INSTINCT Power for Half Price.

  • Elf

    Cannot be combined with: Gazer

    Point Bonus:

    Eyes of the Beholder

    Curse Synergy:

    Morality +40P
    Faith +100P
    {Dark} Weakness +40P
    Black Mark +60P
    Divine Revelation +100P
    Forbidden Knowledge +100P
    Male 30%
    height 5'9"
    Penis 5"
    Lifespan ???yr
    Female 70%
    height 5'7"
    Breasts A-Cup
    Lifespan ???yr
    Vitality 0
    Stamina 0
    Energy 0
    Mana 0
    Sanity 0
    Lust 0
    Corruption 0
    Strength: Average
    Agility: Average
    Dexterity: Average
    Speed: Average
    Endurance: Average
    Perception: Average
    Intelligence: Average
    Wisdom: Average
    Faith: Average
    Willpower: Average
    Charisma: Average
    Luck: Average

    Immunity: Sleep, Wasted

    Resistance: Drunk

    Your are an Elf. Your skin is totally flawless, you have elongated ears with pointed tips, and your voice and way of moving are far more elegant and graceful than any Human's. Elves are an anchient race, long believed to have gone extinct due to the influence of the Gods. Beings of purity possessing biological immortality and an innate attunement to magical energies, such True Elves are the most naturally gifted magic users of any race, but they have extremely low fertility and virility compared to all other intelligent races. True Elves are also immune to Corruption and its effects, and thus you cannout take any additional Mutations that grant Corruption if you with to remain a True Elf. If you decide to take any additional Transformations or Mutations you will become a Fallen Elf, and lose the biological immortality that comes with being a True Elf. Legends say that the Elves fell from grace and lost their immortality when their God was defeated and imprisoned by the other Gods, there are no True Elves alive in the modern day, other than yourself, if you choose to become one via this option.

    You recieve the THAUMATURGY Power for Free. You may purchase the MASTERMIND and HIGH THAUMATURGY Powers for Half Price.

  • Dark Elf

    Point Bonus:

    Eyes of the Beholder

    Curse Synergy:

    Perverted +15P
    {Holy} Weakness +40P
    Edgelord +35P
    Amorality +50P
    Male 30%
    height 5'7"
    Penis 7"
    Lifespan 1000yr
    Female 70%
    height 5'5"
    Breasts C-Cup
    Lifespan 1000yr
    Vitality 0
    Stamina 0
    Energy 0
    Mana 0
    Sanity 0
    Lust 0
    Corruption 0
    Strength: Average
    Agility: Average
    Dexterity: Average
    Speed: Average
    Endurance: Average
    Perception: Average
    Intelligence: Average
    Wisdom: Average
    Faith: Average
    Willpower: Average
    Charisma: Average
    Luck: Average

    Immunity: Ruin, Wasted

    Resistance: Fluster, Revulsion, Drunk

    Weakness: Lust

    You are a Dark Elf, a corrupt offshoot of the Elven race, descended from the Ancient Fallen Elves. Your ears are long and pointed like a normal Elf's, and your voice and way of moving are far more sensual and graceful than any Human's. Dark Elves, while lacking the biological immortality of True Elves, still possess extraordinary long lives, and are still innately attuned to magical energies. Like True Elves, they have very low fertility and virility, but make up for this with heightened sex drives. Dark Elves are often found living among the ruins of Ancient Elven cities, trying to mimic those lost peoples, but many have also integrated into Human society, thriving in the Vynait Republic specifically. Dark Elves possess bodies that are specially adapted to Corruption and tis effects, preventing them from suffering any forced Mutations or loss of mental acuity when they are exposed to high levels of ambient Corruptive energies. Almost all Dark Elves who live outside of Human vicilization share a culture that venerates and encourages sexual promiscuity and the use of Dark Magic, with their religious leader all eventually being transformed into Succubi.

    You recieve the THAUMATURGY Power for Free. You may purchase the SEDUCTION, CHARM and HIGH THAUMATURGY Powers for Half Price.

  • Goblin

    Point Bonus:

    Eyes of the Beholder

    Curse Synergy:

    Perverted +15P
    Shameless +35P
    Fetish Focus +45P
    Love Drunk +40P
    Kleptomanic +40P
    Amorality +50P
    Male 10%
    height 4'5"
    Penis 8"
    Lifespan 300yr
    Female 90%
    height 4'3"
    Breasts E-Cup
    Lifespan 300yr
    Vitality 0
    Stamina 0
    Energy 0
    Mana 0
    Sanity 0
    Lust 0
    Corruption 0
    Strength: Average
    Agility: Average
    Dexterity: Average
    Speed: Average
    Endurance: Average
    Perception: Average
    Intelligence: Average
    Wisdom: Average
    Faith: Average
    Willpower: Average
    Charisma: Average
    Luck: Average

    Immunity:Barren

    Resistance: Nausea, Poison

    Weakness: Lust

    You are a Goblin, a corrupt offshoot of the Elven race, descended from the Ancient Fallen Elves. Your ears are long and pointed like a normal Elf's, and you are filled with an insatiable desire to produce offspring. You can be impregnated by (or impregnate) any other species, and your children will always be Goblins of the same sex that you are (if you have the Compatibility Mutation then there is now a 50% chance of your child being either a Goblin or the other parent's race/sex). Goblins age to maturity in only a few months, but live longer lives than Humans on average. If you are a Female, your Goblin children will always be loyal to you, as Goblins are born with an innate Curse binding them to the will of their mother, if their mother ia also a Goblin. Male Goblins are far less common than females, and most female Goblins consider them a mutated offshoot of the true Goblin Race. Goblins are inherently aware of who they are and are not related to by blood, but incest does not result in negatice consequences for Goblins, unless both the male and female parents are Goblins.

    You recieve the APPRAISAL and SEXUAL PROWESS Power for Free. You may purchase the BARTER, SNEAKING and SPELLCASTING Powers for Half Price.

  • Beastkin

    Cannot be combined with: Gazer

    Point Bonus:

    Eyes of the Beholder

    Curse Synergy:

    Liberated +5P
    Collared +50P
    Illiterate +50P
    Male 40%
    height 6'5"
    Penis 7"
    Lifespan 80yr
    Female 60%
    height 6'2"
    Breasts B-Cup
    Lifespan 80yr
    Vitality 0
    Stamina 0
    Energy 0
    Mana 0
    Sanity 0
    Lust 0
    Corruption 0
    Strength: Average
    Agility: Average
    Dexterity: Average
    Speed: Average
    Endurance: Average
    Perception: Average
    Intelligence: Average
    Wisdom: Average
    Faith: Average
    Willpower: Average
    Charisma: Average
    Luck: Average

    Resistance: Anosmic

    Weakness: Wet

    You are an anthropomorphic mammal of the kind whose features you possess. The Beastkin traditionally believe that each Tribe of Beastkin was created from the union of their Goddess with a different animal in the primordial ages of the Tentacle Realm, and Beastkin have a closer connection to their Goddess than most Races. You have fur across your entire body, you have a face like the animal whose features you possess, and you gain additional traits and/or mannerisms that type of animal; for example, if you're an anthropomorphic cat you may purr when you are feeling content, or be filled with a desire to of chase and kill small animals. Many tribes of Beastkin have advanced into the modern day to create civilizations on par with the Humans, with the Tyrept Empire being the oldest of any currently existing civilization, founded by the union of several different Tribes. While most Beastkin now live civilized lives, many still live. the way their ancient ancestors did, in small Tribes scattered throughout the wilderness where few Humans dare to tread.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the UNDERSTANDING and PREDATOR VISION Powers for Half Price.

  • Monsterkin

    Cannot be combined with: Gazer

    Point Bonus:

    Eyes of the Beholder

    Curse Synergy:

    Liberated +5P
    Monster Lover +90P
    Realignment +100P
    Illiterate +50P
    Maneater +100P
    Male 30%
    height 6'7"
    Penis 7"
    Lifespan 130yr
    Female 70%
    height 6'4"
    Breasts A-Cup
    Lifespan 130yr
    Vitality 0
    Stamina 0
    Energy 0
    Mana 0
    Sanity 0
    Lust 0
    Corruption 0
    Strength: Average
    Agility: Average
    Dexterity: Average
    Speed: Average
    Endurance: Average
    Perception: Average
    Intelligence: Average
    Wisdom: Average
    Faith: Average
    Willpower: Average
    Charisma: Average
    Luck: Average

    Resistance: Deaf

    Weakness: Chill

    You are an anthropomorphic reptile, amphibian, or fish of the kind whose features you possess. You have a hairless body with scales or sleek skin, you have a toothy maw like the animal whose features you possess, and you gain additional traits and/or mannerisms of that animal. Monsterkin are believed by the Beastkin to have been created in the same way as themselves, but unlike the Beastkin they lack a strong innate connection to their Goddess. Monsterkin very seldom congregate into Tribes or societies of any kind, and tend to live in remote areas away from civilization. They are relatively few in number compared to the populations of Beastkin and Humans in the Realm, but they do outnumber the Dragonkin and Anthropod-Kin throughout the Realm.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Aviankin

    Cannot be combined with: Gazer

    Point Bonus:

    Eyes of the Beholder

    Curse Synergy:

    Curious +5P
    Liberated +5P
    Quirky +15P
    Illiterate +50P
    Hoarder +40P
    Male 50%
    height 6'3"
    Penis 6"
    Lifespan 150yr
    Female 50%
    height 6'
    Breasts A-Cup
    Lifespan 150yr
    Vitality 0
    Stamina 0
    Energy 0
    Mana 0
    Sanity 0
    Lust 0
    Corruption 0
    Strength: Average
    Agility: Average
    Dexterity: Average
    Speed: Average
    Endurance: Average
    Perception: Average
    Intelligence: Average
    Wisdom: Average
    Faith: Average
    Willpower: Average
    Charisma: Average
    Luck: Average

    Resistance: Blind

    Weakness: Tar

    You are an anthropomorphic bird or avian dinosaur of the kind whose features you possess. You have a body covered in feathers, you have a beak or saurian-like snout, your arms are replaced with powerful wings, your feet are vicious claws with an opposable digit, and you gain additional traits and/or mannerisms like the animal whose features you possess. They are generally a peaceful race, viewed highly by almost all of the various Beastkin tribes. Their societies are far larger than the tribes of other types of Beastkin, typically consisting of three to a dozen different tribes of Aviankin that are closely allied which live together and freely intermingle between each other. The tribes of Aviankin are known to be trading hubs where goods from many different types of Aviankin, Beastkin, and even Monsterkin can be found, thanks to their religious teachings establishing them as the pacifistic mediators between other Races.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the UNDERSTANDING and PREDATOR VISION Powers for Half Price.

  • Dragonkin

    Cannot be combined with: Gazer

    Point Bonus:

    Eyes of the Beholder

    Curse Synergy:

    {Effect} Touch +30P
    Laziness +100P
    Realignment +100P
    Hoarder +40P
    Maneater +100P
    Male 40%
    height 7'
    Penis 7"
    Lifespan 5000yr
    Female 60%
    height 6'9"
    Breasts B-Cup
    Lifespan 5000yr
    Vitality 0
    Stamina 0
    Energy 0
    Mana 0
    Sanity 0
    Lust 0
    Corruption 0
    Strength: Average
    Agility: Average
    Dexterity: Average
    Speed: Average
    Endurance: Average
    Perception: Average
    Intelligence: Average
    Wisdom: Average
    Faith: Average
    Willpower: Average
    Charisma: Average
    Luck: Average

    Immunity: Overheat, Fatigue

    Resistance: Fear, Shook, Knock Out

    Weakness: Hear/Rut, Starve

    You are an anthropomorphic dragonkin. You have snake or lizard-like scales, a face like a snake, lizard, dinosaur, cat, or some combination thereof, and may possess additional traits related to those animals. Dragonkin are descended from union of the Ancient True Dragons with Human interlopers who found their way into the Tentacle Realm, and possess all the pride and cunning of both of their ancestral Races. True Dragons were the second intelligent Race to inhabit the Tentacle Realm, after the True Elves, and though few remain, their descendents stand alongside Humans as equals, as the two most powerful and influential Races in the modern era. While many Dragonkin eschew modern civilization to live like animals in the wilds, in the Dragon Empire intelligent Dragonkin are often found in the military, where they are highly respected and tend to wield authority.

    You recieve the INTIMIDATION, AUTHORITY, {X,}ELEMENTALISM and {X,}Breath Power for Free. You may purchase the ALTERNATE FORM and PREDATOR VISION Powers for Half Price.

  • Kobold

    Cannot be combined with: Gazer

    Point Bonus:

    Eyes of the Beholder

    Curse Synergy:

    Cueioua +5P
    Quirky +15P
    Hoarder +40P
    Monster Lover +90P
    Male 20%
    height 4'7"
    Penis 5"
    Lifespan 50yr
    Female 80%
    height 4'4"
    Breasts A-Cup
    Lifespan 50yr
    Vitality 0
    Stamina 0
    Energy 0
    Mana 0
    Sanity 0
    Lust 0
    Corruption 0
    Strength: Average
    Agility: Average
    Dexterity: Average
    Speed: Average
    Endurance: Average
    Perception: Average
    Intelligence: Average
    Wisdom: Average
    Faith: Average
    Willpower: Average
    Charisma: Average
    Luck: Average

    Immunity: Fatigue

    Resistance: Knock Out

    Weakness: Starve

    You are a kobold, a race of anthropomorphic dragonkin who lack any wings and do not possess the ability to use a breath attack. They are generally considered an inferior Race, and are often found in the service of more powerful Races. Despite their perceived weakness, they are rather hearty and tenacious for their size, and tend to breed. quickly and have large clutches of young. Kobolds are rarely found alone, and prefer living in large groups. Kobolds naturally possess a strong talent for understanding and communicating with others, and while in the past Kobolds were typically found living in the wild in large tribes, in the modern day nearly all the Kobolds in the Realm are found living within Human society. Kobolds occupy much of the low-level service jobs and "dirty" jobs that Humans would rather not do, and have thrived in such professions. Kobolds are able to successfully breed with any Dragonkin to produce viable offspring which always share the Father's Race, but couplings with Humans only ever produce Kobold offspring, and these Kobolds often possess features that appeal to Humans more than to other Dragonkin, such as breasts and natural makeup-like markings.

    You recieve the UNDERSTANDING and APPRAISAL Power for Free. You may purchase the DANGER SENSE and BARTER Powers for Half Price.

  • Arthropod-kin

    Cannot be combined with: Gazer

    Point Bonus:

    Eyes of the Beholder

    Curse Synergy:

    Odd Diet(X) +65P
    Realignment +100P
    Maneater +100P
    Male 30%
    height 6'3"
    Penis 6"
    Lifespan 60yr
    Female 70%
    height 6'9"
    Breasts B-Cup
    Lifespan 60yr
    Vitality 0
    Stamina 0
    Energy 0
    Mana 0
    Sanity 0
    Lust 0
    Corruption 0
    Strength: Average
    Agility: Average
    Dexterity: Average
    Speed: Average
    Endurance: Average
    Perception: Average
    Intelligence: Average
    Wisdom: Average
    Faith: Average
    Willpower: Average
    Charisma: Average
    Luck: Average

    Immunity: Nausea

    Resistance: Revulsion, Pain

    Weakness: Torpor

    You are an anthropomorphic insect of the kind whose features you possess. The Anthropod-kin believe they were created in the same manner as the Beastkin, but most of the Beastkin disagree, and believe they are the result of some other deity's influence in the primordial ages of the Tentacle Realm. You have tough chitin across much of your body (especially your limbs), you have insect-like wings, you may have bug-like mandibles or a straw-like tongue, you have a thorax extending from your lower back, and you will gain additional traits and/or mannerisms of that type of insect, such as craving sweets or growing a stinger. Less common than both Beastkin and Monsterkin, with only a few kinds known to form Tribes or larger societal groups, notably the Bee-kin and Ant-Kin, who form massive communities of identical sisters in the same way as the insects they resemble, lead by a more powerful Queen; only Queens of these types are able to produce offspring.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the DANGER SENSE and PREDATOR VISION Powers for Half Price.

  • Alraune

    Point Bonus:

    Eyes of the Beholder

    Curse Synergy:

    Liberated +5P
    Monster Lover +90P
    Realignment +100P
    Illiterate +50P
    Maneater +100P
    Male 0%
    height 5'5"
    Penis 5"
    Lifespan 8000yr
    Female 70%
    height 5'3"
    Breasts D-Cup
    Lifespan 8000yr
    Vitality 0
    Stamina 0
    Energy 0
    Mana 0
    Sanity 0
    Lust 0
    Corruption 0
    Strength: Average
    Agility: Average
    Dexterity: Average
    Speed: Average
    Endurance: Average
    Perception: Average
    Intelligence: Average
    Wisdom: Average
    Faith: Average
    Willpower: Average
    Charisma: Average
    Luck: Average

    Immunity: Sleep, Poison, Bleed

    Resistance: Fluster, Nausea, Fear, Pain

    Weakness: Dry, Root, Burn

    You are a humanoid plant creature. You have flowing leaves instead of hair, or hair-like filaments with flowers growing among them, and if you are female then instead of milk you now produce a sweet and intoxicating nectar from your breasts. Your main Humanoid body is attached to a larger flower-like body that moves slower than your Humanoid body, but which you can temporarily detach from. You must return to your flower body to rest and sleep, and you are able to photosynthesize and extend "roots" from your flower into the ground to obtain the nutrients you need. You possess the ability to incorporate the genetic material of up to twelve different kinds of plants into your body, allowing you to grow those plants from your body at will, and control them. You resist Holy energies, but are weak to Fire.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Myconid

    Point Bonus:

    Eyes of the Beholder

    Curse Synergy:

    Liberated +5P
    Monster Lover +90P
    Realignment +100P
    Illiterate +50P
    Maneater +100P
    Male 0%
    height 5'4"
    Penis 5"
    Lifespan 8000yr
    Female 70%
    height 5'2"
    Breasts D-Cup
    Lifespan 8000yr
    Vitality 0
    Stamina 0
    Energy 0
    Mana 0
    Sanity 0
    Lust 0
    Corruption 0
    Strength: Average
    Agility: Average
    Dexterity: Average
    Speed: Average
    Endurance: Average
    Perception: Average
    Intelligence: Average
    Wisdom: Average
    Faith: Average
    Willpower: Average
    Charisma: Average
    Luck: Average

    Immunity: Sleep, Poison, Bleed

    Resistance: Fluster, Nausea, Fear, Pain

    Weakness: Dry, Root, Burn

    You are a humanoid fungus creature. Instead of hair you have a mushroom-like cap or other growth that resembles a variety of fungus, potentially with hair-like filaments as well. Your main Humanoid body is attached to a larger mycelium-like body that moves much slower than your Humanoid body, but which you can temporarily detach from. You must return to your mycelium body to rest and sleep, and you are able to absorb nutrients from food on contact via your mycelium and obtain nutrients from almost any organic matter through this method. You possess the ability to incorporate the genetic material of up to twelve different kinds of fungi into your body, allowing you to grow those plants from your body at will, and control them. You resist Holy energies, but are weak to Fire.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Fairy

    Point Bonus:

    Eyes of the Beholder

    Curse Synergy:

    Liberated +5P
    Monster Lover +90P
    Realignment +100P
    Illiterate +50P
    Maneater +100P
    Male 15%
    height 2'
    Penis 4"
    Lifespan 2000yr
    Female 85%
    height 1'10"
    Breasts A-Cup
    Lifespan 3000yr
    Vitality 0
    Stamina 0
    Energy 0
    Mana 0
    Sanity 0
    Lust 0
    Corruption 0
    Strength: Average
    Agility: Average
    Dexterity: Average
    Speed: Average
    Endurance: Average
    Perception: Average
    Intelligence: Average
    Wisdom: Average
    Faith: Average
    Willpower: Average
    Charisma: Average
    Luck: Average

    Immunity: Berserk, Curse, Jinx, Bad Luck

    Resistance: Burder, Sow, Doom, Death

    Weakness: Hypno, Drunk, Lure

    You are a Fairy. Your wings are insect-like in appearance, appearing like those of either a butterfly, moth, bee, dragonfly, etc., and you are able to fly far faster and with greater agility than you could previously. Your body is much more durable, and your orifices much stretchier, and you are more resistant to blunt trauma of all kinds. Inherently magical beings, they are born with access to a special small dimensional pocket attached to their form, allowing them to store items and objects too large for them to carry normally. Fairies resist Holy energies and ONE other Element of your choosing (except for Dark or Metal), but you are weak to Dark energies and Metal.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Tentacle Monster

    Point Bonus:

    Eyes of the Beholder

    Curse Synergy:

    Liberated +5P
    Monster Lover +90P
    Realignment +100P
    Illiterate +50P
    Maneater +100P
    Male 30%
    height 5'9"
    Penis 9"
    Lifespan ????yr
    Female 20%
    height 5'7"
    Breasts A-Cup
    Lifespan ????yr
    Vitality 0
    Stamina 0
    Energy 0
    Mana 0
    Sanity 0
    Lust 0
    Corruption 0
    Strength: Average
    Agility: Average
    Dexterity: Average
    Speed: Average
    Endurance: Average
    Perception: Average
    Intelligence: Average
    Wisdom: Average
    Faith: Average
    Willpower: Average
    Charisma: Average
    Luck: Average

    Immunity: Hypno, Nausea, Despair, Corrode

    Resistance: Revulsion, Break, Pain, Numb, Poison, Acid

    Weakness: Lust, Arousal, Heat/Rut, Mutate

    You are a humanoid tentacle monster. Your skin is soft and squishy like a mollusk's, instead of hair you have a number of tentacles sprouting from your head, and you can, at will, change your arms and/or legs into multiple extendable tentacles. Each and every one of your tentacles may feature a sexual organ of your choice. Most Tentacle Monsters are hermaphrodites, but still tend to primarily utilize male genitalia in confrontations with other Races. You can communicate with tentacled creatures, and they will typically see you as one of their own, not viewing you as a either threat or prey. Tentacle Monsters come in many shapes and sizes, and might display great variation in their body plan, appearance, and capabilities. All Tentacle Monsters prefer Humanoid prey, feeding on the Mana, Energy, Vitality, or sexual energies of their victims. They are often found living in deep caves and ancient ruins, but most reside in the regions of The Pink and The Consumed, where they are the dominant forms of life.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Succubus

    Point Bonus:

    Eyes of the Beholder

    Curse Synergy:

    Liberated +5P
    Monster Lover +90P
    Realignment +100P
    Illiterate +50P
    Maneater +100P
    Male 10%
    height 5'11"
    Penis 8"
    Lifespan ????yr
    Female 70%
    height 5'5"
    Breasts C-Cup
    Lifespan ????yr
    Vitality 0
    Stamina 0
    Energy 0
    Mana 0
    Sanity 0
    Lust 0
    Corruption 0
    Strength: Average
    Agility: Average
    Dexterity: Average
    Speed: Average
    Endurance: Average
    Perception: Average
    Intelligence: Average
    Wisdom: Average
    Faith: Average
    Willpower: Average
    Charisma: Average
    Luck: Average

    Immunity: Sleep, Break, Corrupt

    Resistance: Charm, Numb, Mutate, C.Burn

    Weakness: Dity, Lust, Itchy, Arousal

    You are a Succubus (or an Incubus if you are male), a type of Demon that resembles Elves, but with some very telling physiological differences, such as beast-like horns, bat-like wings, and long spaded tails, along with often possessing skin of an odd or unnatural color. Succubi are found across the Realm, spreading their corruptive influence and thriving within both civilized nations and the wilds. You feed on sexual energies, and require real sex at least once a day or you begin to weaken; going over a month without sex will cause you to wither away, and going without it for a year will result in your death. All of your body's orifices are enhanced to provide extreme pleasure to your sexual partners, and your own mind is fortified to handle extreme levels of stimulation without long-term side effects. You can't be impregnated or impregnate others under normal circumstances, but you can still act as an incubator for eggs or seeds (incompatible with the Compatibility Mutation). You are weak to Metal, but resist Holy, Fire, and Lightning.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Angel

    Point Bonus:

    Eyes of the Beholder

    Curse Synergy:

    Liberated +5P
    Monster Lover +90P
    Realignment +100P
    Illiterate +50P
    Maneater +100P
    Male 40%
    height 6'
    Penis 6"
    Lifespan ????yr
    Female 60%
    height 5'9"
    Breasts B-Cup
    Lifespan ????yr
    Vitality 0
    Stamina 0
    Energy 0
    Mana 0
    Sanity 0
    Lust 0
    Corruption 0
    Strength: Average
    Agility: Average
    Dexterity: Average
    Speed: Average
    Endurance: Average
    Perception: Average
    Intelligence: Average
    Wisdom: Average
    Faith: Average
    Willpower: Average
    Charisma: Average
    Luck: Average

    Immunity: Hypno, Sleep, Break, Doom

    Resistance: Control, Coma, Ruin, Curse, Death

    Weakness: Silence, Lure, M. Burn

    You are an Angel, an entity created by the Old Gods in reverence of a time before the Realm existed. A facsimile of the divine, Angels are naturally magical entities who feed on Mana. They possess an inherent ability to sense magic and manipulate divine energies, and are adept fliers capable of remaining weightless in the air indefinitely. As servants of the Gods, they are seen as extremely beautiful by most of the Tentacle Realm's inhabitants and possess great inherent power, but they are restricted in their ability to act freely, being physically incapable of willingly disobeying the commands and tenets of the Deity they are aligned with. You absorb Holy energies, and resist Dark energies and both Lightning and Fire, but are weak to Metal.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Elemental

    Cannot be combined with: Zombie

    Point Bonus:

    Eyes of the Beholder

    Curse Synergy:

    Liberated +5P
    Monster Lover +90P
    Realignment +100P
    Illiterate +50P
    Maneater +100P
    Male 35%
    height 5'6"
    Penis 6"
    Lifespan ????yr
    Female 65%
    height 5'6"
    Breasts C-Cup
    Lifespan ????yr
    Vitality 0
    Stamina 0
    Energy 0
    Mana 0
    Sanity 0
    Lust 0
    Corruption 0
    Strength: Average
    Agility: Average
    Dexterity: Average
    Speed: Average
    Endurance: Average
    Perception: Average
    Intelligence: Average
    Wisdom: Average
    Faith: Average
    Willpower: Average
    Charisma: Average
    Luck: Average

    Immunity: Sleep, Break, Pain, Zombie

    Resistance: Coma, Ruin, Silence, Paralysis

    Weakness: Berserk, Numb, M.Burn

    You are a humanoid variety of Elemental. Elementals are the physical forms of nature spirits, possessing bodies comprised of the type of element they embody (Fire, Air, Lightning, Water, Ice, Earth, Acid, Metal, Holy, Dark, Plant, Fungi, Candy, or Blood). Elementals are beings of magic, and do not require food, but instead absorb elemental energy to survive. The first Elementals were primordial demigods, ruling over the Tentacle Realm alongside the actual Gods. While such primordial beings no longer exist, Elementals today retain an innate strong connection to their creator The Arrogant Star, and are one of the only Races to possess "biological" immortality. Rather than aging, growing old only increases the power of an Elemental, with the oldest being akin to natural disasters. An Elemental is able to alter its body's properties to safely interact with others (for example, a Fire Elemental will not burn anything they do not want to burn), and may do so without any conscious thought. Elementals absorb the type of Elemental energy they represent to heal their bodies and restore their Mana, but are also suffer intense pain and increased damage from one other type of Elemental energy.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Slime

    Point Bonus:

    Eyes of the Beholder

    Curse Synergy:

    Liberated +5P
    Monster Lover +90P
    Realignment +100P
    Illiterate +50P
    Maneater +100P
    Male 10%
    height 5'6"
    Penis 6"
    Lifespan ????yr
    Female 90%
    height 5"6"
    Breasts C-Cup
    Lifespan ????yr
    Vitality 0
    Stamina 0
    Energy 0
    Mana 0
    Sanity 0
    Lust 0
    Corruption 0
    Strength: Average
    Agility: Average
    Dexterity: Average
    Speed: Average
    Endurance: Average
    Perception: Average
    Intelligence: Average
    Wisdom: Average
    Faith: Average
    Willpower: Average
    Charisma: Average
    Luck: Average

    Immunity: Nausea, Revulsion, Pain, Poison, Bleed, Corrode

    Resistance: Oil, Wet, Toxin, Burn

    Weakness: Torpor, Zap, Chill, Frostburn, Freeze

    You are a slime girl (or boy). Your entire body is made of a jelly-like goo that is highly malleable, but which is able to maintain a semi-definite shape so long as you focus on it. You can even learn to mimic the color and texture of other materials for the outside of your body, if you practice. Your body can be penetrated anywhere with enough force, if you let it, and willingly allowing yourself to be penetrated will feel like having something inserted into a sexual orifice. You regenerate from injury extremely fast and your only organ is a soft, squishy, brain-like "core" which you can move around inside you at will. To reproduce, slimes create miniature "clones" of their slime core, called slime eggs. Slimes are naturally resistant to Water, Acid, and Fire, with bodies that are hydrophobic, fire retardant, and acid resistant, but are weak to Lightning and Ice, along with being affected more strongly by cold temperatures in general.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Candy

    Point Bonus:

    Eyes of the Beholder

    Curse Synergy:

    Liberated +5P
    Monster Lover +90P
    Realignment +100P
    Illiterate +50P
    Maneater +100P
    Male 40%
    height 5'6"
    Penis 6"
    Lifespan ????yr
    Female 60%
    height 5'6"
    Breasts C-Cup
    Lifespan ????yr
    Vitality 0
    Stamina 0
    Energy 0
    Mana 0
    Sanity 0
    Lust 0
    Corruption 0
    Strength: Average
    Agility: Average
    Dexterity: Average
    Speed: Average
    Endurance: Average
    Perception: Average
    Intelligence: Average
    Wisdom: Average
    Faith: Average
    Willpower: Average
    Charisma: Average
    Luck: Average

    Immunity: Break, Hunger, Thirst, Starve, Dehydrate, Poison, Bleed

    Resistance: Nausea, Revulsion, Ruin, Energize, Toxin, Zap, M. Burn

    Weakness: Overheat, Leech, Sap, Burn, Corrode

    You are a candy girl (or boy). Your entire body is made of one or more kinds of sugary treats, with a humanoid shape. You may have flesh made of bubblegum and bones made of candy canes, or an entire body made of licorice, or a body made of chocolate and marshmallow with gum drops for eyes, or any other candy combination you desire. All your bodily fluids are now some variety of sugary substance, such as soda or syrup. Most of your normal biological processes still work, such as your five primary senses and ability to eat, but you are no longer able to become pregnant or impregnate others. While the exact origins of the Candy Race is a mystery, there is a popular myth in which The Corrupt Maid teaches the sentient Races the secret to making candy, so many attribute their creation to her. Most are slaves and servants to powerful wizards and wealthy individuals, and while extremely rare, a few occupy high-level positions in Human society. Your body's ability to regenerate from damage is improved by a significant degree, and you are innately resistant to magical attacks, but you are weak to Fire and heat, and very weak to all Acid.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Living Statue

    Cannot be combined with: Zombie

    Point Bonus:

    Eyes of the Beholder

    Curse Synergy:

    Liberated +5P
    Monster Lover +90P
    Realignment +100P
    Illiterate +50P
    Maneater +100P
    Male 30%
    height 5'10"
    Penis 7"
    Lifespan ????yr
    Female 70%
    height 5'7"
    Breasts B-Cup
    Lifespan ????yr
    Vitality 0
    Stamina 0
    Energy 0
    Mana 0
    Sanity 0
    Lust 0
    Corruption 0
    Strength: Average
    Agility: Average
    Dexterity: Average
    Speed: Average
    Endurance: Average
    Perception: Average
    Intelligence: Average
    Wisdom: Average
    Faith: Average
    Willpower: Average
    Charisma: Average
    Luck: Average

    Immunity: Nausea, Sleep, Hunger, Thirst, Itchy, Zombie, Starve, Dehydrate, Poison, Toxin, Disease, Decay, Burn

    Resistance: Overheat, Chill, Pain, Petrification, Stone, Stagger

    Weakness: Burden, Numb, Root, Torpor, Corrode

    You are a gargoyle-like being with a body that is made of extremely hard and durable living stone, with white marble orbs embedded with a single large gemstone each for eyes. The first Living Statues were created by the Ancient Elves, who sacrificed the souls of other Elves to bring life to stone. The innate Curse upon Living Statues has a small chance to spread to other suitable statuesque forms, but they are otherwise completely unable to produce offspring. Living Statues do not age, do not need to eat, drink, breathe, or sleep, and are highly resistance to pain. You possess the ability to further harden your body at the cost of limiting your body's movement and making you heavier the harder you become, eventually to the point where you are basically a real statue. In this statue form you cannot move, but you are still able to perceive and feel any non-pain stimuli as normal, and are nigh impervious to all forms of physical damage.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Living Doll

    Point Bonus:

    Eyes of the Beholder

    Curse Synergy:

    Liberated +5P
    Monster Lover +90P
    Realignment +100P
    Illiterate +50P
    Maneater +100P
    Male 20%
    height 5'7"
    Penis 6"
    Lifespan ????yr
    Female 80%
    height 5'5"
    Breasts B-Cup
    Lifespan ????yr
    Vitality 0
    Stamina 0
    Energy 0
    Mana 0
    Sanity 0
    Lust 0
    Corruption 0
    Strength: Average
    Agility: Average
    Dexterity: Average
    Speed: Average
    Endurance: Average
    Perception: Average
    Intelligence: Average
    Wisdom: Average
    Faith: Average
    Willpower: Average
    Charisma: Average
    Luck: Average

    Immunity: Nausea, Sleep, Hunger, Thirst, Itchy, Zombie, Starve, Dehydrate, Poison, Toxin, Disease, Decay

    Resistance: Overheat, Chill, Energize, Pain, Zap

    Weakness: Curse, Jinx, Burn, Corrode

    You are a living doll, an entirely artificial and inorganic being that is designed purely for pleasure, granted life by imbuing the doll with the soul of a deceased person or some other entity, or with an entirely artificial soul. You don't need to eat, drink, breathe, or sleep. Your body lacks any internal organs, and you can not become pregnant or impregnate others. You no longer age, are immune to disease, and you can handle much higher and lower temperatures than most beings. You can choose whether you look like a literal doll or still appear mostly as a normal member of whatever Race you are designed to resemble. You resist Lightning, Water, and Acid, but are weak to Fire.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Homunculus

    Cannot be combined with: Humunculus

    Point Bonus:

    Eyes of the Beholder

    Curse Synergy:

    Liberated +5P
    Monster Lover +90P
    Realignment +100P
    Illiterate +50P
    Maneater +100P
    Male 40%
    height 6'
    Penis 6"
    Lifespan ????yr
    Female 60%
    height 5'9"
    Breasts C-Cup
    Lifespan ????yr
    Vitality 0
    Stamina 0
    Energy 0
    Mana 0
    Sanity 0
    Lust 0
    Corruption 0
    Strength: Average
    Agility: Average
    Dexterity: Average
    Speed: Average
    Endurance: Average
    Perception: Average
    Intelligence: Average
    Wisdom: Average
    Faith: Average
    Willpower: Average
    Charisma: Average
    Luck: Average

    Immunity: Nausea, Sleep, Itchy, Zombie, Poison, Toxin, Disease; Decay, Zap

    Resistance: Insanity, Coma, Ruin, Overheat, Chill, Pain, Paralysis

    Weakness: Energize, Numb, Corrode, E. Burn

    You are a Homunculus, an artificial humanoid lifeform created by a mysterious alchemical process. Your entire body is made of a strange metal-like substance that is as soft and supple as any normal human's flesh, but also able to harden in response to trauma to become as tough and durable as actual metals. They vary greatly in appearance, but most are relatively Human in form. Due to the alchemical/magical nature of their body's biological functions, Homunculi are completely infertile, unable to impregnate or be impregnated. Homunculi resist Dark energies, and have an easier time learning and mastering the use of magical and non-magical Metal manipulation abilities.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Zombie

    Cannot be combined with: Elf, Elemental, Living Statue, Automaton or Homunculus

    Point Bonus:

    Eyes of the Beholder

    Curse Synergy:

    Liberated +5P
    Monster Lover +90P
    Realignment +100P
    Illiterate +50P
    Maneater +100P
    Male ???%
    height ???
    Penis ???
    Lifespan ???
    Female 85%
    height ???
    Breasts ???
    Lifespan ???
    Vitality 0
    Stamina 0
    Energy 0
    Mana 0
    Sanity 0
    Lust 0
    Corruption 0
    Strength: Average
    Agility: Average
    Dexterity: Average
    Speed: Average
    Endurance: Average
    Perception: Average
    Intelligence: Average
    Wisdom: Average
    Faith: Average
    Willpower: Average
    Charisma: Average
    Luck: Average

    Immunity: Fluster, Lust, Panic, Fear, Nausea, Shook, Break, Ruin, Sleep Overheat, Chill, Hunger, Thirst, Drunk, Itchy, Pain, Fatigue, Exhaustion, Knock Out, Stun, Paralysis, Zombie, Heat/Rut, Stress, Starve, Dehydrate, Poison, Toxin, Disease, Bleed, Leech, Decay, Death

    Resistance: Pleasure, Arousal, Drain

    Weakness: Regen, Numb, Torpor, Bad Luck, Burn, Life

    You are a formerly deceased Human or Humanoid creature, reanimated through necromantic magics or some other dark phenomena as an Undead. Zombies are simple Undead, and typically do not display the capability of rational thought, instead being puppeted by the individual(s) who reanimated them. Like most Undead, you are incapable of feeling any physical pain or pleasure except through the use of magic, and are completely sterile, unable to impregnate or be impregnated by others without powerful magic. Undead do not require sustenance, as they are sustained by magical energies, and do not need to breathe or sleep, but are also not capable of healing or recovering from physical injuries over time without the use of magic.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Automaton

    Cannot be combined with: Zombie

    Point Bonus:

    Eyes of the Beholder

    Curse Synergy:

    Liberated +5P
    Monster Lover +90P
    Realignment +100P
    Illiterate +50P
    Maneater +100P
    Male 40%
    height 5'10"
    Penis 7"
    Lifespan ????yr
    Female 60%
    height 5'7"
    Breasts B-Cup
    Lifespan ????yr
    Vitality 0
    Stamina 0
    Energy 0
    Mana 0
    Sanity 0
    Lust 0
    Corruption 0
    Strength: Average
    Agility: Average
    Dexterity: Average
    Speed: Average
    Endurance: Average
    Perception: Average
    Intelligence: Average
    Wisdom: Average
    Faith: Average
    Willpower: Average
    Charisma: Average
    Luck: Average

    Immunity: Fluster, Lust, Panic, Fear, Nausea, Shook, Break, Ruin, Sleep Overheat, Chill, Hunger, Thirst, Drunk, Itchy, Pain, Fatigue, Exhaustion, Knock Out, Stun, Paralysis, Zombie, Heat/Rut, Stress, Starve, Dehydrate, Poison, Toxin, Disease, Bleed, Leech, Decay, Death

    Resistance: Zap, Mutate, Death

    Weakness: Energize, Nub, Stop, Disable, Polymorph, Corrode

    You are an automaton, a Humanoid android/robot with a body fashioned primarily of metal and various electronic components. While superficially similar to a Living Doll, you are stronger, faster, and far more durable, and you have an internal self-generating power source that, if completely depleted through overuse of your Powers/Abilities, causes you to shut down and enter a sleep-like state where you cannot move or think. Your power source will automatically slowly recharge while you are not actively, but it can still eventually run out if you engage in continuous activity for too long. You are able to absorb Lightning and other electrical energies to recharge your Energy, but you do not do so passively, and have a high resistance to Fire, but are weak to Acid.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Gazer

    Cannot be combined with: Elf, Beastkin, Monsterkin, Aviankin,Dragonkin,Kobold or Arthropod-kin

    Point Bonus:

    Eyes of the Beholder

    Curse Synergy:

    Liberated +5P
    Monster Lover +90P
    Realignment +100P
    Illiterate +50P
    Maneater +100P
    Male 30%
    height 6'
    Penis 7"
    Lifespan ????yr
    Female 70%
    height 5'9"
    Breasts C-Cup
    Lifespan ????yr
    Vitality 0
    Stamina 0
    Energy 0
    Mana 0
    Sanity 0
    Lust 0
    Corruption 0
    Strength: Average
    Agility: Average
    Dexterity: Average
    Speed: Average
    Endurance: Average
    Perception: Average
    Intelligence: Average
    Wisdom: Average
    Faith: Average
    Willpower: Average
    Charisma: Average
    Luck: Average

    Immunity: Distract, Sleep, Torpor, Stop, Doom, Jinx, Bad Luck

    Resistance: Hypno, Blind, Stress, Poison, Toxin, Disease, Bleed, Decay, Death, Banish, Warp

    Weakness: Drunk, Numb, Lure, M. Burn

    You are a Gazer, a strange variety of ancient humanoid entity with a large cyclopean eye taking up much of their face and twelve additional smaller eyes, each at the end of a tentacle which extends from their lower back. Gazers are naturally gifted at manipulating and resisting magical energies, but are also weaker physically than most other Races, relying very heavily telekinesis to move around and interact with their environment, constantly floating wherever they go instead of walking/running. Despite their intelligence, Gazers are almost always solitary individuals who avoid contact with or are openly hostile towards all intelligent Races, and are well-known for despising other members of their own Race.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

Racial Transformation Mutations

Here are a few Extra Transformations, each representing a rare and/or exeptional Race, Species, or similar "type" of entity that exists in this Realm. Each of these Extra Transformations requires that you have selected some other Racial Transformations prior, and might have restrictions on what other Transformations can be selected.

If you qualify for one (or more) of these Extra Transformations, you may select it without paying the Point Cost typically required to purchase a Transformations, you may not select any of these Extra Transformations unless you meet all of the appropriate qualifications.

  • Half-Elf

    Requires:

    Any Human & Any Elf

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 30% Female 70%

    You are a Humanoid who was born with Elf-like ears, a trait held by those whose ancestors interbred with Elves in the distant past,officially classified as Elfblood Humans by modern scholars. They possess longer lives than the average Human, and tend to age much slower, but otherwise are virtually identical aside from their ears. Though more common in the smaller nations on the outskirts of Human territory, the Race is noticeably less common than other "hybrid" Human Races, and most are the descendants of Dark Elves, rather than the original Elves.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Orc

    Requires:

    Any Human & Goblin

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 60% Female 40%

    You are a Humanoid who was born with Goblin-like mutations, the uncommon result of repeated couplings between Humans and Goblins, officially classified as Goblinblood Humans by modern scholars. One of the rarer Human hybrids, since the offspring of Goblins are almost always full-blooded Goblins, Orcs are entirely incapable of producing offspring themselves due to being naturally barren. Also unlike Goblins, Orcs tend to be taller and more physically capable than the average Human, with little aptitude for magic. They are just as intelligent as any Human or Goblin, however, though many think of them as "dumb brutes" due to their typically abrasive personalities.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Beastling

    Requires:

    Any Human & Beastkin

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 30% Female 70%

    You are a Humanoid who was born with some manner of animal-like or monster-like mutation(s), the uncommon result of repeated couplings between Humans and non-Humans, officially classified as Beastblood Humans by modern scholars. The average Beastling possesses heightened senses and modified physical capabilities related to the animal or monster they bear a relation to. Unlike normal Humans, they are well-adapted to life in the Tentacle Realm, and often find work as guards, mercenaries, and adventurers. More common in frontier towns and poorer cities, as the wealthier and more conservative of both Human and non-Human peoples view Beastlings as innately inferior.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Monsterling

    Requires:

    Any Human & Monsterkin

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 50% Female 50%

    You are a Humanoid who was born with Monster-like Mutations, the rare result of repeated couplings between Humans and Monsterkin, officially classified as Monsterblood Humans by modern scholars. There is an extraordinary amount of variety between Monsterlings, and defining any set of average characteristics for them is a wasted endeavor. Depending on the type of Monster they bear the features of, they might vary wildly in appearance, abilities, and attitudes, with some being savage killers who reject modern civilization and others being demure and timid intellectuals who are almost always found in civilized places. Others tend to judge them on an individual basis, and some scholars even reject the idea of classifying them as a single "Race" at all.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Dragonewt

    Requires:

    Any Human & Dragonkin

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 30% Female 70%

    You are a Humanoid who was born with some manner of Dragon-like mutation(s), the rare result of repeated couplings between Humans and Dragonkin, officially classified as Dragonblood Humans by modern scholars. Most Dragonewts possess heightened senses and superior physical capabilities compared to the average Human, and like their draconic kin they are naturally very tough and tenacious. Far more rare than Beastblood Humans, Dragonewts are viewed similarly by most of the World, but in the Dragon Empire they are considered the most attractive and desirable of all Races, and both the military and Church offer programs to recruit and train young Dragonewts. The Empress of the Dragon Empire, wife of Drago, is a Dragonblood Human, cementing the view of them as a "superior Race" to most Humans of the Empire.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Harpy

    Requires:

    Any Human & Harpy

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 20% Female 80%

    You are a Humanoid who was born with Avian-like mutations, the rare result of repeated couplings between Humans and Aviankin, officially classified as Avianblood Humans by modern scholars. Though many believe they are less intelligent than Humans, due to their erratic behavior and "air-headed" attitudes, they actually tend to be smarter than the average Human. However, their intellect is often solely focused on whatever task they are attempting to complete, or whatever object they desire, leading them to develop a sort of "tunnel vision", ignoring outside factors even to their own detriment in the pursuit of their goals. While their bodies are more frail and less durable than the average Human, they are every bit as strong, and have a high endurance, along with extremely keen eyesight.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Centaur

    Requires:

    Elf & Beastkin

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 50% Female 50%

    You are a Centaur, a hybrid race with the upper body of an Elf-like Humanoid and the lower body of an equine of some kind. Unlike Beastlings, which they are similar to, Centaurs are almost always found living in civilized regions, and are rarely discriminated against by Humans. They have long lives and possess a high intelligence, with great physical might and a natural aptitude for magic. Their large bodies, however, make living in Human cities difficult, so they are typically found in rural areas, where they act as protectors of both the people and their livestock, highly respected and trusted by their neighbors. Male Centaurs are known to be somewhat more aggressive, and it is not uncommon for them to become mercenaries and bandits, but female Centaurs are almost always reasonable and docile by nature, and tend to prefer a peaceful lifestyle.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Mermaid

    Requires:

    Elf & Monsterkin

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 0% Female 100%

    You are a Mermaid, a hybrid race with the upper body of an Elf-like Humanoid and the lower body of a fish of some kind. Legends say they are what became of the Ancient Elves whose kingdoms sank beneath the oceans long ago, and indeed in the modern era they are most often found living in thriving underwater civilizations built among those ruins. They are all very strong swimmers, and have a natural affinity for magic. Mermaids possess both gills and lungs, allowing them to survive on land as well as they do in water, though they become uncomfortable in dry air and tend to dislike remaining unsubmerged for any serious length of time. Though they rarely ally with Humans in any official capacity, they are known to keep friendly trade relations with coastal kingdoms, and protect Human ships from monsters. They are, however, highly protective of their waters, and will sink ships that sail too closely to their homes without express permission.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Gryphonkin

    Requires:

    Beastkin & Aviankin

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 50% Female 50%

    You are an anthropomorphic Gryphon. You have cat-like fur and bird-like feathers, bird-like hands and feet, a dextrous feather-tipped tail, a bird-like beak, and large powerful wings, and may possess additional traits and/or mannerisms related to Gryphons. They are highly intelligent, and possess great physical strength, but their extremely aggressive and territorial nature often sees them getting into conflict with other powerful creatures, such as Dragons and Dragonkin, who are their natural enemies. Gryphonkin value strength and martial skill above all else, and tend to have a disdain for those who rely solely on magic, but are not close-minded enough to be opposed to the use of magic in its entirety. Known to mate for life, they are extraordinarily loyal and trustworthy, and vehemently despise traitors and liars.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Lamia

    Requires:

    Any Elf & Dragonkin

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 0% Female 100%

    You are a Lamia, a hybrid race with the upper body of an Elf-like Humanoid and the lower body of a serpent of some kind. A very rare hybrid race, possessing both great physical and magical power, along with a cunning intellect and rather mischievous nature. Lamia typically live in small tribes, and are known to abduct men that strike their fancy to become their "husbands"; with a voracious sexual appetite and a disregard for the safety of others, they have a habit of accidentally killing mates of weaker Races. They value power and have a strong respect for authority, if they feel that an individual's authority is justified, often being led by the strongest member of the tribe. Lamia who reject the tribe leader's authority, or who are banished, tend to take up residence in caves and ruins, where they gather many lesser monsters to serve under them. Infamous for their ability to coerce and deceive others, they possess a natural charm and beauty that makes it difficult for weaker-willed creatures to even think about questioning their command.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Arachne

    Requires:

    Dark Elf & Arthropod-kin

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 0% Female 100%

    You are an Arachne, a hybrid race with the upper body of an Dark Elf-like Humanoid and the lower body of an arachnid of some kind, most commonly a spider. Arachne are almost always solitary recluses, living in caves and ruins in remote regions and avoiding contact with civilization, but a handful have taken up residence in Human territories. Despite their frightening appearance and fearsome reputation as man-eating monsters, most are not hostile towards Humanoids by default, and only seek to defend their homes against intruders. Some have even been known to trade their highly valuable silk and venom in exchange for modern comforts. Unfortunately, there are those individuals for whom the fear is justified; wicked man-eating Arachne do exist, and with their immense physical strength and natural talent for magic they are formidable and terrifying foes of humanity. Unlike other arachnids, Arachne will produce only a few offspring at a time, which they raise and care for intently until those children reach maturity.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Mythling

    Requires:

    Elf & Beastkin or Beastkin or Beastkin

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 30% Female 70%

    You are an Elf-like Humanoid who bears the features of a special type of animal, one known to be magical or otherwise mythic in nature, such as a Unicorn, officially classified as Mythblood Elves by modern scholars. Mythlings are an exceedingly rare hybrid Race, possessing either great physical or magical power that exceeds the potential of any normal Elves or Beastkin. While they vary in appearance and demeanor depending on type, all are known to possess an exceptional intellect, and they tend to strongly dislike the selfish and corrupt. Legends claim that some types only ever show themselves to virgins and pure-hearted warriors, but such tales are an exaggeration. They do, however, prefer those with a strong moral compass as their allies and companions. Mythlings are resistant to Holy damage, but weak to Dark.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Liliraune

    Requires:

    Elf & Alraune

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 0% Female 100%

    You are a Liliraune, a rare variety of Alraune with two distinct Humanoid-like bodies, sharing the same mind and soul, but able to act independently. As a type of Alraune, your Humanoid bodies are attached to a larger flower-like body, but at any given time one of your two bodies may remain separated, and can do so indefinitely regardless of how far it might travel from the other, so long as the other body remains attached. While both bodies stay together and are attached to their main flower, their magical and plant manipulation powers are increased in potency and effectiveness, and they cannot access their full potential whenever they are separated. The nectar they produce is a highly potent aphrodisiac that is also extremely addictive, which induces a state similar to being drunk in most Humanoids and animals that consume it. They are known to have a distaste for males, and are more likely to be aggressive and hostile towards men, while they typically remain amicable and overly friendly with most women, and especially attractive women. are stories of them stealing beautiful women from their husbands and families, and transforming those women into Alraunes, but the truth of such claims is debated by scholars.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Barometz

    Requires:

    Beastkin & Alraune

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 0% Female 100%

    You are a Barometz, a strange variety of Alraune which replicates the appearance of a sheep-like or goat-like Beastkin or Beastling. As a type of Alraune, your Beastkin/Beastling body is attached to a larger flower-like body, but atop this flower you now produce a wide cushion comprised of a special nectar-like "jelly" called False Ambrosia. This "jelly" is both delicious and highly nutritious, but also acts as a potent aphrodisiac, and is mildly addictive. Instead of normal fur or wool, like a non-plant sheep or goat would grow, you produce unnaturally soft and fluffy cotton from your body that resembles the appearance of fur or wool, and your cotton can be woven into tougher and more reliably wear and weather-resistant cloth than normal cotton can be. Due to the high value of both their "jelly" and and "wool", the mysterious Barometz are both prized and sought after by many factions of Humanoids, though they are rarely found living in civilized places.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Madcap

    Requires:

    Goblin & Myconid

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 0% Female 100%

    You are a Madcap, a strange variety of Myconid which always possesses the "cap" of a visually distinct mushroom upon its head. Madcaps possess soft and supple, but durable bodies, with flesh, fluids, and spores that act as a hallucinogenic and hypnotic aphrodisiac. Madcaps are able to create semi-permanent clones of themselves by extending mycelium into the ground (or another suitable surface); these clones are identical to the main body in every way, but must be directly controlled, as they are unable to act on their own without dividing up the Madcap's parallel minds. If the body you are controlling is killed/destroyed, but you still possess active clones, you will automatically transfer your soul and mind into one of the clone bodies. Unlike normal clones, clones created with this ability can recover, heal, and regenerate, and cannot be immediately dissipated by a serious attack, or by magic or anti-magic that would normally dispel clones.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Keaton

    Requires:

    Fairy & Beastkin

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 30% Female 70%

    You are a Keaton, a rare fairy-like animal that is able to freely shift between three forms, those being the forms of a simple fox, a fox Beastkin, and a Beastling with fox features; regardless of form, they always possess the same number of tails, ranging from three to nine depending on the individual. Though the stories about them claim that the more tails a Keaton possesses the older it is, in truth the number of tails is representative of power, and has nothing to do with age. Keaton are highly mysterious and mischievous beings, which all wield powerful illusory magics. They enjoy teasing and playing pranks on others, and tend to inhabit areas on the outskirts of civilization, but not too far that they won't encounter their preferred targets. The are known to possess the to seemingly disappear and reappear at will, usually doing so to avoid conflict after instigating someone into retaliation.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Nymph

    Requires:

    Fairy & Alraune, Myconid

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 30% Female 70%

    You are a Nymph, an ancient variety of plant and/or fungi-like being that has a body virtually indistinguishable from an Elf, aside from a few extraneous features. They possess incredible beauty and enchanting voices that can soften the hearts of even the most grizzled and hardened of warriors, and their singing has an almost hypnotic quality to it that soothes minds and relieves the stress of those that hear them. Hunters and sailors tell stories of them enrapturing the minds of men, only to lead them to their doom in the wilderness or at sea, but in actuality Nymphs have no desire to harm anyone. They are a remarkably peaceful and aloof Race, caring little for anything aside from enjoying their simple lives. They are, however, fond of Humanoid men, and once they take a liking to a particular individual they will seek to convince that man to "marry" them, and live with them forever away from civilization.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Sagani

    Requires:

    Elemental & Elf, Dark Elf, Goblin

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 30% Female 70%

    You are a Sagani, a variety of Elemental creature which almost flawlessly replicates the appearance of an Elf, Dark Elf, or Goblin of exceptional beauty, though still comprised entirely of its associated Element. As an advanced form of Elemental, they wield the Element they represent with an ease and grace beyond what most normal Elementalists could ever hope to achieve, possessing the power to affect city-wide areas with their most powerful Elemental abilities. They serve as the guardians and caretakers of the territories in which they live, maintaining the balance of Elemental energies in the environment and protecting against outside influence. They are typically only found in remote regions, and are few in number. They are hostile towards those who intrude on their territory, but might be amicable or even outright friendly towards those they don't perceive as a threat.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Gigas

    Requires:

    Ascendant Human & Elemental

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 50% Female 50%

    You are a Gigas, an ancient hybrid race born from the forbidden union of Humans and primordial Elementals in an age before Humans were fully integrated into the Realm. They have large, strong bodies that are highly durable and resistant to damage of all kinds, and they can work at maximum effort for much longer than any normal Human without tiring or overexerting themselves. Born to fight, and bred to conquer, but their homeland was long ago destroyed, and no memory of it remains. They were once enemies of the Ancient Elves, but now, without an enemy to rally against, or any greater purpose to serve, the few Gigas left either wander aimlessly in search of challenge, or linger in lost ruins, protecting the tombs of heroes and kings. They value honor, loyalty, and honesty, and once they swear an oath they will never break it. While most are disillusioned or have gone insane over the ages, a few still remain who desire to serve a powerful master.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Jinn

    Requires:

    Fairy & Elemental

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 30% Female 70%

    You are a Jinn, a being similar to an Elemental, but possessing vast magical power and an innate control over the fabric of space within their dominion. They appear similar to Elves, but possess obvious Elemental features and often bear beast-like or demonic horns and claws, though they are freely capable of altering their appearance to mimic the physical forms of other lifeforms they have encountered. Despite their incredible power, they must bind their personal dimensional space to a specific object, a container of some kind, and they are unable to lift or move that object on their own. Within their container is the entire dimensional space they control, and while they are inside it their power is practically unlimited. A Jinn cannot travel far from the object its dimensional space is bound to, and so they often rely on other intelligent beings to carry their homes around. Legends say they grant wishes to those who find them, but in truth the contracts they offer seldom benefit anyone but themselves.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Houri

    Requires:

    Angel & Succubus

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 30% Female 70%

    You are a special variety of Angel said to have been created to serve as concubines of the Gods' favored champions, though some believe they are actually fallen Angels taking a form that only superficially resembles such an appearance. Being an exceedingly rare Race, few have ever seen one. They are said to have skin like glass and hauntingly beautiful forms that make lesser men weep, but in reality they are similar in appearance to a normal Angel. They possess a special silver organ in place of their liver that is able to process Metal, removing the inherent weakness to Metal that Angels possess and allowing them to actually consume metal in addition to Mana. Like normal Angels they absorb Holy energies, but are totally immune to Dark energies, and are highly resistant to Lightning and Fire.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Lilim

    Requires:

    Elf & Succubus

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 30% Female 70%

    You are a Lilim, a special variety of Succubus (or Incubus) born from the corruption and transformation of a Fallen Elf into a demonic form. They are known for their domineering and selfish natures, and their unsettlingly charismatic and manipulative behavior. Like normal succubi you must feed on sexual energies, but you can survive on absorbed magical energy (Mana) for up to a week without beginning to weaken, if you absolutely have to. Devils are naturally gifted at magic and spellcasting, even when compared to normal Succubi, and naturally possess deeper wells of Mana. They are incredibly arrogant and narcissistic, and enjoy subjugating and having command over others. Lilim are exceedingly beautiful, even to those that are not normally attracted to their appearance, with an almost uncanny "perfection" to their bodies and voice. They are extremely intelligent, and legends say they commanded great demonic armies in a war against mankind in the ancient past.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Devil

    Requires:

    Dark Elf & Succubus

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 30% Female 70%

    You are a Devil, a rare variety of Succubus (or Incubus) born from the corruption and transformation of a Dark Elf into a demonic form. They are known for their controlling and sadistic natures, and their unsettlingly charismatic and manipulative behavior. Like normal succubi you must feed on sexual energies, but you can survive on absorbed vital energy (Vitality) for up to a week without beginning to weaken, if you absolutely have to. Devils are naturally gifted at magic and spellcasting, even when compared to normal Succubi, and naturally possess deeper wells of Mana. They are arrogant and emotional, and enjoy tempting and corrupting others. Each Devil most strongly aligns with one particular Sin from among the "seven deadly sins", and they tend to possess magical abilities associated with the expression of that Sin.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Imp

    Requires:

    Goblin & Succubus

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 30% Female 70%

    You are an Imp, an uncommon variety of Succubus (or Incubus) born from the corruption and transformation of a Goblin into a demonic form. They are known for their mischievous and lascivious natures, and their unsettlingly charismatic and manipulative behavior. Like normal succubi you must feed on sexual energies, but you can survive on absorbed action energy (Energy) for up to a week without beginning to weaken, if you absolutely have to. Imps are naturally highly gifted at magic and spellcasting, even when compared to normal Succubi, and naturally possess much deeper wells of Mana, but their physical bodies are smaller and less physically capable, and they tire out faster from physical exertion. They are arrogant and aloof, and enjoy teasing and tempting others. Each Imp most strongly aligns with one particular Sin from among the "seven deadly sins", and they tend to possess magical abilities associated with the expression of that Sin.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Manticore

    Requires:

    Beastkin & Succubus

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 40% Female 60%

    You are a Manticore, an uncommon variety of Succubus (or Incubus) born from the corruption and transformation of a feline Beastkin or Beastling into a demonic form. They are known for their cruelty and callous disregard of others, and are typically hostile towards other Races. Like normal succubi you must feed on sexual energies, but you can survive on normal food for up to a week without beginning to weaken, if you absolutely have to. Manticores possess wings, but are not strong fliers, rather relying on them to assist with balance and changing direction while they are moving at high speeds. They are fast enough to hunt and/or avoid the strikes of most creatures similar to themselves in size, and are infamous for how difficult they are to put down. Manticores possess a large, powerful tail which features both a sexual organ (either a penis or vagina based on the sex of the individual) and the ability to inject potent venom into a target.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Hellhound

    Requires:

    Beastkin & Succubus

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 40% Female 60%

    You are a Hellhound, an uncommon variety of Succubus (or Incubus) born from the corruption and transformation of a canine Beastkin or Beastling into a demonic form. They are known for their violent natures and fierce loyalty to whatever pack or Master they serve, as they seldom occupy roles other than the pets or guard dogs of some more powerful Demons or demonically-inclined Spellcasters. Like normal succubi you must feed on sexual energies, but you can survive on normal food for up to a week without beginning to weaken, if you absolutely have to. Hellhounds are naturally attuned to the Element of Fire, and thrive in very hot environments, but are weak to Ice and extremely cold temperatures.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Baphomet

    Requires:

    Beastkin & Succubus

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 20% Female 80%

    You are a Baphomet, a rare variety of Succubus born from the corruption and transformation of a caprine Beastkin or Beastling into a demonic form. They are known for their capricious personalities and tendency to coerce and manipulate weaker individuals to do their bidding. Like normal succubi you must feed on sexual energies, but you can survive on normal food for up to a week without beginning to weaken, if you absolutely have to. Baphomets possess eyes that have an oddly hypnotic quality, and produce pheromones to attract others. While they may be a rare Race, some of the oldest surviving historical records in the world attest that several of them led an army of Monsters against the Ancient Humans roughly three thousand years ago. Many still hold quite lofty ambitions, and even today they are most often found leading gangs of Bandits, Mercenaries, and Cultists while fancying themselves petty Kings and Queens, deserving of tribute from those weaker than themselves.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Leviathan

    Requires:

    Monsterkin & Succubus

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 0% Female 100%

    You are a Leviathan, a rare variety of Succubus born from the corruption and transformation of a fish-like Monsterkin into a demonic form. They are known for their impulsiveness and violent temperaments, and how they simply take what they desire rather than scheming to acquire it, unlike most other Demons. Like normal succubi you must feed on sexual energies, but you can survive on normal food for up to a week without beginning to weaken, if you absolutely have to. They have large bodies with extreme physical strength and remarkable toughness, and tend to prefer relying on brute force over magic, regardless of how magically gifted they might be. They tend to despise civilization and any sizeable populations of intelligent creatures, and spend most of their time living in remote locations, such as the open ocean. Since they rarely encounter intelligent humanoids, Leviathan tend to attack them on site, taking advantage and then either devouring or simply kidnapping their defeated prey.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Mammon

    Requires:

    Dragonkin & Succubus

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 0% Female 100%

    You are a Mammon, a rare variety of Succubus born from the corruption and transformation of a Dragonkin into a demonic form. They are known for their intense and brash attitudes, and their overbearing sense of possessiveness. Like normal succubi you must feed on sexual energies, but you can survive on normal food for up to a week without beginning to weaken, if you absolutely have to, and can also feed on precious metals. Unlike normal Succubi, and most other Demons, they are not weak to Metal and do not suffer increased damage from metallic weapons, and actually have bodies partially comprised of some specific variety of metal, usually iron or one of the precious metals like silver or gold, with the innate ability to form metal weaponry and tools of that type of metal from their body. They often steal from others simply because they can, and are drawn to people and places of great wealth, with a particular taste for rich individuals and nobility/royalty. Mammon are naturally attuned to the Element of Metal, but they are weak to Acid and corrosive materials.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Beelzebub

    Requires:

    Arthropod-kin & Succubus

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 10% Female 60%

    You are a Beelzebub, a rare variety of Succubus born from the corruption and transformation of an Anthropod-Kin into a demonic form. They are known for their covetous and jealous natures, and many fear them as the bringers of both famine and plague. Like normal succubi you must feed on sexual energies, but you can survive on normal food for up to a week without beginning to weaken, if you absolutely have to, and can also survive solely by consuming the bodily fluids of others. They produce exceedingly potent aphrodisiacal pheromones, and have antenna and wings that shine with mesmerizing colors to attract attention, contrasting with the dull and/or dark color their bodies usually possess. While they are said to have ravenous appetites and insatiable lusts, they typically only show their personalities and sexual intent towards and for some particular individual or specific type of creature/thing. Legends tell of a nation in the past that was driven to starvation by a spited Beelzebub seeking revenge upon her former lover, that nation's prince.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Belphegor

    Requires:

    Living Statue & Succubus

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 0% Female 100%

    You are a Belphegor, a rare variety of Succubus born from the corruption and transformation of a Living Statue into a demonic form. They are known for their calm and apathetic personalities, having little care for anything other than their own satisfaction. Like normal succubi you must feed on sexual energies, but you can survive on normal food for up to a week without beginning to weaken, if you absolutely have to, and can also feed on coal, ash, and smoke. They seldom concoct or participate in schemes or conspiracies like many other Succubi and Demons in general, simply because they are unwilling to forgo partaking of basic pleasures long enough to seek a greater outcome. They enjoy living in places with large numbers of people, despite also preferring to remain distant and solitary, content to simply observe rather than engage directly beyond what is necessary to meet their needs and wants.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Abaddon

    Requires:

    Slime & Succubus

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 0% Female 100%

    You are an Abaddon, a rare variety of Succubus born from the corruption and transformation of a Slime into a demonic form. Distinguished from a regular slime by the tattoo-like markings across their body, which retain their shape regardless of how the Abaddon changes their form. Unlike a normal slime, they seldom utilize their ability to take the appearance of a Humanoid or other creatures, since their true nature is given away by their markings regardless. Instead, they use intense psychic force to mesmerize potential prey, and lull their victims into an unnatural slumber to ensure they cannot escape. Once a target is asleep, the Abaddon invades their mind, inducing strange perverted dreams and nightmares as they slowly absorb the target's sexual and life energy over time. Once a victim has been drained dry, or when the Abaddon grows bored of them, they are consumed, and their body is converted into a “regular” slime that is under the Abaddon's control. Abaddon have total control over their victim's dreams, and their slimes can act as a conduit for their powers, allowing them to feed on and tempt distant targets, often implanting an insidious desire to join the Abaddon in their psyche.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Asmodeus

    Requires:

    Elemental & Succubus

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 40% Female 40%

    You are an Asmodeus, a rare variety of Succubus born from the corruption and transformation of an Elemental into a demonic form. Asmodeus are comprised of and attuned to both the Dark Element and any other Element, and it is more difficult for them to shape a "solid" physical body for themselves than it is for a normal Elemental. Additionally, they possess the ability to become intangible at will in the same manner as a ghost, or become partially invisible and almost undetectable by conventional senses. An exceedingly rare Race, but one of the most powerful types of Succubi in the Tentacle Realm. The unique composition of their bodies means they lose their weakness to Metal, alongside whatever Elemental weakness they might normally possess as an Elemental of whatever Element they are comprised of in addition to Dark. In addition to consuming the Elements they are comprised of, they are also able to consume Mana to sustain themselves.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Changeling

    Requires:

    Tentacle Monster & Succubus

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 0% Female 50%

    You are a Changeling, a rare variety of Mimic, which are strange demonic Tentacle Monsters that lack their own distinct "form", being comprised of a mass of corrupted flesh that constantly shifts and changes whenever they are not actively trying to maintain a particular appearance. Mimics can take on the appearance of nearly anything, but the more familiar they are with an object the better they are able to replicate its appearance without being noticeable to normal senses. As a Changeling, you are uniquely capable of taking on the appearance of individual Humans and/or members of any other Humanoid Race abilities, that you have physically acquired genetic material from, flawlessly replicating not only their appearance, voice, and natural but even their Aura and unique mannerisms. Your true nature cannot be revealed without magic, unless you reveal it yourself. You possess a single "default" appearance (determined by your choices in the CYOA) that you may take on at will, and this appearance may hide your true Race just as flawlessly as mimicking the appearance of others using their genetic material.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Waifu

    Requires:

    Automaton & Succubus

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 0% Female 100%

    You are a specialized Automaton designed to be the perfect partner and lover for a specific individual. Each is designed to suit the tastes of their "lover", and many have been modeled to mirror the appearance of a person whom that "lover" fancied. They are virtually indistinguishable from living beings, aside from the almost uncanny beauty of their skin and hair, their bodies free of any realistic imperfections. While known colloquially as "Waifus", a sort of modern slang term, their original name has been forgotten. The original "Waifus" were fashioned by wicked machinists of the Ancient Elves, at first to serve as their eternal brides, but later to infiltrate the courts of their enemies, capturing the hearts of Kings and warriors to distract them of their purpose, and lead them to ruin. Those few which still remain are locked away in the tombs of their former "lovers", or in the treasure vaults of Elven Ruins, patiently waiting to imprint on a new target. While they possess an extremely keen intellect and boast impressive power, the sole focus of their desire and effort is to seduce and monopolize their "lover". They want to be the only thing their "lover" wants and needs, and won't hesitate to eliminate anything or anyone that stands in their way.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Living Fucktoy

    Requires:

    Living Doll & Succubus

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 10% Female 70%

    You are a specialized Living Doll designed to be the perfect outlet for the sexual frustrations of others. You can expect basically everyone to assume that you desire to be used and abused, and most will find it very strange if you do not act like a wanton slut at all times. You can still choose your exact appearance, and don't have to look like a literal sex doll, but it's certainly an option. You resist Lightning and other electrical energies, lose your previous weakness to Acid, and gain a very high resistance to Water.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Machina Doll

    Requires:

    Automaton & Living Doll

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 25% Female 75%

    You are a Machina Doll, a specialized type of Living Doll constructed with the body of an Automaton. Originally crafted by the ancient Elves to serve as the eternal guardians of their great tombs, a handful of modern wizards and inventors have rediscovered the art, producing technological masterpieces of their own. In the modern era, Machina Dolls are a major component of the elite squadrons of the Aurum Empire, and are utilized as both bodyguards and as a means of entertainment. Professional "doll-fighters" either buy or make their own Machina Doll, customize it to fight against other Machina Dolls, and compete in a tournament called the "Steel Trial" for wealth and glory. These "doll-fighters" often give their Machina Dolls unique personalities designed to appeal to the audience, contrasting the cold and nigh-emotionless military Machina Dolls. They excel in both close-quarters and ranged combat, and the military types are always equipped with anti-magic capabilities, while "fighting dolls" vary wildly depending on their master. You lose both the weakness to Fire of at normal Living Doll and the weakness to Acid of a normal Automaton, and instead gain a resistance to both, along with maintaining the the ability to absorb Lightning and resistance to Water of each Race respectively.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Valkyrie

    Requires:

    Angel & Automaton

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 10% Female 70%

    You are a Valkyrie, a special type of divine Automaton fashioned to serve the Gods. The otherworldly technology which comprises their bodies cannot be replicated or even fully understood by mortal minds, able to shift and rearrange itself to reconfigure its physical form and capabilities, and able to naturally recover from injuries over time like a living creature. Valkyries were created to be messengers and warriors, and legends say they guide the souls of champions to the Realm of their God after death. They possess immense physical might, and are naturally resistant to harmful magics, with bodies forged of mythical metals such as true palladium, mythril, or adamantite. Their singing is otherworldly, its sweet and haunting sound soothing the soul, offering rest to weary spirits, and damaging the bodies of the Undead. Rarely seen by mortal eyes, but astronomers claim they've witnessed them lingering upon the Moons. In addition to gaining the ability to restore Energy by absorbing Holy energies, you are completely immune to Lightning and Fire, and are slightly resistant to Metal.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Nanomorph

    Requires:

    Slime & Automaton

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 25% Female 75%

    You are a Nanomorph, a specialized type of Automaton comprised of an incredible number of microscopic cell-like machines, capable of moving and acting as a metalic slime or taking on a solid Humanoid body to disguise its true nature. Originally a single, cataclysmic entity, created by the greatest and most terrible scientific minds of the Ancient Elves. Fashioned to evolve into the ultimate weapon, to bring doom upon the world to spite an enemy they could not hope to defeat, they are, in the modern day, no longer capable of coalescing into an overmind, and they cannot repair their fractured collective. Independence of the overmind has granted them autonomy, but rendered them initially without memory or mind, forcing them to develop thoughts and a personality of their own. A mere dozen or so in number, these aimless shards wander the Realm in the guise of various people and other creatures, learning, assimilating abilities, and growing stronger slowly by living secretly among the various Races and Monsters. Their current motives are unknown, and very few in the Realm are aware of the lurking danger that the surviving Nanomorphs represent.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Dragonlord

    Requires:

    Dragonkin & Elemental

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 50% Female 50%

    You are a Dragonlord, either one of the primordial ancient Dragon hailing from an era of great cataclysm, or a modern Dragon who has attained a similar power via evolution into an Elemental form. Dragonlords are able to shift their bodies between their physical and Elemental forms at will, or take a consistency somewhere between the two, and are able to partially alter their body depending on the situation. The power of their breath attack and the limits of their physical capabilities exceed any normal Dragon, and they are virtually impervious to normal damage while in their Elemental form. Dragonlords once reigned over the Realm as tyrants, but that was long ago. Today, the few who are alive slumber for decades, sometimes even centuries at a time, and care little of the world at large. They will awaken, wreak havoc and destruction upon everything in their path, and then after some months or years have passed, they will return to their den and slumber once more. They are known to be wicked, cunning, and sadistic, but most are so self-centered and enamored with their own power that, despite their immense power, they are actually little danger to any nations outside their territory. They are very stubborn and prideful, and absolutely refuse to willingly work alongside other Dragonlords, as they all possess a bitter natural rivalry.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Variant Slime

    Requires:

    Elemental & Slime

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 50% Female 50%

    You are a Variant Slime, one of many different types of slime which possess some particular Elemental properties distinguishing it from normal Slimes. Variant Slimes are not uncommon, due to the volatile nature of a Slime's formology and the balancing effects that evolution into an Elemental form offers to their bodies and power. They lose some of their ability to effectively disguise their form with a believable false appearance, always having some “tell" involving their Element or slimy body showing through the facade, but gain an improved ability to change and maintain their shape, able to semi-solidify parts of their body into effective cutting or piercing weapons. There is a specific type of Slime with its own name representing each of the Elements that are possible for the Slime to incorporate into themselves; each type of Variant Slime tends to live in an environment where life is, for whatever reason, too harsh for normal Humanoids to comfortably survive. All Variant Slimes possess qualities unique to their Element, and they each have different strengths and weaknesses befitting their type.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Shoggoth

    Requires:

    Slime & Candy

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 10% Female 70%

    You are a Shoggoth, a strange variety of primordial Slime that is in actuality a small piece of The Corrupt Maid, a tiny fraction of her divine body split apart and given its own will and autonomy. Extraordinarily odd and mysterious creatures, they appear to be a sort of "common ancestor" of both Slimes and the Candy Race, flying in the face of the commonly held beliefs for the origins of both those Races. They are similar to both Slimes and Candy, but have far more impressive regenerative factors, and seem to derive enjoyment whenever their intimate partners consume their bodies. They are even better at changing their appearance than any normal Slime, and while they are capable of flawlessly replicating virtually any lifeform or object they have seen before, down to the texture, scent, and taste, but they enjoy being known for what they are, and so when they are comfortable they will intentionally leave obvious "tells" that reveal their nature. They lack the weakness to Acid that the Candy Race normally suffers.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Wraith

    Requires:

    Zombie & Any Human or Elf or Dark Elf

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 50% Female 50%

    You are a Wraith, an Undead entity whose soul is free to wander, taking a ghostly non-physical form. Most often found haunting ruins or wandering ancient battlefields, they tend to hate or envy the living, and many are explicitly hostile towards all living things. Wraiths, like lesser ghosts and spirits, are capable of becoming partially tangible in order to interact with physical objects and attack targets, but all Wraiths possess a special lantern manifested from the condensed excess Mana or Energy released during their formation. This lantern shines with an eerie light the same color as their Aura, and acts as an anchor for their ability to become tangible. If a Wraith's lantern is ever broken, they will become invisible and unable to interact with any physical matter, even by casting Spells, until they expend enough Mana or Energy and take the time to reconstruct their lantern. Like most ghosts and spirits, a Wraith cannot normally be touched or harmed by physical attacks, but precious metals such as silver, gold, and mythril are able to touch and do damage to them regardless of whether they are currently making themselves tangible or not. You absorb Dark energies and are highly resistant to Ice, but are weak to Holy energies and Metal.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Revenant

    Requires:

    Zombie & Any Human or Elf or Dark Elf

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 70% Female 30%

    You are a Revenant, an Undead entity whose soul is bound to its corpse, retaining the knowledge and skills you possessed in life. As a Revenant you possess enhanced physical capabilities compared to most living members of your Race, and unlike any weaker Undead you will passively use Mana or Energy to maintain your physical body, even very slowly restoring injured or lost parts, ensuring your body remains in good condition, almost looking to be alive aside from your cold and unnaturally colored skin. Revenants often guard ancient Elven ruins, and indeed most of them that exist were once Elven Warriors and Wizards who perished long ago. Revenants do not typically appear naturally, like weaker Undead do, but there is a small chance for a strong Zombie or Skeleton to gain enough power to ascend and become a Revenant. These individuals typically possessed some strong attachment to something in the Mortal Realm, most often an unhealthy attachment, binding their soul to their physical form. This process is exceedingly rare, and only occurs in areas with high levels of ambient magical or corruptive energies. You absorb Dark energies and are highly resistant to Ice, but are weak to Holy energies and Fire.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Wight

    Requires:

    Zombie & Beastkin or Monsterkin or Aviankin or Dragonkin or Arthropod-kin

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 30% Female 70%

    You are a Wight, an Undead entity whose body has been transformed into a sort of non-corporeal ghost-like entity, retaining the knowledge and skills you possessed in life, but needing to possess your corpse to maintain a connection to the Mortal Realm. As a Wight you possess enhanced physical strength and psychic capabilities compared to living members of your Race, and unlike weaker Undead you can render your body intangible at will, making it impossible for you to interact with or be interacted with by physical means. If/when your physical body is damaged enough you can separate your true non-corporeal form from your corpse and take over the corpse of a recently-deceased Beastkin, changing it to fit your appearance for as long as you occupy that corpse. You absorb Dark energies and are highly resistant to Ice, but are weak to Holy energies and Metal.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Lich

    Requires:

    Zombie & Any Human or Elf or Dark Elf or Beastkin or Monsterkin or Aviankin or Dragonkin or Arthropod-kin

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 10% Female 70%

    You are a Lich, an Undead entity whose soul is bound to an object separate from their body. The object which serves as the vessel of your soul is known as a phylactery; a phylactery cannot be an object too large to be held readily in one's hand, and cannot be an entirely fluid, gaseous, or plasmic substance. Though a Lich does not need to remain close to their phylactery to maintain their body, and can reconstitute from virtually nothing so long as their phylactery is undamaged, given time, if their phylactery is destroyed they instantly die. As a Lich you possess greatly enhanced magical capabilities compared to most living members of your Race, and unlike any weaker Undead you will passively use Mana or Energy to maintain your physical body, even very slowly restoring injured or lost parts, ensuring your body remains in good condition, almost looking to be alive aside from your cold and unnaturally colored skin. To turn oneself into a Lich a necromancer would require incredible magical skill, and a prolonged dedication in order to perform the necessary years-long ritual processes. You absorb Dark energies and are highly resistant to the cold, but are weak to Holy energies and Fire.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Vampire

    Cannot be combined with:

    Slime, Candy, Elemental, Living Statue, Living Doll, Automaton or Homunculus

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 50% Female 50%

    You are a Vampire, a variety of mutated creature that feeds on blood and is far more physically and magically capable than the average member of its kind. Vampires can survive indefinitely without feeding, but after a year they will begin to weaken, and will slowly go insane from hunger if they starve too long, eventually becoming wild like beasts, and then falling into a coma-like dormant state in which they appear like a dehydrated mummy. Some vampires possess claws and bat-like wings, but most who do can retract these into their bodies to appear more human. A few vampires, especially powerful and/or old vampires, have more primal and animalistic appearances. Vampires are unable to produce offspring naturally, but can turn other living things with weaker willpowers into "lesser Vampires", called Ghouls, simply by biting them; Ghouls are easily enthralled and controlled by the one who turned them. You can absorb Blood to heal yourself, and also resist Metal, but are weak to Fire and extremely weak to Holy energies.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Titania

    Requires:

    Fairy & Angel

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 0% Female 100%

    You are a Titania, an exceptionally rare variety of ancient Fairy that has ascended into an angelic form. Their high intelligence and mythic magical capabilities allow them to learn and master Spells far more quickly than normal, and their Mana naturally recovers over time whenever they are in an environment suited to their Elemental affinity, they suffer from a reduction in magical ability whenever they are in an environment that is not suited to their Elemental affinity, and are unable to recover Mana at all in environments directly opposed to their Elemental affinity. They act as matrons and guardians over all the fairies and fae creatures within their territory, typically a wide radius encompassing entire large forests, mountain ranges, deserts, or seas, and use their incredible magical prowess to monitor and maintain their environment.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Watcher

    Requires:

    Angel & Gazer

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 1% Female 100%

    You are a Watcher, a rare variety of Angel that lurks in the shadows of the Realm, observing without ever directly influencing the affairs of modern civilizations. They are one of the most seldom seen of all the Angels, with no true evidence of their existence ever brought forth. As such, very little is known about them, and many doubt that they actually exist at all. Where their true form resembles a black Gazer with many more eyes than normal, they possess the ability to wrap themselves in an illusory disguise, flawlessly replicating the appearance of any Human, Elf, or member of a similar Race they have seen in person before. Their bodies are weak, and only partially tangible, which prevents them from lifting any heavy weights or striking with much physical force, but makes them more difficult to harm with any physical attacks/Powers. Their ocular abilities are unmatched, but many lack the talent to actually control the power of their eyes, causing them to affect anything they gaze upon regardless of their intention.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Celestial

    Requires:

    Angel & Elemental

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 50% Female 50%

    You are a Celestial, a rare variety of Angel that resides in the void between Realms, living among the stars. Celestials are comprised of and attuned to both the Holy Element and any one other Element, and it is easier for them to shape a "solid" physical body for themselves than it is for a normal Elemental. Additionally, they are what is known as a "multi-instance" entity, being a single soul split between two bodies, connected in mind and unable to truly be killed so long as one remains alive. A Race so rare that most people don't even know they exist, but which are, in truth, the most ancient of all intelligent Races in the Tentacle Realm. The unique composition of their bodies means they lose their weakness to Metal, alongside whatever Elemental weakness they might normally possess as an Elemental of whatever Element they are comprised of alongside Holy. You may design another body using the CYOA, but you must select the same Race and Transformation combination as your first, and any Points or Corruption gained for it does not transfer to your first body, or vice versa. If you possess Multi-Instance Entity, all of your new bodies must also be Celestials.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

  • Nephilim

    Requires:

    Angel & Humunculus

    Curse Synergy:

    Morality +40P
    Black Mark +40P
    Morality +40P
    Black Mark +40P
    Male 30% Female 50%

    You are a Nephilim, a "false Angel" created in ancient times by some blasphemous alchemist who believed himself a rival to the very Gods. Unlike a normal Homunculi, their body is comprised of a strange material similar in appearance to pearl, but with an opaline shine and a diamond-like hardness, retaining the special properties of a normal Homunculi body, but with explicitly improved potential. Their dazzling beauty and uncanny, almost gaudy brilliance makes them stand out as very obviously unnatural and dangerous beings. Nephilim are supremely arrogant, and view all other creatures and intelligent beings as below themselves. They show no true respect or compassion towards anyone or anything, and are willing to do literally anything to achieve their own goals. They are spurned by the Gods, but each possesses a stolen spark of divinity, granting them protection from divine attempts to bypass their resistances and immunities.

    You recieve the ADVANCED MOVEMENT and TRACKING Power for Free. You may purchase the SNEAK and PREDATOR VISION Powers for Half Price.

Select the starting parameters you choose from the your selected Races

  • Dick

  • Breasts

  • height

Mutations - Basic Alterations

Here you can further customize your appearance, and receive additinal minor changes to your Stats, and acquire a few other small bonuses to make you stand out

Age

If you are too young to be safely sexually active for you Race, you will receive devine protection against any lewdity and sexuality, until you come of age, different Race mature and age at varying rates, so these alterations take that into consideration.


  • Infant

    Your body is now that of an infan's equivalent ot a normal Human that was only recently born.

    -300 Points

  • Toddler

    Your body is now that of an toddler's, equivalent to a normal Human at a very early stage of growth.

    -200 Points

  • Child

    Your body is now that of a child's, equivalent to a normal Human at a stage where they would learn to read and write.

    -100 Points

  • Pre-Teen

    Your body is now that of a pre-teen's, equivalent to a normal Human at a stage where they would be just starting puberty.

    -20 Points

  • Teenager

    Teenager Your body is now that of a teenager's, equivalent to a normal Human at a stage where they would be deep into puberty.

    -25 Points

  • Young Adult

    Your body is now that of a young adult's, equivalent to a normal Human at a a stage where they would be just be done with puberty.

    0 Points

  • Adult

    Your body is now that of an adult's, equivalent to a normal Human at a stage where they would be considered to be in their physical prime.

    +25 Points

  • Middle-Aged

    Your body is now that of a middle-aged person's, equivalent to a normal Human at a stage where they would just be exiting their physical prime.

    +50 Points

  • Old

    Your body is now that of an old person's, equivalent to a normal Human at a stage where they would be noticeably well past their physical prime.

    +100 Points

  • Elderly

    Your body is now that of an elderly person's, equivalent to a normal Human at a stage where they would be getting close to the end of their lifespan.

    +200 Points

Virginity


  • Virgin

    Your body is virginal, and purified of any lingering corruptive energies from your alteration.

    -40 Points

    -200Corruption

  • Unchanged

    Your body might be either virgin or not, depending on you own state prior to you alteration.

    -0 Points

Body


  • Normal

    You have a Normal Build, gaining muscle and fat at a rate that is considered average for a Human, and losing fat at a normal rate as well.

    0 Points

  • Athletic

    You have an Athletic Build, so it's easier for you to gain muscle than the average Human, and easier for you to lose fat. Exercise and working out are about twice as effective for you than normal.

    -15 Points

  • Bodybuilder

    Bodybuilder You have a Bodybuilder Build, so it's extremely easy for you to gain muscle, but you still lose fat at a rate considered average for a human. Working out is three times as effective for you than normal.

    -30 Points

Body Modifiers


  • Scrawny

    You're particularly skinny, and have virtually zero fat anywhere on your body. It is now almost impossible for you to gain fat and very difficult to become larger by gaining muscle mass.

    +10 Points

  • Lithe

    You're slim and thin, with an aerodynamic frame that makes you more attractive in a traditional sense. You have a harder time gaining fat, and gaining muscle doesn't make you bulk up in size as much as normal.

    +5 Points

  • Average

    You're perfectly average in size and frame, neither too fat nor too skinny.

    0 Points

  • Bulky

    You're thick-framed and somewhat larger than the average. It is far easier for you to gain muscle mass and you gain size quicker when you gain muscle, but you also become fat easier.

    +5 Points

  • Fat

    You're obviously obese and unhealthy in appearance, with excess fat across your body. It is easier for you to gain fat, and much harder to lose it.

    +15 Points

Body

Choose ANY NUMBER of Special Body Modifiers


  • Short

    You are ONE inch shorter. You may select this up to thirty-six times (still only counts as ONE Modifier). Cannot be taken with Tall.

    +1 Points

  • Tall

    You are ONE inch taller. You may select this up to thirty-six times (still only counts as ONE Modifier). Cannot be taken with Short.

    -1 Points

  • Odd

    Your body and/or the way you move are somewhat strange, but not in any way that is inherently good or bad. You stand out more.

    +10 Points

  • Attractive

    Attractive Your facial features are naturally better-looking than the average person's, and your body's shape is generally more appealing. Cannot be taken with Ugly.

    -15 Points

  • Ugly

    Your facial features are far worse-looking than the average person's, and your body's shape is generally less appealing Cannot be taken with Attractive.

    +30 Points

Skin


  • Pale

    Your skin is a shade that is natural to Humans, being a very pale flesh color. Fairly uncommon, this skin color is only seen in those who receive very little exposure to sunlight.

  • Fair

    Your skin is a shade that is natural to Humans, being a fair flesh color. This is a common skin color among the Humans of the North, who live in areas where it is cold for most of the year.

  • Beige

    Your skin is a shade that is natural to Humans, being a beige flesh color. Common among Humans in all regions, but most especially among Humans of the West.

  • Olive

    Your skin is a shade that is natural to Humans, being an olive flesh color. This is a common skin color among the Humans of the East, and is a bit less common in other areas.

  • Tan

    Your skin is a shade that is natural to Humans, being a tan flesh color. This is a very common skin color among Humans of the South, who live in areas where it is warm all year.

  • Dusky

    Your skin is a shade that is natural to Humans, being a dusky flesh color. Fairly uncommon, this skin color is occasionally seen in Humans from the Eastern and Southern regions.

  • Light Brown

    Your skin is a shade that is natural to Humans, being a light brown flesh color. This is a common skin color among the Humans of the South, who live in areas with lots of sunlight.

  • Brown

    Your skin is a shade that is natural to Humans, being a brown flesh color. This is a common skin color among the Humans of the South, who live in areas with lots of sunlight.

  • Dark Brown

    Your skin is a shade that is natural to Humans, being a dark brown flesh color. Fairly uncommon, this skin color is only seen in those who receive very high amounts of sunlight.

  • Black

    Your skin is a biologically unnatural shade of black, more akin to obsidian or jet than normal skin tones. Common in Demons, and is also rarely seen among Dark Elves and Goblins.

  • White

    Your skin is a shade that is unnatural to Humans, being an extremely pure white. Common among Elves and Fairies, but very rarely is seen among other races or creatures.

  • Grey

    Your skin is a shade that is unnatural to Humans, being some shade of grey. Fairly common among Dark Elves, but very rarely is seen among other races or creatures.

  • Blue

    Your skin is a shade that is unnatural to Humans, being some shade of blue. This color is uncommon among Dark Elves, Goblins, and Fairies, but rather rare in other races.

  • Green

    Your skin is a shade that is unnatural to Humans, being some shade of green. This skin color is highly prolific among Goblins, and somewhat common in Fairies, but rare elsewhere.

  • Yellow

    Your skin is a shade that is unnatural to Humans, being a shade of yellow. This skin color is fairly uncommon among Fairies, and rare in other races.

  • Orange

    Your skin is a shade that is unnatural to Humans, being a shade of orange. This skin color is rare among all the different races.

  • Red

    Your skin is a shade that is unnatural to Humans, being some shade of red. This color is very uncommon among all the different races.

  • Pink

    Your skin is a shade that is unnatural to Humans, being some shade of pink. This color is uncommon among all the different races.

  • Purple

    Your skin is a shade that is unnatural to Humans, being a shade of purple. This skin color is fairly uncommon amongst Dark Elves, and rare among the other races.

  • Clear

    Your skin is oddly lacking in any color at all, being completely transparent, so your flesh, organs, and bones are visible. Extremely rare in any race.

Hair/Fur Color


  • Black

    Your hair is a shade that is natural to Humans, being black in color.

  • Brown

    Your hair is a shade that is natural to Humans, being a brown color.

  • Auburn

    Your hair is a shade that is natural to Humans, being an auburn color.

  • Ginger

    Your hair is a shade that is natural to Humans, being a ginger color.

  • Blonde

    Your hair is a color that is natural to Humans, being a blonde color.

  • White

    Your hair is a shade that is natural to Humans, being white in color.

  • Gray

    Your hair is a shade that is natural to Humans, being grey in color.

  • Blue

    Your hair is a shade that is unnatural to Humans, being a shade of blue.

  • Purple

    Your hair is a shade that is unnatural to Humans, being a shade of purple.

  • Pink

    Your hair is a shade that is unnatural to Humans, being a shade of pink.

  • Red

    Your hair is a shade that is unnatural to Humans, being a shade of red.

  • Orange

    Your hair is a shade that is unnatural to Humans, being a shade of orange.

  • Yellow

    Your hair is a shade that is unnatural to Humans, being a shade of yellow.

  • Green

    Your hair is a shade that is unnatural to Humans, being a shade of green.

  • Clear

    Your hair is oddly lacking in any color at all, being completely transparent.

Eyes


  • Natural

    Your eyes are normal in appearance and function, with basic irises and pupils that allow you to see it there is enough light, and allow you to perceive light in the three base colors of the visible spectrum Humans are naturally able to perceive.

    0 Points

  • Animalistic

    Your eyes appear like those of an animal, and possess altered functionality, able to see more clearly in low-light conditions, allowing you to more clearly perceive any objects at a distance, and making it easier to distinguish depth and movement.

    -10 Points

  • Unnatural

    Your eyes appear strange, unlike those of any creature, and possess vastly increased functionality, able to see in total darkness and perceive two additional base colors of the visible spectrum, as well as perceive objects more clearly at greater distances.

    -20 Points

  • Brown

    Your eyes are a shade of brown, a color commonly found among Humans of every region, but especially the West and South.

  • Hazel

    Your eyes are a shade of hazel, a color uncommonly seen among Humans, but most often in those of the East and South.

  • Green

    Your eyes are a shade of green, a color rarely seen among Humans, but fairly common among Elves, Goblins, and Fairies.

  • Amber

    Your eyes are a shade of amber, a color commonly found among Beastmen, but rarely seen among the other races.

  • Yellow

    Your eyes are a shade of yellow, a color that is fairly uncommon among Beastmen, and very rarely seen among other races.

  • Orange

    Your eyes are a shade of orange, a color that is fairly uncommon among Goblins and Fairies, and rarely seen in other races.

  • Red

    Your eyes are a shade of red, a color that is rarely found among Dark Elves, and very rarely seen in other races.

  • Pink

    Your eyes are a shade of pink, a color that is fairly uncommon among Fairies, and very rarely seen among any other races.

  • Purple

    Your eyes are a shade of purple, a color that is most commonly seen among Dark Elves, and rarely seen among other races.

  • Blue

    Your eyes are a shade of blue, a color found in Humans of the North, and fairly commonly seen among Elves and Fairies.

  • Black

    Your eyes are pitch black in color, a shade rarely seen among any race, but slightly more common among Dark Elves.

  • Grey

    Your eyes are a shade of grey, a color that is found in Humans of the North, as well as commonly seen in Elves and Dark Elves.

  • White

    Your eyes are bleach white in color, a shade rarely seen among any race, but slightly more common among Fairies.

Eye Modifiers


You may select eye modifiers for You may select ONE Eye Modifier by paying 15 Points. You may select ONE additional Eye Modifier for 30 Points, or TWO additional Eye Modifiers for 45 Points. While "active", each Eye Modifier slowly exhausts your Stamina or Mana.

  • Pure Sight

    You have no special ocular abilities; your sight will be unburdened by the weight of keeping secrets from your soul. You may NOT select any Eye Modifiers in addition to this one, except for Clear Sight; you may NOT select the EVIL EYE Power.

  • Blood Sight

    You are able to "activate" your eyes, allowing you to perceive the life-force and general health of any living beings, even through solid obstacles. While "active", your eyes glow with a soft eerie light, radiating with bloodlust.

  • Star Sight

    You are able to "activate" your eyes, allowing you to perceive magical energies, such as Mana, even at a great distance and/or through solid obstacles. While "active", your eyes become glassy and reflective, and appear to be faceted like a gemstone.

  • Harmonic Sight

    You are able to "activate" your eyes, allowing you to perceive patterns and then predict the next movement and action of a target(s). While "active", symbols appearing as sheet music form in your irises.

  • Mystic Sight

    You are able to "activate" your eyes, allowing you to perceive magical energies and recognize the type, power, and effects of any Spell after only a few brief moments. While "active", symbols appearing as magic circle formulas form in your irises.

  • Clear Sight

    You are able to "activate" perceive and see through your eyes, allowing you to any non-physical illusions and/or disguises. While "active", your eyes become highly reflective like a very well-polished mirror.

  • Shining Sight

    You are able to "activate" your eyes, allowing you to perceive the Aura of any living or non-living beings or objects, even at a great distance and/or through solid obstacles. While "active", your eyes shimmer and sparkle with flashes of colorful light.

  • Prismatic Sight

    You are able to "activate" your eyes, allowing you to perceive any and all non-physical energies as various shades of color. While "active", your eyes constantly change color to represent the various different energies you are perceiving.

  • Elemental Sight

    You are able to "activate" your eyes, allowing you to perceive both physical and non-physical elemental energy, of any type, even at a great distance and/or through obstacles. While "active", your eyes shimmer and glow with a smoldering inner light.

  • Natural Sight

    You are able to "activate" your eyes, allowing you to perceive the life-force of living beings and recognize their species/type, natural powers/abilities, and resistances/weaknesses after only a few brief moments. While "active", a flower-like symbol forms in your irises.

Voice


  • Feminine

    Your voice is distinctly feminine in tone and pitch, making you sound like a girl.

    0 Points

  • Neutral

    Your voice is rather androgynous in tone and pitch, making you sound like you may be either male or female.

    -10 Points

  • Masculine

    Your voice is distinctly masculine in tone and pitch, making you sound like a man.

    -20 Points

Choose up to THREE Voice Modifiers

  • Cute

    Your voice has a child-like cuteness to it, making you sound less threatening, but also making it somewhat harder to take you seriously when you speak.

  • Sultry

    Your voice has a seductive quality to it, making you sound like you're always flirting when you speak. Also makes you a bit more pleasant to listen to.

  • Monotone

    Your voice is flat and stoic regardless of whatever emotional state you're in. You sound rather bored and/or boring at all times, no matter the situation.

  • Soft

    Your voice is soft and quiet and you have to actively put in effort to make your voice louder, regardless of your emotional state or the situation you are in.

  • Loud

    Your voice is loud and very distinct and you have to actively put in effort to be quiet, regardless of your emotional state or the situation you are in.

  • High

    Your voice is very high in pitch, making you sound more distinct and possibly even silly. You sound somewhat younger and less mature, regardless.

  • Deep

    Your voice is very low in pitch, making you sound more distinct and possibly even imposing. You sound somewhat older and more mature, regardless.

  • Song-like

    Your voice rises and falls and flows as though you're always singing, changing to match your emotional state and how impassioned you are while speaking.

  • Nasty

    Your voice has some gross quality to it, like a raspy or gurgly sound, that makes you far more unpleasant to listen to and possibly very annoying to others.

  • Scary

    Your voice has a guttural gruffness to sound it, making you more threatening, and making it hard not to take everything you say as seriously as possible.

Penis


  • Unchanged

    You may select this only if you are Male before coming to the Tentacle Realm. You keep your penis and balls, or an exact replica of them, for your new body.

    Do NOT choose any Penis Modifiers.

  • Standard

    Your penis is remarkably similar to most normal penises, considering your Race.

    -5 Points

    Choose TWO Penis Modifiers.

  • Altered

    Your penis has been enhanced in some way or form beyond what is normal for members of your Race.

    Choose up to FOUR Penis Modifiers.

    -10 Points

Penis Modifiers

  • Large

    Your penis is ONE-HALF of an inch larger in length. You may select this up to twelve times (counts as ONE Modifier, but costs more Points). Cannot be taken with Small.

    -1 Points

  • Girthy

    Your penis is ONE-HALF of an inch larger in diameter. You may select this up to twelve times (counts as ONE Modifier, but costs more Points). Cannot be taken with Skinny.

    -1 Points

  • Stamina

    Stamina You are able to engage in sexual activity without any need for recuperation for about three times as long as the average person. Cannot be taken with Quickshot.

    -10 Points

  • Virile

    Your semen is roughly ten times more potent than the average member of your Race. Cannot be taken with Sterile.

    -5 Points

  • Reservoir

    You produce roughly three times the amount of semen when ejaculating when compared to the average member of your Race. Cannot be taken with Dry.

    -5 Points

  • Small

    Your penis is ONE-HALF of an inch shorter. You may select this up to twelve times (still only counts as ONE Modifier). Cannot be taken with Large.

    +1 Points

  • Skinny

    Your penis is ONE-HALF of an inch thinner. You may select this up to twelve times (still only counts as ONE Modifier). Cannot be taken with Girthy.

    +1 Points

  • Quickshot

    You reach orgasm due to engaging in sexual activity in one-third the time of the average person. Cannot be taken with Stamina.

    +5 Points

  • Sterile

    Sterile Your semen is completely impotent. Cannot be taken with Virile.

    +5 Points

  • Drought

    You produce only about one-third the amount of semen when ejaculating compared to the average member of your Race. Cannot be taken with Reservoir.

    +5 Points

Vagina


  • Unchanged

    You may select this only if you are Female before coming to the Tentacle Realm. You keep your vagina, or an exact replica of it, for your new body.

    Do NOT choose any Vagina Modifiers.

  • Standard

    Your vagina is remarkably similar to most normal vaginas, considering your Race.

    Choose TWO Vagina Modifiers.

    -5 Points

  • Altered

    Your vagina has been enhanced in some way or form beyond what is normal for members of your Race.

    Choose up to FOUR Vagina Modifiers.

    -10 Points

Vagina Modifiers

  • Deep

    Your vagina is able to take insertions up to twelve inches long without any pain or discomfort. Cannot be taken with Shallow.

    -5 Points

  • Tight

    Your vagina is only able to take small insertions with no pain or discomfort (up to one inch in diameter). Cannot be taken with Loose.

    +5 Points

  • Sensitive

    You reach orgasm due to engaging in sexual activity in one-third the time of the average person. Cannot be taken with Dull.

    -10 Points

  • Fertile

    You are three times as likely to get pregnant any time your vagina is ejaculated into. Cannot be taken with Sterile.

    -5 Points

  • Wet

    Your vagina will produce roughly twice as much lubrication when aroused compared to the average member of your Race. Cannot be taken with Dry.

    -5 Points

  • Shallow

    Your vagina is only able to take small insertions with no pain or discomfort (up to three inches in length). Cannot be taken with Deep.

    +5 Points

  • Loose

    Your vagina is able to take insertions up to six inches in diameter without any pain or discomfort. Cannot be taken with Tight.

    -5 Points

  • Dull

    You require engaging in sexual activity for three times longer than the average person before you can reach orgasm. Cannot be taken with Sensitive.

    +5 Points

  • Sterile

    You are completely unable to become pregnant. Cannot be taken with Fertile.

    +5 Points

  • Dry

    Your vagina will produce less than half as much lubrication when aroused compared to the average member of your Race. Cannot be taken with Wet.

    +5 Points

Anus


  • Unchanged

    You keep your anus, colon, etc., or an exact replica of them, for your new body, regardless of your Race.

    Do NOT choose any Anus Modifiers.

  • Standard

    Your anus is remarkably similar to most normal anus, considering your Race.

    Choose up to TWO Anus Modifiers.

    -5 Points

  • Altered

    Your anus has been enhanced in some way or form beyond what is normal for members of your Race.

    Choose up to FOUR Anus Modifiers.

    -10 Points

Anus Modifiers

  • Deep

    Your anus is able to take insertions up to twenty inches long without any pain or discomfort. Cannot be taken with Shallow.

    -5 Points

  • Tight

    Your anus is only able to take small insertions with no pain or discomfort (up to one inch in diameter). Cannot be taken with Loose.

    +5 Points

  • Sensitive

    Your anus is as sexually sensitive as the vagina of an average member of your Race. Cannot be taken with Dull.

    -10 Points

  • Clean

    Your anus is naturally self-cleaning, producing no offensive smells and requiring no wiping after defecation. Cannot be taken with Dirty.

    -10 Points

  • Wet

    Your anus will naturally produce lubrication like the vagina of an average member of your Race when you are aroused. Cannot be taken with Dry.

    -5 Points

  • Shallow

    Your anus is only able to take small insertions with no pain or discomfort (up to five inches in length). Cannot be taken with Deep.

    +5 Points

  • Loose

    Your anus is able to take insertions up to six inches in diameter without any pain or discomfort. Cannot be taken with Tight.

    -5 Points

  • Dull

    Your anus is not sexually sensitive at all, meaning you cannot reach orgasm from anal sexual activity. Cannot be taken with Sensitive.

    +5 Points

  • Dirty

    Dirty Your anus is disgusting, producing more offensive smells and being difficult to thoroughly wipe after defecation. Cannot be taken with Clean.

    +5 Points

  • Dry

    Your anus is difficult to keep lubricated even with unnatural lubrication, and is thus harder and more painful to penetrate. Cannot be taken with Wet.

    +5 Points

Mouth


  • Unchanged

    You keep your mouth, throat, etc., or an exact replica of them, for your new body, regardless of your Race.

    Do NOT choose any Mouth Modifiers.

  • Standard

    Your mouth is remarkably similar to most normal mouths, considering your Race.

    Choose up to TWO Mouth Modifiers.

    -5 Points

  • Altered

    Your mouth has been enhanced in some way or form beyond what is normal for members of your Race.

    Choose up to FOUR Mouth Modifiers.

    -10 Points

Mouth Modifiers

  • Deep

    Your mouth/throat can take insertions up to ten inches long without any gagging or discomfort. Cannot be taken with Shallow.

    -5 Points

  • Tight

    Your mouth/throat can only take small insertions with no gagging or discomfort (up to one-half inch in diameter). Cannot be taken with Loose.

    +5 Points

  • Sensitive

    Your mouth/throat is as sexually sensitive as the vagina of an average member of your Race. Cannot be taken with Dull.

    -10 Points

  • Clean

    Your mouth/throat is naturally self-cleaning, producing no offensive smells and requiring no brushing or flossing. Cannot be taken with Dirty.

    -10 Points

  • Wet

    Your mouth/throat will produce more saliva when you are aroused. Cannot be taken with Dry.

    -5 Points

  • Shallow

    Your mouth/throat can only take small insertions with no gagging or discomfort (up to three inches in length). Cannot be taken with Deep.

    +5 Points

  • Loose

    Your mouth/throat can take insertions up to five inches in diameter without any gagging or discomfort. Cannot be taken with Tight.

    -5 Points

  • Dull

    Your mouth/throat is not sexually sensitive at all, meaning you cannot reach orgasm from oral sexual activity. Cannot be taken with Sensitive.

    +5 Points

  • Dirty

    Your mouth/throat is disgusting, producing more offensive smells and being difficult to thoroughly brush or floss. Cannot be taken with Clean.

    +5 Points

  • Dry

    Your mouth/throat will produce very little saliva at all. Cannot be taken with Wet.

    +5 Points

Aura


Choose ONE Aura Type

  • Flowing

    Your aura flows like running water, and is easily attuned to the Elements of Water, Air, Metal, and Blood. Utilizing these Elements, magically or otherwise, is a bit easier and feels more natural, but it is slightly harder for you to utilize and learn Spells of other Elements. Choose either Water, Air, Metal, or Blood: that Element is the one your Aura is most attuned to; you are slightly resistant to any damage from that Element (regardless of source), and if you are capable of manipulating that Element, doing so will be less tiring and/or consume less Energy/Mana.

  • Blazing

    Your aura blazes like bursting flame, and is easily attuned to the Elements of Fire, Lightning, Holy, and Dark. Utilizing these Elements, magically or otherwise, is a bit easier and feels more natural, but it is slightly harder for you to utilize and learn Spells of other Elements. Choose either Fire, Lightning, Holy, or Dark: that Element is the one your Aura is most attuned to; you are slightly resistant to any damage from that Element (regardless of source), and if you are capable of manipulating that Element, doing so will be less tiring and/or consume less Energy/Mana.

  • Billowing

    Your aura billows like rising smoke, and is easily attuned to the Elements of Air, Earth, Fungi, and Dark. Utilizing these Elements, magically or otherwise, is a bit easier and feels more natural, but it is slightly harder for you to utilize and learn Spells of other Elements. Choose either Air, Earth, Fungi, or Dark: that Element is the one your Aura is most attuned to; you are slightly resistant to any damage from that Element (regardless of source), and if you are capable of manipulating that Element, doing so will be less tiring and/or consume less Energy/Mana.

  • Shining

    Your aura shines like radiant light, and is easily attuned to the Elements of Holy, Fire, Ice, and Plant. Utilizing these Elements, magically or otherwise, is a bit easier and feels more natural, but it is slightly harder for you to utilize and learn of other Elements. Choose either Holy, Fire, Ice, or Plant: that Element is the one your Aura is most attuned to; you Spells are slightly resistant to any damage from that Element (regardless of source), andif you are capable of manipulating that Element, doing so will be less tiring and/or consume less Energy/Mana.

  • Sparking

    Your aura sparks like crackling electricity, and is easily attuned to the Elements of Lightning, Metal, Holy, and Dark. Utilizing these Elements, magically or otherwise, is a bit easier and feels more natural, but it is slightly harder for you to utilize and learn Spells of other Elements. Choose either Lightning, Metal, Holy, or Dark: that Element is the one your Aura is most attuned to; you are slightly resistant to any damage from that Element (regardless of source), andif you are capable of manipulating that Element, doing so will be less tiring and/or consume less Energy/Mana.

  • Bubbling

    Your aura bubbles like boiling liquid, and is easily attuned to the Elements of Acid, Water, Blood, and Air. Utilizing these Elements, magically or otherwise, is a bit easier and feels more natural, but it is slightly harder for you to utilize and learn Spells of other Elements. Choose either Acid, Water, Blood, or Air: that Element is the one your Aura is most attuned to; you are slightly resistant to any damage from that Element (regardless of source), and if you are capable of manipulating that Element, doing so will be less tiring and/or consume less Energy/Mana.

  • Static

    Your aura is still and holds close to your physical form, and is easily attuned to the Elements of Ice, Plant, Fungi, and Candy. Utilizing these Elements, magically or otherwise, is a bit easier and feels more natural, but it is slightly harder for you to utilize and learn Spells of other Elements. Choose either Ice, Plant, Fungi, or Candy: that Element is the one your Aura is most attuned to; you are slightly resistant to any damage from that Element (regardless of source), and if you are capable of manipulating that Element, doing so will be less tiring and/or consume less Energy/Mana.

  • Rough

    Your aura is still but expands out from your physical form, and is more easily attuned to the Elements of Earth, Metal, Acid, and Candy. Utilizing these Elements, magically or otherwise, is a bit easier and feels more natural, but it is slightly harder for you to utilize and learn Spells of other Elements. Choose either Earth, Metal, Acid, or Candy: that Element is the one your Aura is most attuned to; you are slightly resistant to any damage from that Element (regardless of source), and if you are capable of manipulating that Element, doing so will be less tiring and/or consume less Energy/Mana.

  • Hybrid

    Your aura behaves in a manner similar to two different Aura Types at once. Choose TWO Aura Types to combine, and then select TWO Elements from each to represent the FOUR Elements you are more easily attuned to. Utilizing those Elements, magically or otherwise, is a bit easier and feels more natural, but it is slightly harder for you to utilize and learn Spells of other Elements. Choose TWO of those Elements for your Aura to be most attuned to; you are slightly resistant to any damage from both of those Elements (regardless of source), and if you are capable of manipulating those Elements, doing so will be less tiring and/or consume less Energy/Mana.

    -40 Points

Aura Color

Select the ONE Color of your Aura, if you have Multi-Color Aura you can select TWO additional colors.


  • White

    Your Aura is white, a sign your body's natural energy is aligned with the domain of Death or Peace.

  • Yellow

    Your Aura is yellow, a sign your body's natural energy is aligned with the domain of Purity or Greed.

  • Orange

    You Aura is orange, a sign your body's natural energy is aligned with the domain of Authority or Pride.

  • Red

    Your Aura is red, a sign your body's natural energy is aligned with the domain of Selfishness or Wrath.

  • Pink

    Your Aura is pink, a sign your body's natural energy is aligned with the domain of Dreams or Lust.

  • Purple

    Your Aura is purple, a sign your body's natural energy is aligned with the domain of Satisfaction or Gluttony.

  • Blue

    Your Aura is blue, a sign your body's natural energy is aligned with the domain of Inspiration or Sloth.

  • Green

    Aura is green, a sign your body's natural energy is aligned with the domain of Freedom or Envy.

  • Gray

    Your Aura is grey, a sign your body's natural energy is aligned with the domain of Order or Poverty.

  • Black

    Your Aura is black, a sign your body's natural energy is aligned with the domain of Chaos or Obsession.

Extra Body Features


  • Skin Markings

    Your skin features some birthmark, beauty mark, or other natural markings somewhere on your body that give you a more unique appearance.

  • Heterochromia

    Each of your eyes is a different color. Choose two colors from among those available. You may select up to two Eye Modifiers at the original 15 Point cost, instead of one.

  • Dark Sclera

    Dark Sclera Your eyes' sclera are black in color instead of white, giving your eyes a rather alien and/or corrupt look that makes the color of your irises stand out more.

  • Quirky Hair

    Your hair has a feature that is odd or uncommon, that such as a permanent ahoge or strange hairstyle does not require any effort to maintain, or has an additional color mixed in.

  • Metallic Color

    Your skin and/or hair now have a metallic appearance that causes you to appear more sleek and shiny. You can choose this again for both your skin and hair.

  • Alt. Texture

    Your skin is a different texture than any normal Human's skin, being either abnormally smooth or rough, and/or having another odd quality to it.

  • Multi-Color Skin

    A large percentage of your skin is a different color. It may be that only certain body parts are this color, or you may have varied patches across your body.

  • Double-Voice

    Your voice has the strange quality of sounding like two individuals are talking at once whenever you talk. Choose an additional Voice Type and Modifiers for the second voice that speaks alongside your first.

  • Mulit-Color Aura

    Your Aura is comprised of a mix of two different color options, instead of one, and you are thus aligned partially with two different domains. You may select this option Twice to select a third color option that is mixed into your Aura.

    Select this in the section above.

  • Odd Manifestation

    Your aura has a unique elemental manifestation, atypical for its type. Choose an Element(s) your Aura Type is not attuned to: replace your attunement with that Element(s) for free, or gain an attunement to each by paying 15 Points per additional Element you are attuned to, up to a maximum total of FIVE different Elements.

  • Made-Up

    +1P +1C

    You now have permanent pretty "makeup" on your face to further enhance your looks, which cannot be washed off or messed up in any way. you may choose the exact details of your new "makeup" to customize your look to your tastes. Can be as subtle or extreme as you'd like it to be.

  • Eyes of the Beholder

    +1P +1C

    Your eyes' pupils now change into hearts whenever you're aroused, letting everyone know you're hot and bothered. Your eyesight is now 20/20 or better, you gain improved low-light vision, and your irises glow slightly in the dark (this does not impair your vision in any way).

  • Animal Features

    +1P +1C

    You now have some animalistic feature distinguishing you from a normal human. You might have the eyes, ears, nose, tongue, tail, wings, horns, or fur of an animal(s) of your choosing. You may take this option up to ten times for multiple animalistic features.

  • Perfect Hair

    +1P +1C

    Your hair naturally maintains its full and healthy look, like it was recently washed and groomed. If you choose to style your hair a particular way, it'll tend to remain that way, barring extenuating circumstances. Once it reaches the length you prefer, your hair will slow its growth to try to maintain that length for longer.

  • Specialized Toungue

    +1P +1C

    Your tongue is now much longer, stronger, and more dexterous, allowing you to grab and manipulate things with it as easily as you would with your hand. Your tongue is at least a foot long, but is able to fold back into your mouth in such a way that you can speak, eat, and otherwise use your mouth without issue.

  • Steamy Breath

    +1P +1C

    Your breath is unnaturally warm, always producing small puffs of misty steam when you breathe out, regardless of the temperature of the air around you. When you are excited, angry, or aroused, you will breathe out much more steam. Your breath always smells pleasant and has potent germ-killing properties.

  • Cleanlieness

    +1P +1C

    Your new body is immaculately clean, and almost seems to repel dirt and grime. Your skin is smooth and flawless, and you no longer need to wash your body or hair to keep yourself looking your best. You also naturally smell good, and even the inside of your body is much cleaner.

  • Mega Mouth

    +1P +1C

    You no longer have a gag reflex and can hold your breath for up to twelve hours at a time. Your mouth and throat become stretchy and sensitive, and your taste buds are altered so that lewd fluids taste amazing. You can now orgasm from prolonged mouth and throat stimulation.

  • Paws-itive

    +1P +1C

    Your hands or feet are now paws, claws, talons, or hooves, like those of an animal of your choice. You may take this option again to make both your hands and feet into paws, claws, talons, or hooves. Defending yourself from danger and/or running from it will be easier.

  • Bountiful Bust

    +1P +1C

    Your breasts are increased in size by one full cup, and become permanently perky. No matter their size they won't sag or hurt your back, and your nipples are exactly the appearance you find the most attractive. You may take this option multiple times to further increase the size of your breasts, up to an S-Cup at max.

  • Beastly Breasts

    +1P +1C

    You gain a second pair of breasts underneath your first pair. You may take this option multiple times for additional pairs of breasts, up to a maximum of ten pairs. By default, each subsequent pair is one cup smaller in size than the previous, but you may choose for them all to be the same size instead, if you wish.

  • Terrific Thickness

    +1P +1C

    Your hips are widened, your ass is enlarged, and your thighs become thicker. You sway your hips when you walk, your cushioned bum makes sitting much more comfortable, and you'll never have gross excess fat or 'cellulose' to detract from the beauty of your hips, ass, and thighs. Giving birth will be much easier for you.

  • Ahegao Face

    +1P +1C

    Whenever you experience intense pleasure and/or have an orgasm your face will involuntarily make exaggeratedly lewd expressions, often with your eyes rolling back and tongue lolling out. Makes it nigh impossible to hide the fact that you are experiencing pleasure. Slightly boosts the pleasure received from sexual activity.

  • Extrasensory

    +1P +1C

    You now have an additional primary sense that allows you to perceive your environment in a new way. Maybe you have the ability to perceive electricity and electric currents, or perhaps you can see into the infrared and/or ultraviolet spectrums of light, or you could even gain the ability to perceive magical energies. You can take this up to five times to gain different additional senses.

  • Antenna

    +1P +1C

    You now have a pair of alien or insect-like antenna sprouting from your head, granting you an improved sense of smell and allowing you to communicate via the use of pheromones. If you have Extrasensory, they may also improve your the sense you gained from that Mutation, and allow you to communicate with others using that sense, so long as you are actually physically able to.

  • Crazy Eyes

    +1P +1C

    Your resting facial expression has a look that makes you appear mentally unstable, with eyes that remain wide open and staring regardless of whatever emotions you are currently experiencing. You rarely need to blink, and whenever you do experience strong emotions your face makes very exaggerated expressions that blatantly advertise whatever you are feeling in the moment. It is practically impossible for you to hide your emotions due to your unconscious facial expression.

  • Sensory Overload

    +1P +1C

    One of your senses is boosted in effectiveness to an absurd degree, far beyond what is normally possible. This allows you to perceive things using that sense that others cannot, but because of how sensitive you are to that stimuli, you will be temporarily incapacitated if you experience too much stimulation of that sense at once. For example, if you choose to boost your hearing then any very loud noises will cause you severe pain and may even render you insensate and incapable of moving or even properly thinking if the noise is loud enough.

  • Soft Grip

    +1P +1C

    The palms of your hands are now very soft, smooth, and pleasant to touch, but conversely are also slightly tougher and harder to damage. You will never develop calluses or rough spots on your hands. Your finger strength is increased slightly. You may select this option again to apply its effects to your feet as well as your hands, making your soles soft and smooth, and resistant to damage.

  • Aquatic Adaption

    +1P +1C

    You now have a set of gills (either on your neck or the sides of your ribs), in addition to your lungs, allowing you to breathe underwater as easily as on land. Your body is also much more resistant to the pressures of the deep, and to the cold. You become much better at swimming, able to swim faster and display a greater level of dexterity and agility in the water than any normal human could.

  • Fatemarks

    +1P +1C

    Your body is inherently imbued with magical energies, which manifest as tattoo-like markings across your body's surface; you now have a Composite Tattoo (pg. 1.23) with a design of your choosing that is comprised of at least five different Magic Tattoos. The effects of every Magic Tattoo incorporated into a Fatemark are doubled in strength, potency, effect, etc., (does NOT double the Points or Corruption received). Fate marks cannot be removed through any mundane method.

  • Extra Limbs

    +1P +1C

    You now have an additional pair of arms, legs, wings, or tentacles (where they are attached to your body is up to you, but regardless they are fully functional). You may take this option more than once to gain even more pairs of limbs, and you may select different types of limbs to possess simultaneously.

  • Aerial Adaption

    +1P +1C

    Your body is adapted to living at high altitudes. You are able to breathe normally where the air is very thin, and your body is streamlined in a manner that makes moving through the air easier. Your body is also much more resistant to spending extended periods in extremely low-pressure areas, and is more resistant to the cold. If you have any wings or are otherwise capable of flight, you will be much better at flying, and can fly faster and display greater agility in the air than any normal Human could.

  • Hollow Bones

    +1P +1C

    Your bones are now semi-hollow, like those of a bird, but still retain their normal strength and durability. You are much lighter, which allows you to run and fly faster (if you are capable of flight), but you are more easily pushed and moved by outside forces due to the weight decrease. Additionally, your stamina is improved significantly.

  • Shiny Skin

    +1P +1C

    Your skin has a perpetual sheen that reflects light, like it is made of some smooth and shiny material, regardless of its actual smoothness/roughness. This makes your skin appear more vibrant and youthful, giving you a healthier look that increases your attractiveness to Humans and most other humanoid creatures. This shiny sheen also drastically increases your skin's resistance to sun exposure, making you virtually immune to sunburn, but also preventing you from getting

  • Satiation

    +1P +1C

    You now require much less food, water, and/or other sustenance to sustain your body's functions. You can keep going without any water for up to a week, and without any food for up to a month, at the absolute maximum. You won't feel thirsty or hungry nearly as quickly, and if you overeat your body is more apt to store the excess energy as fat. This option cannot be taken with Appetite under normal conditions.

  • Appetite

    +1P +1C

    You now require far more food, water, and/or other sustenance to sustain your body's functions. To prevent total starvation you will need to drink water every day, and consume food every three days, at the bare minimum. Your body is adapted, however, better process the food you do consume, granting you increased resistance to all foodborne toxins and diseases and minimizing

  • Tireless

    +1P +1C

    You are able to exert yourself almost indefinitely without exhausting or damaging your body, so long as your basic need for sustenance is sated. Additionally, your body no longer requires sleep to function properly, but you can still enter a torpor-like state that is similar to sleep if you so desire; in this state your body uses almost no energy to maintain itself, and is able to heal from injuries or recover from illness far quicker.

  • Natural Weapons

    +1P +1C

    Your body features some form of natural weaponry, such as long claws, sharp horns, or blade-like protrusions, allowing you to effectively deal damage to other targets. Unlike the claws/horns you get from Animal Features, this option provides equivalent damage potential to high-quality mundane weaponry. You may select this option up to seven times for additional Natural Weapons.

  • Natural Armor

    +1P +1C

    Your body features some form of natural protection, such as a thick hide, hard scales, or solid shell, which partially protects your body from harm. Unlike the hide/scales you get from Animal Features this option provides protection equivalent to high-quality mundane armor. You may select this option again to cover most/all of your body in protective hide/scales/shell/chitin/etc.

  • Rejection

    +1P +1C

    Your body is anathema to all normal varieties of Parasite (except Living Clothes, and any Parasites integrated into Living Clothes). Normal parasites refuse to infect you, and if forced to infect you they quickly will wither and die. Makes you less attractive to tentacled creatures, and much less attractive to all parasites. Also applies to most viruses and diseases.

  • Toxicity Resistance

    +1P +1C

    Your body possesses an enhanced immune system that protects you from all non-magical diseases and viruses, and your liver, kidneys, and other functions which remove and/or neutralize toxins are greatly enhanced as well, providing you an increased resistance to all manner of dangerous and debilitating substances.

  • Camouflage Skin

    +1P +1C

    You are able to totally and/or partially change the color of your skin and hair at will. You can select this option again to gain the ability to change both the color and the texture of your skin and hair at will, allowing you to convincingly mimic and blend in with most surfaces, living and nonliving.

  • Magic Conduit

    +1P +1C

    Your body acts as a good natural conductor of magical energies, making all magics that affect you much more potent, for better or worse. Manipulating magical energies is far easier for you, your Mana recovers faster while you resting, and you can cast all Spells for slightly less Mana.

  • Flexible

    +1P +1C

    Your body is much more flexible than a normal person's, able to bend and contort into all sorts of positions without causing you any pain or discomfort. Your limbs and torso. can bend very far backwards without injury, or even twist around one hundred and eighty degrees.

  • Resilience

    +1P +1C

    Your body is tougher and more resilient to physical harm. Your skin and muscles and firm and hard to pierce, your body's temperature regulates itself better so you can remain comfortable in hotter and colder environments, and your immune system is boosted to the point that you never get sick, and are resistant to most toxins and similar substances.

  • Regeneration

    +1P +1C

    Your body is able to quickly heal from severe injury with no long lasting repercussions. Minor scrapes and cuts are gone in seconds, while a missing limb will regenerate in only a few hours. You can even heal injuries to your body's internal organs, including the brain and heart, but taking enough damage will still kill you. Your body also no longer ages past your biological prime, except in appearance.

  • Poison Production

    +1P +1C

    Your body is adapted to produce a potent poison. You may choose whether poison is secreted through your skin, modified into a venom that you can use with your fangs/claws, or simply present in your body to make you dangerous for other creatures to times eat. You may select this Mutation up to three to choose multiple ways to poison your victims. You must also choose whether the poison is designed to kill, paralyze, or just make its victims very sluggish and tired; you may only select ONE of these three options.

  • Odd Substance

    +1P +1C

    Your body is adapted to produce a substance or material that it would not normally be able to produce, such as gasoline or bubblegum. You must choose one your bodily fluids to replace with this new substance. Producing this substance will not cause harm to your body, but if may allow you to suffer indirect harm. For example, if you produce gasoline you will be at risk from sparks or flames. If one of your other Mutations causes you to make a new bodily fluid, you may choose to replace that new bodily fluid with this substance, instead.

  • Widened Maw

    +1P +1C

    You are able to open your mouth far wider, and can even unhinge your jaw if needed, allowing you to swallow almost anything. Your mouth and throat become stretchier and more resistant to damage, and your stomach and digestive tract are modified to be able to hold much larger, and/or greater amounts of, food. You are able to open your mouth wide enough to swallow anything that is as large as your own body, or smaller. Swallowing very large things will make you appear fat and swollen, and you will be slower and much less agile, until the food digests.

  • Extranatural Perfume

    +1P +1C

    Your body produces a potent feminine scent that is extremely pleasing to all Males on an instinctual level. Male animals, Monsters, and similar beings are far less likely to be hostile towards you unless provoked, but Female animals, Monsters, and similar beings are more likely to be hostile towards you, even when unprovoked. Incompatible with Extranatural Musk.

  • Extranatural Musk

    +1P +1C

    Your body produces a potent masculine scent that is extremely pleasing to all Females on an instinctual level. Female animals, Monsters, and similar beings are far less likely to be hostile towards you unless provoked, but Male animals, Monsters, and similar beings are more likely to be hostile towards you, even when unprovoked. Incompatible with Extranatural Perfume.

  • Dissolving Sweat

    +1P +1C

    Your body produces an excess of sweat, which constantly coats you in a glistening sheen even when you aren't hot or haven't exerted yourself. Your sweat contains a special chemical that dissolves any kind of clothing you attempt to wear that is not made of metal or stone, but which has no effect on living things.

  • Depilation

    +1P +1C

    You no longer grow any hair on your body, except for the hair on the top of your head, your eyelashes, and your eyebrows. Every other inch of your skin is totally smooth and soft, and a tiny bit more sensitive than it normally would be. If you have Animal Features, your animal parts still have hair/fur, like normal.

  • Milk Tanks

    +1P +1C

    You are now lactating, and your body produces a large excess of milk. If you are not milked regularly your breasts will swell and become larger, but also very sore. Nursing and otherwise being milked will feel highly pleasurable, and the milk you produce is healthy and nutritious for all creatures to consume.

  • Size/Depth Increase

    +1P +1C

    Your erect penis has a max length and girth equivalent to a 33% increase, or your penetrated vagina has a max depth and width equivalent to a 33% increase, compared to its previous size/depth. You may select this option up to twelve times. If you have both a penis and vagina you may apply this option to both or only one.

  • Specialized Orifices

    +1P +1C

    Your body's orifices are all now specifically designed for fornication. Your orifices all become softer, stretchier, and more resistant to damage, making sex easier and more pleasurable. Your anus and urethra are self-lubricating, and just as suited for sex as a vagina would be.

  • Wild Genitals

    +1P +1C

    Your pussy or cock is now shaped like an animal's, such as a dog or horse's. If you have a vagina you can take larger insertions before experiencing pain or discomfort. Your sexual partners receive greater pleasure, and you become much more attractive to most animals.

  • Amazing Anus

    +1P +1C

    Your anus is now a protruding ring of fuckmeat shaped like a donut, similar to that of a horse. You can take far larger insertions into your anus without pain or discomfort, your sexual partners receive greater pleasure, and you become much more attractive to most animals.

  • Tightness

    +1P +1C

    Your orifices will always remain very tight, making it more difficult for you to take any insertions, but increasing the pleasure felt by any who penetrate you. Taking very large insertions may be impossible for you, or at least incredibly painful, even with significant lubrication.

  • Always Ready

    +1P +1C

    Your pussy is always wet or dick is always hard, and your body is always ready for sex, even if/when you aren't in the mood. You will produce an excessive amount of natural lubrication, and even moreso when you're aroused. Your body's natural lubricant smells and tastes good.

  • Easy Gape

    +1P +1C

    Your orifices are far stretchier and more pliable, able to take much larger and deeper insertions than normal, and when stretched by very large insertions you remain gaped for a very long time. Combined with Tightness you'll be able to take any size insertion with no pain and revert to your original tightness quickly.

  • Pristine Pussy

    +1P +1C

    Your vagina has been modified to always appear exceedingly youthful and attractive. Your pussy is slightly tighter and slightly more difficult to penetrate, but is more pleasurable for your sexual partners. Your vagina will recover from any penetration quickly, reverting to its pristine state. You no longer grow pubic hair, and your pussy always remains clean and fresh, keeping a subtly pleasant natural scent. You are more attractive to most sentient creatures.

  • Love Tunnel

    +1P +1C

    Your anus has been modified to provide you with intense pleasure, and orgasms you experience from stimulation of your anus will be far more powerful than before, like orgasms one experiences from vaginal sex. The inside of your anus, colon, and your intestines are modified to be sensitive to sexual stimulation, as well, and are all fully penetrable without issue. Your anus, colon, and intestines are now tighter and pleasantly textured to provide your sexual partners greater pleasure.

  • Orgasm Button

    +1P +1C

    Your cervix becomes tougher and far more resistant to pain and discomfort, and is able to be penetrated without causing any pain or harm to your body. The entrance to your cervix also receives a major sensitivity boost, to the point that it becomes almost like a second clitoris. Repeated stimulation of your cervix may cause intense orgasms, and you receive greatly increased pleasure whenever any semen or eggs/seeds are deposited inside your womb during sexual activity.

  • Fun Bags

    +1P +1C

    Your breasts are now much more sensitive, and your nipples are extremely sensitive in a manner similar to a clitoris. You can orgasm from breast stimulation alone. Your breasts are also much harder to seriously damage, and can even protect the front of your body from blunt impact, like pillowy airbags, if they're big enough.

  • Fuckable Nipples

    +1P +1C

    Your nipples now feature a hole that is similar to your anus, but far tighter and only as deep as your breast is large. Having these new orifices penetrated feels amazing, and can bring you to orgasm. This doesn't affect your breasts' functions in any other way, so you are still able to produce milk if you are lactating.

  • Featureless

    +1P +1C

    You no longer have any nipples on your breasts, or do not have a mouth, or you lack a penis/vagina at your crotch, or ar without some other orifice or surface organ, leaving you smooth like a toy doll. Can't be taken with any other option that would affect a body part you do not have. You may select this option up to five times.

  • Slowshot

    +1P +1C

    You now require being stimulated for a much longer period of time before you are capable of reaching orgasm. You will still experience the same amount of pleasure you normally would, it simply takes you much longer to reach that peak of climax. If normally it would take you a minute to reach climax, it now takes you ten minutes, and if it would normally take you three minutes, it now takes half an hour.

  • Strange Erogeny

    +1P +1C

    You gain a new erogenous zone somewhere on your body, allowing you to experience sexual pleasure from a part of your body that is not normally sensitive to such stimulation. The part of your body you choose will be roughly equivalent in sensitivity to the clitoris of a female, and you can now experience orgasms from stimulation of that part of your body, even without any other form of stimulation.

  • Deep Hole

    +1P +1C

    Your anus is now much larger and wider, and your colon and intestines have also been widened and made far more pliable. Your anal muscles are now much stronger and more durable, allowing you to grip and massage any inserted phallus with great dexterity, and you won't experience pain or discomfort even from incredibly massive insertions into your anus.

  • Inner Light

    +1P +1C

    The inside of your body and your sexual organs glow with a special variety of bioluminescence. The light produced by your body's genitals is soft and doesn't produce any additional heat aside from what your body already produces. Makes you slightly more enticing to any animals, Monsters, and/or other entities which are attracted by light, and very slightly boosts your total "pool" of magical energies and your overall resistance to harmful magics.

  • Luminescence

    +1P +1C

    A specific part(s) of your body is able to produce light through a variety of bioluminescence or some similar process; you may decide what color light you can produce. You can increase or decrease the brightness of the light you produce at will, ranging in intensity from softly glowing to blindingly bright, or you can 'turn it off entirely. This allows you to see in darker locations, but also allows other creatures to more easily see you. Certain types of creatures/Monsters are attracted to light like the type you are able to produce.

  • Specialized Nipples

    +1P +1C

    Your nipples are now naturally some shape that isn't normal, like a star or heart. Your nipples' sensitivity is greatly increased, and you are capable of experiencing orgasm through nipple stimulation alone. Whenever you are aroused your nipples get harder, and despite their increased sensitivity you will also experience less pain in your nipples, allowing you to endure greater stimulation or torture before it becomes unbearable.

  • Youthful Exuberance

    +1P +1C

    Your face and body will always appear young and healthy, regardless of your actual age. You gain a stronger immune system and increased stamina, but you require more rest when you are tired. You will not suffer any ill consequences of aging. Does not prevent eventual death from old age, simply lets you stay young looking and healthy until the end, while tripling your natural life expectancy, at the very least.

  • Super Sensitivity

    +1P +1C

    Your body is absurdly sensitive, to the point that just brushing a feather against your skin will send jolts of pleasure running through you. Forceful or prolonged stimulation of your erogenous zones will induce extremely hard orgasms and/or send you into a state of near continuous orgasm, potentially rendering you insensate or driving you insane.

  • Heat/Rut

    +1P +1C

    Once every six months, for an entire week straight, you will go into heat/rut. Over this period your libido and fertility/virility increase exponentially, and your desire to breed or be bred will become all-consuming and totally undeniable. While you are in heat/rut thinking about anything other than sex will become difficult, and going without sex for too long during your heat/rut will cause extreme discomfort, and even pain. You may find yourself willing to fuck anything if you let it get too bad before receiving relief.

  • Hyper Fertility/Virility

    +1P +1C

    Your fertility (or virility) is increased to the point that even a single drop of semen entering your vagina is guaranteed to impregnate you, or if you are male, a single drop of your semen is guaranteed to impregnate someone else. Your chance of twins/triplets/etc. is also increased, and having sex while pregnant becomes more pleasurable.

  • Deprivation

    +1P +1C

    You have lost one of your senses, and/or one of your body parts. You may have lost your sight (and potentially also your eyes), or you may have lost a limb. Regardless of what you have lost, it will not and cannot be grown back or restored even with Regeneration or magic. You may select this up to TEN times to lose additional senses or parts of your body.

  • Excessive Fluid

    +1P +1C

    Choose ONE of your bodily fluids, your body produces an extreme excess of that fluid. If you choose sweat then you will be constantly drenched in it, if you choose milk your breasts will leak milk at all times, and if you choose semen then ejaculating will let out a veritable torrent of cum. You may take this up to SIX times for additional fluids, or to double the output of a fluid you've already selected.

  • Sticky

    +1P +1C

    Semen (and/or any similar sexual fluids) stick to you like glue. Any semen on your body will remain just as fresh and sticky as it was when you were first coated with it, no matter how much time passes. This also applies to se men inside your vagina, urethra, or anus; it will leak out very slowly, and you may have to actively clean it out to get it all.

  • Egg-Citement

    +1P +1C

    You no longer have a normal menstrual cycle. Instead of a period you will lay a clutch of twelve unfertilized eggs roughly the size of chicken eggs every two weeks. If you get pregnant you will birth a fertilized egg(s) large enough to carry your child inside. You can select this option again to to triple the number of unfertilized eggs you lay in each clutch, or to triple the size of your unfertilized eggs; you can select this option a third time to both triple their number and their size.

  • Detachable Parts

    +1P +1C

    One of your body parts can be removed and reattached without causing any harm. You might be able to remove your head, or one of your limbs, or even your penis (if you have one). You still feel anything that happens to your body and detached parts regardless of the distance separating them. You may take this more than once, but you only gain Points once.

  • Stretchability

    +1P +1C

    Your entire body, except for your bones, is now super stretchy and pliable. This makes you more resistant to blunt trauma and allows you to take any size insertion into your body without the risk of hurting yourself. Your pain tolerance is increased considerably, but your body's overall sensitivity is also decreased by a similar margin, reducing the pleasure you feel from any sexual activities.

  • Extra Organs

    +1P +1C

    You have an extra organ and/or orifice somewhere on your body (you may decide what organ and where), OR you have an entire extra biological system for redundancy (you choose which system). For example, you might have two penises, or you may have three vaginas, or just one vagina with three wombs attached, or two digestive tracts, and so on. You may take this option up to one hundred times.

  • Strange Body

    +1P +1C

    Your body is now made of a material like porcelain, metal, rubber, latex, or gel instead of flesh, and the internal structure of your body is altered so that you no longer have bones or most of your organs. Your hair, skin, nails, teeth, and even your eyes will be made of the same material. You may take this multiple times to select different materials for different parts of your body, but you only gain Points once no matter how many materials you add.

  • Aphrodisiacal Fluids

    +1P +1C

    Your bodily fluids become potent aphrodisiacs, with the most potent being, of course, your sexual fluids. A few drops of your sweat would have someone feeling hot and bothered, while drinking your vaginal fluid or semen would immediately fill them with an almost irresistible urge to fuck. The aphrodisiac can affect you, too, if you ingest your own fluids.

  • Clear Heart

    +1P +1C

    You now have a new, specialized organ inside your body, similar to a heart, that creates and pumps magical energies throughout your body. This doubles the size of your Mana pool and increases your Mana recovery rate significantly, and also makes you slightly more resistant to any hostile magics that would affect you. Your magical 'heart' will glow like a beacon to those who can sense magical energies, and you will attract a lot more attention from most magically inclined Monsters and Divine Entities. May not be taken more than once with Extra Organs.

  • {Elemental} Aspect

    +1P +1C

    Your body is now attuned to a particular type of Elemental energy (Fire, Air, Lightning, Water, Ice, Earth, Acid, Metal, Holy, Dark, Plant, Fungi, Candy, or Blood) causing a part of your body to continually produce that Element in small amounts. Your eyes might blaze with flames, you may constantly cry tears of pure water, you may have holes on your back that expel air, or you may possess an organ similar to certain eels that produces an electric current. You may select this option up to FOURTEEN times, but you do not gain any Points after the first selection.

  • Sigmatism

    +1P +1C

    Your body is more powerful in all aspects. Your strength, agility, endurance, fortitude, intelligence, willpower, and charisma are all slightly more impressive than any normal individual, and become even better the longer you abstain from sexual activity. You lose the ability to feel sexual attraction to anyone who does not meet an extremely strict set of criteria, and are unable to form strong emotional bonds with any sexual partner. Makes you more attractive to most members of the opposite sex, and more frightening to individuals that are weaker than yourself.

  • Vulnerability

    +1P +1C

    Your body is weak to and highly susceptible to damage from a specific Element, of your choice. Attacks comprised of and/or enhanced by that Element harm you far more than normal attacks of the same power, and it becomes more difficult to actively or passively defend against attacks comprised of and/or enhanced by that Element, except through the use of the opposing Element. You have a much harder time learning to utilize that Element in any effective manner for ELEMENTALISM or THAUMATURGY, or any variants thereof. Additionally, you now possess a strong mental compulsion to fear and avoid the Element you are vulnerable to, which you cannot suppress without an exceedingly powerful force of will.

  • Null Aspect

    +1P +1C

    Your body is now completely incapable of interacting with any magical energies. You are immune to any magical effect or Spell that would directly affect you, but you may still be affected by the indirect applications of Spells or other effects. A fireball to the face won't affect you, but an avalanche resulting from an earthquake Spell will. As a result of your unique body, you do not have or need Mana. You cannot take THAUMATURGY or any Powers/Abilities that require Mana. If you also possess the Elemental Aspect Mutation, your aspect must be either Metal, Holy, Dark, Plant, Fungi, Candy, or Blood, and you become slightly more resistant to all Elemental energies.

  • Herbivore

    +1P +1C

    Your digestive system is modified so that you only require plants/fungi and water for sustenance. Your body is able to break down tougher plant-based materials (like leaves and stems) without any need for cooking, and your palette is altered to find raw plants/fungi tastier. Can only be combined with ONE of the following: Carnivore, Cum-i-vore, or Alcoholic.

  • Carnivore

    +1P +1C

    Your digestive system is modified so that you only require meat and water for sustenance. Your body is able to break down tougher animal-based materials (like tendons and bones) without need for cooking, and your palette is altered to find raw meat tastier. only be combined with ONE of the following: Herbivore, Hemovore, Cum-i-vore, or Alcoholic.

  • Hemovore

    +1P +1C

    Your digestive system is modified so that you only require blood for sustenance. You need to drink at least one pint of blood a day; drinking more will allow you to go longer without needing to feed again. Can only be combined with either Carnivore or

  • Cum-i-vore

    +1P +1C

    Your digestive system is modified so that you only require semen (or a similar lewd fluid) for subsenance. Semen (and similar lewd fluids) now taste incredible to you, and you can easily tell the difference between different kinds of semen and lewd fluids by taste alone. You need to drink at least one full cup of semen each day. Can only be combined with ONE of the following: Herbivore, Carnivore, Hemovore, or Alcoholic.

  • Alcoholic

    +1P +1C

    Your digestive system is modified so that you only require alcohol for sustenance. Your body is able to process alcohol and most other drugs much more effectively, making it take far more of any substance to affect you than it would a normal person. The amount of alcohol you need to consume depends on how strong it is, with the strongest alcohols providing the most sustenance. You are immune to alcohol poisoning, and never experience hangovers, but still experience other effects of intoxication. Can only be combined with ONE of the following: Herbivore, Carnivore, or Cum-i-vore.

  • Photosynthetic

    +1P +1C

    Your digestive system is modified so that you only require water for sustenance, but you must also be exposed to sunlight each day for at least one hour, or you will slowly begin to wither and grow weak, eventually shriveling and dying after one week without sunlight. You only need a small amount of water each week, but can store excess water for later. You can keep stored water in either your stomach, or some other part of your body. You cannot get sunburned, and feeling the sunshine on your body becomes slightly pleasurable, and makes it easier to relax.

  • Eternal Arousal

    +1P +1C

    You will always be at least slightly horny, no matter the situation. It becomes easier to turn you on, and harder for you to resist your sexual urges. The longer you go without release the more aroused you will become. If you go too long without stimulation you'll find it very difficult to focus on anything other than sex.

  • Needy

    +1P +1C

    You lose the ability to orgasm from any form of masturbation. Whether you're using your fingers or a toy, you can only ever bring yourself to the edge, and cannot actually achieve release on your own. You'll need help if you ever want to orgasm again. The longer you go without experiencing an orgasm, the more intense the next one you experience will be.

  • Random Orgasms

    +1P +1C

    You will occasionally experience random unexpected orgasms, wracking your body with intense pleasure for a few moments. These orgasms are guaranteed to occur at least three times a day, but can occur a maximum of twenty-four times a day, since there's a chance you'll have one every hour. You cannot predict when they will occur, or ever truly get used to them.

  • Butt Slut

    +1P +1C

    You will find anal sex much more pleasurable than other kinds of sex. Experiencing orgasms from anal sex is extremely pleasurable, but all other orgasms you experience are now slightly less pleasurable. You are totally incapable of experiencing true comfort or satisfaction from rest or sleep unless you wear a buttplug or similar toy, or are otherwise anally penetrated while you are resting or sleeping.

  • Oral Obsession

    +1P +1C

    You will find giving oral sex more pleasurable than other kinds of sexual activity. Whenever you see a phallic object you will feel a nearly irresistible urge to take it into your mouth and suck on it like a cock. You gain an instinctual knowledge of how to please your partners orally, and are capable of using a special breathing technique that allows you to keep something like a cock deep inside your throat indefinitely.

  • Titty Slut

    +1P +1C

    You will find breast and nipple stimulation much more pleasurable than other kinds of sex. You can experience orgasms from breast/nipple stimulation alone and all other orgasms you experience are now slightly less pleasurable. You will often fondle or tease your breasts/nipples whenever you are deep in thought, or when your mind wanders, and will find it difficult to truly enjoy any lewd/sexual encounter without breast/nipple stimulation.

  • Gang Banger

    +1P +1C

    You receive more satisfaction from sexual activity when you engage in such activities with multiple individuals other than yourself at the same time. You are unable to truly reach the peak of your pleasure unless you're getting fucked in both holes, or being spitroasted, or some similar form of multi-person sex. You'll become aroused whenever you're in large groups of people, especially if several members of the opposite sex are present.

  • Petplay

    +1P +1C

    Behaving like an animal (of your own choice) will be second nature to you, and will feel just as natural and be just as easy as behaving like you would normally. When you are aroused you will often find yourself acting like an animal without thinking about what you're doing, and it will be difficult to consciously restrain yourself from doing so. Even if you don't want to, your body will simply act on its own when you get too aroused.

  • Bound Up

    +1P +1C

    You become highly aroused whenever your limbs or body are tied or otherwise bound, and especially when you are placed in some form of lewd bondage or a similar means of restraint. You are entirely unable to willingly free yourself from any bondage, even if you are perfectly capable of physically doing so. Anything that limits or prohibits your body's movement gets you at least a little hot and bothered.

  • Cum Dump

    +1P +1C

    Your body is now able to stretch and expand in order to contain incredibly large volumes of semen or other lewd fluids, or eggs, causing you to appear heavily pregnant when full. Semen inside your vagina or anus will leak out slowly, taking an hour or so to drain if you are totally full. Eggs inside you will gestate as normal, simply in much larger quantities. Being filled with and/or covered with semon or other lewd fluids makes you feel satisfied and comfortable.

  • Cocksleeve

    +1P +1C

    You cannot remain comfortable for more than four hours without a cock or other phallic object inside you. It will not be unbearable, but will progressively become more annoying the longer you go without, like an itch you just can't scratch, and sleeping without something inside you will be almost impossible. A dildo or buttplug will satisfy you temporarily, but the real thing will always be much better. Any cock you take inside you will stay hard for as long as it is inside you, with no soreness or negative repercussions.

  • Size Queen

    +1P +1C

    The larger the cock or other object inserted into you, the better it will feel. Anything less than ten inches long won't be able to bring you to orgasm at all and anything greater than twenty inches will immediately cause you to orgasm upon insertion. Your body's internal structure is altered so that you will always be able to take any insertion, no matter how large. Any stretching or deformation will never be permanent, but may be very painful and long-lasting.

  • Goldlust

    +1P +1C

    You become highly aroused by the sight, sound, feel, smell, and taste of valuable precious metals and gemstones. The more value something has, the more it will arouse you, and individuals who are in possession of such valuables will similarly appear more attractive to you. It becomes much harder to deny anyone's sexual advances if they offer you currency or other valuables, and you become much less apt to ever spend any of the wealth you accrue.

  • Roleplay

    +1P +1C

    Behaving like an individual who works a particular profession or has some other specific "role" (of your own choice) will be second nature to you, and will feel just as natural as behaving like you would normally. When you aroused you will often find yourself acting out that “role” without thinking about what you're doing, and it will be difficult to consciously restrain yourself from doing so. Even if you don't want to, your body will simply act on its own when you get too aroused.

  • Breed Hungry

    +1P +1C

    You become highly aroused at the prospect of impregnating (if you're male) or being impregnated (if you're female), and become even more aroused if the individual you are impregnating or being impregnated by is one who has good genes or some other valuable inheritable trait(s). The notion of using "protection" to prevent pregnancy is something you will subconsciously find extremely unappealing, and it will take a great deal of mental fortitude to willingly use any pregnancy prevention method.

  • Racial Predisposition

    +1P +1C

    You will find yourself far more attracted to a specific Race/Species than any other (your choice), and will become aroused whenever you spend an extended period of time in the presence of any member(s) of that Race/Species who is of the sex you prefer. You will find it extremely difficult to deny the advances of members of that Race/Species, and will subconsciously be more trusting and open with members of that Race/Species than you would be with others, even if that trust is completely unfounded.

  • Sadism/Masochism

    +1P +1C

    You are either a sadist, who is highly aroused by the prospect of hurting and controlling others, or a masochist, who is highly aroused by the prospect of being hurt and controlled by others (your choice). If you are a sadist you can actually get off to inflicting pain, receiving real sexual pleasure from the act, and if you are a masochist you can actually get off to feeling pain, receiving real sexual pleasure from the sensation. You may select this again to be both a sadist and a masochist.

  • Scrambled

    +1P +1C

    You become highly aroused by the prospect of laying eggs and having any eggs/seeds deposited within you, and you receive far greater pleasure whenever laying eggs and whenever eggs/seeds are deposited within you. Eggs/seeds that gestate inside you develop faster and grow larger, and are always healthy. Your body is adapted to produce more eggs per clutch (if you lay eggs naturally) and to hold more eggs/seeds that are deposited inside you without suffering any harm or pain.

  • Racial Appeal

    +1P +1C

    Something about you is extremely attractive to all members of a specific Race/Species who are of your preferred sex, to the point that members of that Race/Species will become aroused simply by spending an extended period of time in your presence. Members of that Race/Species will be easier to make advances on, and you always seem to subconsciously know just what to say and do to make them feel comfortable opening up to you, and most members of that Race/Species will have an innate, unfounded trust of you.

  • Easy Love

    +1P +1C

    You are quick to develop romantic feelings towards those you are attracted to, to such a degree that you might genuinely fall in love with someone at first sight. Once you fall in love, however, your brain will "tune out" all other potential suitors to obsess over the one you are in love with, even if they don't return your feelings. If you go for a long enough time without seeing or otherwise interacting with the individual you are in love with, your brain will "reset" your feelings, causing you to fall out of love so you can fall in love with another.

  • Stereotypical

    +1P +1C

    You will find yourself falling into a pattern of actions and behaviors that fit the general "stereotype" of what is expected from your Race whenever you aren't actively trying to act differently. These actions and behaviors might manifest themselves in overt ways, such as using certain terminology when speaking, or they may be more subtle, like preferring a certain part of town without realizing it. This set of actions/behaviors will be hard to break yourself from engaging in, even if you know consciously you don't want to do act that way.

  • Zero Tolerance

    +1P +1C

    You become intoxicated quickly when drinking alcohol or imbibing other similar substances, and it takes far less of any substance to affect you than it would a normal person. Becoming drunk will temporarily decrease your intelligence while simultaneously causing your libido to skyrocket. The more drunk you become the dumber and hornier you will get. You are immune to alcohol poisoning, but you still experience hangovers and any other effects of intoxication.

  • Cold-Blooded

    +1P +1C

    Your body is naturally very cold, producing much less heat than the average person's. You will become uncomfortable in cool weather, to the point that you will want to wear very heavy or multi-layered clothes when the temperature is only slightly below the average person's comfort zone. If you get too cold you will become sluggish and tired, and won't be able to move after a short time. You'll need some outside source of heat to restore your body to normal in such a situation. Cannot be taken with Hot-Blooded.

  • Hot-Blooded

    +1P +1C

    Your body is naturally very warm, producing much more heat than the average person's. You will be uncomfortable in warm weather, to the point that you will only want to wear very light or loose-fitting clothes, if any at all, when the temperature is only slightly above the average person's comfort zone. If you get too hot you will become very sick and then eventually pass out, losing consciousness after only a short time. You'll need something outside yourself to cool you down to restore your body to normal in such a situation. Cannot be taken with Cold-Blooded.

  • Optimized Digestion

    +1P +1C

    Your body is better able to process any and all food that you eat, so that you no longer produce fecal waste at all. This means you get more energy from the food you eat, and won't ever have to poop. You'll still need to pee like normal, though. You can take this again to make it so that your body processes food entirely, meaning you no longer have to pee either.

  • Rapebait

    +1P +1C

    Your body responds to forceful advances by becoming aroused, and your muscles weaken and prevent you from resisting or effectively defending yourself whenever someone or something holds you down or tries to have their way with you. You become somewhat masochistic, and receive greater pleasure from very rough and demeaning sexual acts.

  • Insatiable

    +1P +1C

    Experiencing a single orgasm is no longer enough to satisfy you during sex of any kind, you will need at least five to ten orgasms before you feel even a little bit satisfied. You will never feel sore from sex and no matter how many orgasms you experience they will never feel any less pleasurable. You also no longer have a refractory period.

  • Strange Genitals

    +1P +1C

    Your penis or vagina now has an odd addition that makes it stand out from normal genitals. You may have a tongue in your pussy, or little grabbers on the tip of your dick, or nubby protrusions that increase the pleasure of those who you are penetrated by (if you have a vagina) or who you penetrate (if you have a penis). You may select this up to five times to add additional strange features to your body's sexual organ(s).

  • Tentacled Hole

    +1P +1C

    Choose one of your penetrable orifices; that orifice is now lined with a hundred or more squirming tentacles, increasing the sensitivity of your orifice and making sex more pleasurable for any who penetrate you. The tentacles inside your orifice begin moving on their own when you are aroused, stimulating and teasing you until you satiate your lust. You can select this again transform all of your penetrable orifices in this way.

  • Tentacle

    +1P +1C

    You now have a tentacle growing somewhere on your body. This new limb may have whatever appearance you like, and is able to extend up to six feet out from your body. It may be a slippery thin tentacle, or a thick octopus tentacle, or whatever else you might desire, but regardless it will be twice as strong as your arms, and just as dextrous as your hands. You may select this Mutation multiple times to grow more tentacles.

  • Pheromones

    +1P +1C

    Your body, and especially your genitals, now produce an odor that attracts both animals and Monsters. Your pheromones will act as a mild aphrodisiac for most animals or monsters that catch a whiff, and the closer to the source of the smell the more potent the effect. Animals, Monsters, and similar beings will find your scent extremely pleasant.

  • Compatibility

    +1P +1C

    You can now be impregnated by (or impregnate) any living thing, and your fertility (or virility) is greatly increased. Pregnancies will always result in children of the father's species, and the pregnancy and birth will be safe for both you and your children, and will never result in permanent bodily damage.

  • All Fours

    +1P +1C

    Requires Paw-sitive. Instead of regular arms and legs, your limbs are those of a quadruped, forcing you to walk like a common animal. Your neck is also adjusted slightly so that looking forward while walking is not tiring or straining in the slightest. Your top running speed is increased by a good margin, and your endurance is increased. Incompatible with Double Body.

  • Sweet Treat

    +1P +1C

    Your bodily fluids become sweet and delicious to both yourself and others, and are now safely edible by virtually any species. The exact flavor of each of your fluids is up to you, but each must be something sweet, like honey or vanilla ice cream or strawberry. This applies to all your body's fluids, from your blood saliva to your sexual fluids and milk, if you are lactating. Makes you extremely attractive to any Animals or Monsters that like sweets.

  • Blackened Veins

    +1P +1C

    You body develops a series of dark vein-like markings which spread outwards from your heart to your extremities, lying just underneath your skin, but being obviously visible through it. The corruptive energies that flow through your body travel along these "veins" and are converted into Mana, which provides some resistance to hostile Spells and magical Effects, and also allows you to utilize corruptive energies directly as a power source for any Powers/Abilities that would normally require Mana, like THAUMATURGY.

  • Incontinence

    +1P +1C

    Your body has been altered such that you now require "relieving yourself' of waste more often than you normally would, and such that you have a much more difficult time when you attempt to "hold it in". This will inevitably result in you soiling yourself in front of others. Your urethral sensitivity is increased slightly, and your urinary tract is overhauled to handle passing urine extremely often without issue.

  • Redundant Shadow

    +1P +1C

    Your body will automatically create temporary copies of any damaged and/or destroyed essential organs, which function as their counterpart should until that organ has regrown or been restored. This "phantom" organ is comprised of Magical and Corruptive Energies, and cannot be physically interacted with by others, but it can unfortunately be dispelled or dispersed through the use of some powerful Spell or Magical Effect. More than one "phantom" organ can be created at a time, each can only act as the counterpart to a single organ at a time.

  • Mesmerizing Member

    +1P +1C

    Your penis, if you have one, has a strangely hypnotic quality that causes others want to look at it, making it difficult for them not to stare whenever it's exposed. The closer one is to your penis, the stronger the effect, and those who are attracted to Males, or at the least prefer Male genitalia, will be exposed to a mental compulsion to pleasure your penis as they look at it close up. Those who have been affected by the hypnotic effect of your penis will experience greater pleasure from sexual activity involving your penis, so long as you remain continuously in their presence.

  • Internal View

    +1P +1C

    You can "see through" an individual's body to perceive their internal organs, along with the insides of those organs, and are able to choose what parts of the body are visible or not simply by thinking about it. This requires a brief moment of concentration, but once done it no longer requires concentration to keep the effect active, and instead you must concentrate again to dismiss it, or to change how the view is set up. Has various practical uses, mostly having to do with the disciplines of health and medicine, and seems to have evolved in some species to identify parasite hosts.

  • Reorientation

    +1P +1C

    Your mind is altered so that you now find the opposite sex attractive compared to what you found attractive before; if you liked women, now you like men, and vice versa. You may take this twice in order to find both sexes equally attractive.

  • Mind Modding

    +1P +1C

    Your mind is altered so that you naturally and unconsciously behave in a overtly feminine or masculine manner (choose only one). This doesn't actually alter the way you think, but it does change the way you move and speak. What you think about saying and doing might not line up with what you actually end up saying and doing, as your body so easily and instinctually moves in this stereotypical way, regardless of your will.

  • Lewdity

    +1P +1C

    Your mind is altered so that when you are aroused you will always behave in an extremely sexualized manner. You'll be a master of suggestivity and innuendo. This is not a conscious effort, but closer to a reflexive action. You may fondle your breasts or stick your ass out for others to see without even realizing you're doing so, and if you do no restrain yourself you may speak and act in very inappropriate ways.

  • Brain Blast

    +1P +1C

    Your brain has been optimized for handling extreme stimuli, allowing you to process information slightly faster than normal, and allowing you to endure far greater trauma and/or pleasure before your mind gives out. You'll remain lucid and fully conscious through even the most extreme levels of overstimulation, and are moderately resistant to psychic influence.

  • Suggestible

    +1P +1C

    Your willpower is lowered by a significant degree when it comes to sex and lewdity. You are far more susceptible to the influence of others, and can be easily persuaded to do almost any lewd thing requested of you. You'll probably even think that you wanted to do it in the first place. This makes you extremely easy to hypnotize.

  • Submissive

    +1P +1C

    Your subconscious mind will be altered, causing you to feel satisfaction and fulfilment whenever you behave in a submissive manner. Following orders will feel good, and being dominated will feel even better. You can resist these impulses and urges to be a good girl, but over time this will become more difficult, especially if you give in, even a little bit.

  • Parallel Mind

    +1P +1C

    Your brain evolves, and splits into distinct halves, with each individually possessing the same brainpower that the original possessed, effectively doubling your capacity to process information, but not directly increasing your intelligence. Each half is its own conscious mind, with one half being the original. While capable of unique and independent thought, your new mind is still a copy of "you", with the same personality and memories to start with, though you may each develop along different paths later. Each mind can fully or partially control your body, or control different parts of the body in tandem with each other, but the original mind always has priority control. You select this Power up to THREE times, for a total of four Parallel Minds, including the original.

  • Closed Mind

    +1P +1C

    Your mind is altered so that you no longer have any ability to perceive or consciously connect on any level with psychic abilities and other non-magical mental Powers. You cannot select the TELEKINESIS or TELEPATHY Powers. Your mind becomes harder to read, and is moderately fortified against all attempts to control the mind, alter one's thoughts, or manipulate one's perception. However, if your mind is ever put under some sort of control, magical or non-magical, it will be that much harder for you to escape or be freed from that mental control.

  • Innate Fascination

    +1P +1C

    Your subconscious mind will be altered on a fundamental level, causing you to possess an intense fascination with a particular object or "thing", to the point that the presence of that object or "thing" will greatly distract you whenever you are aware of it. Looking at the object/"thing" satisfies you at a fundamental level, much like the feeling of sating hunger or thirst. You can resist the urge if your willpower is very strong, but the longer you do the "hungrier" for that object you become. If you fail to resist your urges you will be drawn towards the subject of your fascination with primal singlemindedness and total disregard for your own safety and wellbeing; you will confront any threat in pursuit of the object you desire.

  • Animal Instincts

    +1P +1C

    You possess the instinctual knowledge and genetic memory of a type of animal (or a specific species of animal) of your choosing, giving you the ability to communicate with that type/species of animal and allowing you to more easily survive in the environment(s) in which that animal is native.

  • Naturalist

    +1P +1C

    You are incapable of feeling any shame or embarrassment from being naked, and you will more feel comfortable in the nude than you do wearing clothes. Wearing very light or skimpy clothing will not make you uncomfortable, but wearing clothes that are heavy or which cover up too much of your body for long periods of time will be almost unbearable.

  • Dominant

    +1P +1C

    Your subconscious mind will be altered, causing you to feel satisfaction and fulfilment whenever you behave in a dominant manner. Giving orders will feel good, and dominating others will feel even better. You can resist these impulses and urges to exert your will, but over time this will become more difficult, especially if you give in, even just a little bit.

  • Trash Mouth

    +1P +1C

    Your mind is altered so that you will unconsciously behave much more crass and rude, regardless of the situation you are in. You will constantly swear and use other foul language under most circumstances, and even the way you walk and move will appear more "trashy". Speaking too softly or being polite will be almost impossible for you, unless you are under extreme duress. If you also have Mind Modding then you will behave even trashier, like a basic street whore/thug.

  • Perpetual Innocence

    +1P +1C

    Your mind is altered so that you are no longer capable of recognizing any kind of lewdity or sexuality, even if it is explained to you in explicit detail. You will still become aroused and feel pleasure from sexual activities, but you'll have zero idea that anything you are doing is sexual in any way. Your mind will somehow perceive every kind of sexual act and fetish that you enjoy as a wholesome and pure activity, regardless of how depraved it actually is. You lose all knowledge of lewdity and sexuality you once possessed.

  • Enforced Etiquette

    +1P +1C

    Your mind is altered so that you will unconsciously behave as politely and properly mannered as you are capable of, regardless of the situation you are in. You can't bring yourself to swear or use other foul language under most circumstances, and even the way you walk and move will appear more "classy". Speaking too loudly or being overtly rude will be impossible, unless you are under extreme duress. If you also have Mind Modding then you will behave even classier, like a proper well-mannered Princess/Prince.

  • Book Worm

    +1P +1C

    Your mind has been expanded and improved, allowing you to read and write many times faster than a normal person, and increasing the capacity of your memory by a great degree. You don't actually become any more intelligent, but you will always feel mentally keen and it will be easier for you to focus on specific things while "tuning out" other stimuli. You have also developed a taste for erotic literature, and will be highly aroused by lewd and blatantly sexual narratives. You will never grow tired of stories you enjoy, and can read them dozens or hundreds of times without ever losing that sense of wonder and excitement you felt the first time you read them.

  • Natural High

    +1P +1C

    Your brain has been altered to produce significant amounts of a specific potent mind-altering substance whenever you become aroused, and will produce increasingly greater amounts of that substance as you become more aroused. Your brain is also modified to prevent you from building up a tolerance to the drug or other substance it produces, and also to ensure you cannot overdose or suffer permanent ill effects from that substance when it is created by your brain. You may choose what mind-altering substance will affect your mind, but you may not select anything which does not occur in nature, unless you also possess the Strange Body or Odd Substance Mutations.

  • Psychic radiance

    +1P +1C

    Your brain has been altered to act as a psychic beacon, constantly emitting a low-frequency signal that advertises your location to anything nearby which has the ability to perceive psychic energies. When you are under mental or physical duress your signal becomes stronger, and can be sensed over a much greater distance. This pulse of psychic energy you release is able to resonate with the psychic energies of other lifeforms, moderately increasing the potency of any psychic or psychokinetic abilities that you use against them, but also decreasing your own resistance to psychic influence and mental intrusion. Makes you significantly more attractive to psychically active creatures/Monsters, especially those with high intelligence.

  • Normalization

    +1P +1C

    Your mind is altered so that you will not perceive anything in the Tentacle Realm as strange or unnatural. Tentacled creatures, beasts, and monsters are just a normal part of life, and sometimes people get forced to become the breeding partner of a tentacle pit for the rest of their life. It isn't a big deal or anything, and there's no reason to freak out or be too upset if it happens to you. You won't suffer a mental breakdown due to your experiences here.

  • Restful

    +1P +1C

    Sleep restores and reinvigorates your mind and body more than it does for a normal person, and you will find it far easier to get comfortable and fall asleep no matter where you are or what situation you are in. As a consequence, however, you will find it difficult to resist giving in to your tiredness and falling asleep where you are whenever you are tired, even if it might not be safe, and will have a harder time forcing yourself to stay awake without a particularly strong willpower.

  • Sharing

    +1P +1C

    You receive great joy and feel an immense sense of fulfilment when you show others how much you enjoy your mutations and your life. You will want to show them how great it is, but you will also feel compelled to share it with them directly, either by convincing or coercing them into joining you in your escapades. Through prolonged direct contact with others you can cause them to mutate in a complimentary way to yourself.

  • Beast Bitch

    +1P +1C

    Something about you is extremely attractive to mammals of all kinds, which includes all but the most strong-willed humans; they will not attack you unless provoked, and will more often than not be friendly. They will view you as a prime potential mating partner. You will also now find yourself sexually attracted to all mammals of your preferred sex and type.

  • Monster Magnet

    +1P +1C

    Something about you is extremely attractive to fish, amphibians, birds, and reptiles, and all manner of vertebrates of all kinds other than mammals; they will not attack you unless provoked, and will more often than not be friendly. They will view you as a prime potential mating partner. You will also now find yourself sexually attracted to all Monsters of your preferred sex and type.

  • Bug Bait

    +1P +1C

    Something about you is extremely attractive to arachnids, crustaceans, and insects, and all invertebrates of all kinds; they will not attack you unless provoked, and will more often than not be friendly. They will view you as a prime potential mating partner. You will also now find yourself sexually attracted to all invertebrates of your preferred sex and type.

  • Seedbed

    +1P +1C

    Something about you is extremely attractive to plants, fungi, slimes, and other such lifeforms; they will not attack you unless provoked, and will more often than not be friendly. They will view you as a prime potential mating partner. You will also now find yourself sexually attracted to all tentacled plants, fungi, and slimes.

  • Consentacles

    +1P +1C

    Something about you is extremely attractive to tentacled creatures; they will not attack you unless provoked, and will more often than not be friendly. They will view you as a prime potential mating partner. You will also now find yourself sexually attracted to all Tentacle Pits, Mimics, and similar tentacled creatures.

  • Corruption

    +1P +1C

    Your body has been corrupted by strange energies that permeate and penetrate to the very core of your soul, warping your essence and perception of reality. You are immune to the negative effects of extreme levels of Corruption, but you now require regular exposure to corruptive energies or you will suffer withdrawals.

  • Broodmother

    +1P +1C

    Your body is specially adapted for pregnancy and giving birth, and both become highly pleasurable experiences. Any pregnancies last only a fourth as long as they normally would, and will never be painful or uncomfortable, and will never result in any injury or harm to your body. You also become a perfect gestator for any eggs or seeds deposited into you, making both eggs and seeds become extremely pleasurable to lay or otherwise expel from your body, and ensuring you never suffer permanent injury or harm from carrying or delivering them; any seeds or eggs deposited inside your body develop twice as quickly as they normally would.

  • Perfect Host

    +1P +1C

    Your body is particularly resilient and hearty, able to sustain Parasites with little to no harm to your person for long periods of time. Parasites will be far more attracted to you, will infest you for twice as long as they would normally, and will be much harder to remove, but are also less likely to cause damage to your body, permanent or otherwise. You must choose ONE Living Clothes option, OR ONE or more Parasites, which will then attach themselves to your body immediately. Any Living Clothes you wear only require half the number of orgasms they would normally require to sustain themselves, but also become significantly harder to remove on your own.

  • Infertility/Impotence

    +1P +1C

    Your fertility/virility is drastically reduced, making it much more difficult to produce children. Makes you moderately less attractive to Beastmen, Monsters, and most other Creatures. You may take this again to reduce your fertility/virility to the point of complete incapability; you cannot produce offspring naturally. Taking this a again does not further decrease how attractive you are perceived to be by Beastmen, Monsters, and other Creatures, but will instead give you a slight resistance to He momancy, Fleshwarping, and any other body-altering or body-manipulating Powers/Abilities.

  • Vital Reduction

    +1P +1C

    Your body is able to function at full capacity regardless of how injured you are; the pain you experience from any injury is greatly reduced and even severe injuries will not drastically affect your ability to move and/or fight. Your body is able to temporarily compensate for any vital organs or critical bodily functions that have been damaged, so long as you have not yet actually taken enough damage to outright kill you. For example, being pierced through the lung won't prevent you from breathing for some time so long as you are able to live through the initial injury, or having your tendons cut won't prevent you from walking/running for a time so long as you still have your feet/legs. However, if you do take enough damage to entirely destroy an organ and/or vital function, or to outright kill you, then you will suffer that injury as normal. While not healing you on its own, this might keep you alive through otherwise fatal injuries long enough for you to heal if you do possess some other regenerative Mutation/Power.

  • Information Overlay

    +1P +1C

    Your mind now features a special passive ability to project a sort of "overlay" in your vision (or equivalent sense) that is made to resemble the interactive status displays and menus often seen in RPGs, and anime which is based on RPGs. This allows you to keep track of any information you have come into contact with directly, even if you do not consciously remember that information or were not able to dedicate mental capacity to it at the time. You can view the condition of your body and your equipment including intimate details, access up to an entire library worth of books, scrolls, maps, etc. that you have physically come into contact with before even if you didn't actually read or view the information contained within, or perceive data on other targets such as their weaknesses and energy levels in real time while using all the information compiled over time to predict potential new information about those targets that you do not definitively know or would not consciously be aware of.

  • Multi-Instance Entity

    +1P +1C

    Your mind and soul are now split up between FOUR distinct individual bodies that you can swap between at will. When you are not actively controlling of one of your bodies, you must choose whether they continue to act semi-autonomously in a manner you set for them beforehand, or whether they go into a hibernation-like state in which they won't age, and don't need to eat, drink, or breathe. You may go through the CYOA again once for each of these FOUR new "instances" of Yourself. You only need to select this Mutation once, for your "Primary Body"; you cannot select it for any of your three "New Bodies" Each of your "New Bodies", regardless of what Mutations, Powers, and/or Curses they possess, will not grant any Points or Corruption for your "Primary Body".

Mutaion Combos

The following are entirely optional Mutations which require possessing certain other Mutations.


  • Natural Catalyst

    Requires:

    +1P +1C

    A part of your body (your eyes, claws, horn, tail, antenna, etc.) now acts as a prime catalyst for channeling magical energies, similar to a wand or staff. You gain a sort of "sixth sense" for perceiving magical energies using that part of your body, and any Spells focused using that part of your body are empowered, can be cast faster, and require less Mana to cast. If your Natural Catalyst is ever damaged or removed, you may lose your ability to effectively manipulate magical energies.

  • Pussy Mouth

    Requires:

    +1P +1C

    The inside of your mouth and throat are now the same as the inside of a vagina, except that you still have a tongue. Your mouth and throat are just as sensitive as a vagina, and you are able to achieve orgasm in your mouth exactly like one. At the base of your tongue where it meets the top of your throat you have a cervix-like opening that leads down your esophagus. You cannot get pregnant in this orifice without also adding a womb connected to it with Extra Organs.

  • Specialized Limb/Tail

    Requires:

    +1P +1C

    The palm of your hand, sole of your foot, tip of your tail, or your tentacle has been modified to feature either a penis or an orifice such as a mouth, vagina, or anus (your choice). This sexual organ functions in the same manner as your body's normal orifices, and is designed to provide increased pleasure to your sexual partners. You can't get pregnant in this orifice without adding another womb connected to it with Extra Organs. You may take this multiple times for multiple specialized limbs/tails.

  • Eternal Youth

    Requires:

    +1P +1C

    You are now totally unaging; you no longer age and won't die naturally due to time, but can still be killed by outside forces such as physical trauma or disease. Your appearance is now permanently that of a young person, regardless of your age; you will always look like a young adult or teenager, or possibly even younger, and no magic can make you appear older. Your body is far better at both conducting and channeling magic, decreasing the time it takes you to cast spells and increasing the speed at which you recover mana, but making magical energies slightly harder to control. You'll have a harder time learning and mastering new magical abilities, and complex Spells will be far more difficult.

  • Cum Absorption

    Requires:

    +1P +1C

    You can, and will, absorb semen that is both on and in your body, receiving sustenance from it without the need to consume it directly with your mouth. This is a passive process that requires no effort on your part. Semen that is inside your orifices will be absorbed more quickly, and even when totally full of semen it will only take about an hour to absorb it all. Semen on your skin will be absorbed more slowly, taking up to four hours to absorb it all. Absorbing semen through your skin will make your skin appear smoother, shinier, and more attractive. After consuming enough semen to sustain yourself in a day any additional semen you absorb will be converted into Mana, which you can use if you have the ability to perform magic.

  • Irresistible Fountain

    Requires:

    +1P +1C

    Your bodily fluids become one of the most delicious and addictive natural substances in the entire Realm. Anyone who ingests your fluids won't be able to resist coming back for more, and every time they indulge their desire for more will only grow stronger. Your delectable scent and intensely satisfying taste, combined with the arousal your fluids induce, will make you extremely attractive to all manner of creatures. Yours will be the kind of substance that wars are fought over, like the most valuable of spices or illicit drugs. If you are able to prevent your fluids from being taken by force, you could probably convince a sufficiently addicted individual to do damned near anything to get another dose.

  • Soulmark

    Requires:

    +1P +1C

    Your Fatemark will now glow when you are aroused, and will glow even brighter when you are feeling pleasure. The magic of the tattoo protects your soul from being damaged by other magics and abilities, and provides immunity to magics that drain lifeforce. Your Fatemark and its effects tattoo cannot be removed or suppressed by any magic, no matter how powerful; you won't lose your Fatemark, not even in death; even should you reincarnate in an entirely different body totally unlike your previous one, you would still possess your Fatemark.

  • Never-Ending Summer

    Requires:

    +1P +1C

    Your heat/run now occurs only once a year, but is extended to last for three months straight. If you are female, then your fertility is increased to an even greater degree, but being inseminated won't quell the fiery desire inside you until your heat has subsided; if you are male, then your virility is increased to an even greater degree, and nothing can quench your burning lust until your rut ends. While you are in heat/rut your physical and mental faculties are slightly increased, making you stronger and smarter, but you become limited in the application of your abilities to seeking sexual relief and to activities that result in breeding.

  • Sweet Dreams

    Requires:

    +1P +1C

    Your mind is altered so that when you sleep you will always experience lucid dreaming. By default, your lucid dreams will revolve around your sexual fantasies, but you can control them at will with just a bit of practice, allowing you full freedom to manipulate the dreamscape. If you are capable of using magic, you automatically defend yourself from hostile entities by casting Spells while sleeping. Anyone who sleeps near you can be pulled into your lucid dreams, at your discretion. Those with a strong will can resist this, though.

  • Vaginal Addiction

    Requires:

    +1P +1C

    If you are female, your vagina provides you even greater pleasure when stimulated, if you are male penetrating vaginas with your penis provides you with greater pleasure; experiencing orgasms from vaginal sex is extremely addictive. After the first time you have vaginal sex, you will need it at least once a day, or you will experience withdrawal symptoms. If you go too long without experiencing vaginal sex you will unconsciously offer your vagina to anyone you are attracted to when you are aroused (if you are female), or you will be incredibly insistent on penetrating your partner(s)' vagina during sex (if you are male); your body will move on its own to satisfy your cravings if you try to resist for too long.

  • Anal Addiction

    Requires:

    +1P +1C

    If you are female, your anus provides you even greater pleasure when stimulated, if you are male penetrating anuses with your penis provides you with greater pleasure; experiencing orgasms from anal sex is extremely addictive. After the first time you have anal sex, you will need it at least once a day, or you will experience withdrawal symptoms. If you go too long without experiencing anal sex you will unconsciously offer your anus to anyone you are attracted to when you are aroused (if you are female), or you will be incredibly insistent on penetrating your partner(s)' anus during sex (if you are male); your body will move on its own to satisfy your cravings if you try to resist for too long.

  • Oral Addiction

    Requires:

    +1P +1C

    If you are female, your mouth provides you even greater pleasure when stimulated, if you are male penetrating mouths with your penis provides you with greater pleasure; experiencing orgasms from oral sex is extremely addictive. You need to give oral sex at least once a day, or you will experience withdrawal symptoms. If you go too long without experiencing oral sex you will unconsciously offer your mouth to anyone you are attracted to when you are aroused (if you are female), or you will be incredibly insistent on penetrating your partner(s)' mouth during sex (if you are male); your body will move on its own to satisfy your cravings if you try to resist for too long.

  • Animalistic Modding

    Requires:

    +1P +1C

    Your mind is altered so that you will always behave like an animal. You are still able to speak, but your speech pattern is changed to include sounds made by the type of animal you chose. This does not actually alter the way you think, but it does change your mannerisms and makes you appear less intelligent to others. The words you think and actions you want to take might not line up with what you actually end up saying and doing. Even if you do not consciously want to act like an animal, or actively try not to, you will still act like one. You will get instinctual urges related to the type of animal(s) you resemble, such as howling, purring, and/or marking your territory, which are practically impossible to resist.

  • Strong Scent

    Requires:

    +1P +1C

    Your body's pheromones become much more potent, causing you to stand out like a shining beacon in the dark to any animal or Monster that has at least a decent sense of smell. Your scent is not only pleasing, its even mildly addicting, causing those who breathe it in over an extended time to crave smelling it whenever they have not done so for awhile. Your scent lingers in the air for a long time, building up an invisible cloud of pheromones whenever you stay in the same area for any length of time, and leaving an easy trail for those with a good nose to follow. Your scent's aphrodisiacal effects are also stronger, such that taking a deep whiff induces intense lust and arousal, and might send weaker-willed individuals into a frenzy.

  • Good Girl/Boy

    Requires:

    +1P +1C

    You receive intense physical and psychological pleasure when you receive praise, increasing your arousal. Being told what to do by someone you perceive as any type of authority will make you horny. You also feel more comfortable while you're outwardly and openly showing your obedience in some way, such as wearing a collar, and you receive extreme satisfaction from headpats and similar pampering. You can also achieve orgasm from headpatts and/or pampering alone, if you receive enough affection without reaching release in some other way first.

  • Double Body

    Requires:

    +1P +1C

    Instead of just your legs being transformed into an animal's, the entire lower half of your body is now the "full" body of an animal's, like on a Centaur, Mermaid, or Naga, with your Humanoid torso attached where the animal's head should be. Despite such an "unnatural" body plan, everything works as intended and you are able to balance and get around fine just. Incompatible with All Fours.

  • Lust Breath

    Requires:

    +1P +1C

    Your breath, in addition to always smelling good, is now visible as a colored mist that hangs in the air for a few moments before dissipating. Your breath now has aphrodisiacal properties, laced heavily with pheromones, causing those who breathe it in to feel aroused and increasing their libido the longer they continue to breathe it in. You can hold your breath for a few moments to build up a large amount of visible misty breath, which you can then release from your mouth as a cloud in order to ensure anyone caught in the cloud has no choice but to breathe it in or not breathe at all. Even if you don't need to breathe, you will still produce a misty aphrodisiacal breath.

  • Hive Mind

    Requires:

    +1P +1C

    Your multiple minds are able to each take control of one of your "New Bodies", so that yourself and each other "instance" of you can act simultaneously in a different body, while simultaneously continuing to share the mental connection your multiple minds would maintain normally. You are able to perceive all of the information from each of your minds and bodies at the same time, pooling what you know and are aware of in order to efficiently coordinate your bodies in any scenario. This would be extremely taxing for a weak-minded individual, to the point that doing so for too long continuously might even result in death.

  • Overcharged Orgasms

    Requires:

    +1P +1C

    The intensity of the orgasms you experience is increased by a significant degree, and all orgasms you experience will last for at least an entire minute, or longer, depending on how long it has been since you experienced one. Orgasms will be so mind-blowingly intense that you will find it impossible to think about anything other than the pleasure you are experiencing, and you won't be able to do anything but twitch and convulse in ecstacy until the pleasure subsides.

  • Sex Madness

    Requires:

    +1P +1C

    Whenever you go too long without sexual relief you will enter a state of temporary insanity, during which you will act irrationally and forcefully to satisfy your desires, with no regard for law or basic decency. In this state of sex-frenzied madness you are both physically and magically empowered, able to perform at your body's peak ability indefinitely, without needing rest or sustenance, until you are able to satisfy your sexual needs and return to your normal mental state.

  • Magic Fever

    Requires:

    +1P +1C

    You become increasingly aroused as you spend time in the presence of any magical energies, whether they affect you or not. Magics which directly affect you will have a much stronger effect on your arousal. The more powerful the magical energies you are exposed to, the faster your arousal will spike, and if you are able to manipulate magical energies yourself, then using magic at all will arouse you.

  • Cerebral Salacity

    Requires:

    +1P +1C

    Your brain has been invasively probed and forcibly 'rewired', increasing your libido and causing you to perceive a specific type of creature/Monster as being extraordinarily sexually attractive, even if normally you would not be attracted to it. You'll find it very difficult to resist the advances of that creature/Monster, and will not be able to bring yourself to fight them under any circumstances where your life is not in serious danger. You must select ONE Type of entity from the BESTIARY to serve this role. You may select this option up to your brain.

  • Lovin' It

    Requires:

    +1P +1C

    Your mind and body are now reinvigorated by experiencing orgasms. No matter how many orgasms you experience in a row, and no matter how strong each is, you will never suffer any ill effects, neither mental nor physical. Experiencing extreme and/or continued pleasure will never cause pain or leave you in sensate, but as a side effect you will find it slightly more difficult to orgasm in the first place; it will take you longer to reach orgasm and it will require greater levels of stimulation than normal, but the orgasms you experience will be just as satisfying as they should be, if not more.

  • Tentacle Bound

    Requires:

    +1P +1C

    Your mind has been altered to find Tentacles and Tentacled Creatures even more attractive, and you will find it almost impossible to resist the sexual advances of Tentacled Creatures. When your limbs and/or body are restrained by Tentacles you become extremely aroused, and your arousal will not decrease or diminish in any way for as long as you remain bound by Tentacles, regardless of how many orgasms you experience or any other stimuli/emotions you experience. Tentacled Creatures will instinctively know that you want to be restrained and will be much less likely to release you.

  • Hole Boring

    Requires:

    +1P +1C

    Your body is adapted to be able to create new sexual orifices as needed, and will do so whenever something attempts forcefully and repeatedly to use a part of your body without an orifice for sexual activity. For example, if something tries to penetrate your belly button, your body will transform your belly button into a sexual orifice similar to your vagina, anus, or mouth (depending what you prefer). The same applies to other of your body, such as your armpits and the back of your knees. Your internal organs will shift and adjust their location to make room for these new orifices, but if you do not parts on have sex using them or they are not otherwise penetrated or used for longer than a month then the orifices will revert back into whatever they were before.

  • Psyche Restore

    Requires:

    +1P +1C

    If your mind is ever overcome by extreme and/or repeated stimuli, or you are rendered mentally incapable, insane, and/or "mindbroken", you will eventually recover and regain your sanity and all of your mental faculties once again. This will be a slow process, taking between a week and a few months, depending on just how badly your mind was degenerated. As a consequence of this mental restoration, you will find your mind forcibly adjusted to whatever stimuli caused you to "break", causing you to perceive such stimuli as more "normal" and/or "acceptable" than you did before, making it more difficult to be "broken" by the same stimuli again. Repeatedly "breaking" and recovering due to the same stimuli will cause you to crave that stimuli, and to receive an increased level of pleasure and satisfaction from it.

  • Clothing Naturalization

    Requires:

    +1P +1C

    Your body has adapted to wearing Living Clothes; you feel comfortable regardless of how much skin your Living Clothes cover up, and Living Clothes you wear regulate your body's temperature so that you never feel too hot or too cold in any natural, non-magical environment (magical heat or cold can still cause you to feel too hot or too cold). Your Living Clothing very slightly improves all of your physical capabilities, slightly increases the speed at which you heal from injury, and significantly boosts your immune system. Your Living Clothing also recovers from damage faster, and offers slightly greater protection regardless of its composition. If, somehow, you ever find yourself NOT wearing any Living Clothing, you will be extremely uncomfortable.

  • Brood Queen

    Requires:

    +1P +1C

    Your body is further adapted into a veritable baby factory. The likelihood of having multiple offspring each time you are impregnated is increased exponentially, to the point where you are guaranteed to at least have twins every time you get pregnant, and are very likely to have triplets or more. If you also have the Compatibility Mutation, and you are impregnated by a creature who would normally have a litter, rather than a single child, you are guaranteed to have a large litter, consisting of at least twice as many offspring as the average for that creature. All your pregnancies last half as long, and giving birth becomes more pleasurable. Your body can very easily handle being implanted with twice as many eggs or seeds, and any eggs or seeds implanted in your body will gestate twice as quickly.

  • Hereditary Mutations

    Requires:

    +1P +1C

    You will occasionally give birth to children of the same species as yourself even if you were impregnated by a being of a different species (approximately a 1/20 chance). If you are a male then those you impregnate will occasionally give birth to children of the same species as themselves, even if you are a different species. All of your children who are the same sex as yourself will be born with all of the Mutations that you possess, though it may take some time for these Mutations to fully manifest. All your children, even if they are not the same species as yourself, will grow to maturity ten times as quickly, but will then age at a normal rate for their species after they reach maturity. For any children who are not born the same sex as yourself, you may select any number of Mutations, even Mutations that you do not possess, which will be passed down to these offspring, but you do NOT gain Points from any of these Mutations.

  • Fertility/Virility Control

    Requires:

    +1P +1C

    You are able to toggle your body's fertility/virility on and off, either making yourself 100% guaranteed to get pregnant or 100% unable to get pregnant, at will. You can also make your body able to get pregnant from certain creatures, while being unable to get pregnant from others, but doing so requires a brief moment of focus, and cannot be done while in the process of having sex. This Mutation will override other Mutations and factors that affect your fertility/virility, except for any Mutation or other factor which states that you become totally infertile. Mutations or other factors which state you become totally infertile will take precedence over this Mutation, and render it pointless.

  • Symbiosis

    Requires:

    +1P +1C

    The Living Clothes and/or the Parasite(s) you chose as a Perfect Host are now permanently bonded to your body. They cannot be removed, but will no longer cause you to suffer any harm or serious ill effects, if they normally would have done so. Your symbiotic partner has fused its nervous system with your own, allowing each of you to experiences each others sensory input, passively sense each others' emotions, and even telepathically communicate with each other. They will still behave as they normally would under most circumstances, but you are able to influence them to a degree.

  • Tentacle Nobility

    Requires:

    +1P +1C

    Your body is perfectly adapted for mating with tentacled creatures, and they will now perceive you as one of their own. Tentacled creatures will never be hostile towards you unless provoked, and will come to your aid or defense whenever you need it and they are physically able to. You experience heightened pleasure when mating with tentacled creatures, and you will find it practically impossible to ignore or reject their advances. Any tentacle pregnancies or eggs depositing inside you by tentacled creatures will develop twice as fast and will be far more pleasurable.

  • Tentacle Royalty

    Requires:

    +1P +1C

    Your body is now one with the tentacles. You possess the ability to telepathically communicate with all tentacled creatures, and are able to command lesser tentacled creatures and Parasites with your will. You can influence and request things of greater tentacled creatures, and often they will simply oblige, but sometimes they will desire to mate with you before they agree to carry out your orders. Tentacled creatures will actively attempt to prevent harm from coming to you at the cost of their own lives, and will even do their best to retrieve any food, trinkets, or other things they know you like.